Player Matchup

Cliodhna
Cliodhna
Ice-Phoenix89
Cliodhna
Level 27
God Stats
8W - 6L
1,543 SR
Queue Stats
69W - 73L
1,420 Elo+
Solo
Mulan
Mulan
Kwsmith92
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,500 Elo+
Solo
Ymir
Ymir
TheCornMan1
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,608 Elo+
Solo
Medusa
Medusa
TheKnightFowl
Medusa
Level 18
God Stats
6W - 1L
1,872 SR
Queue Stats
40W - 43L
1,415 Elo+
Solo
Chang'e
Chang'e
fruits_basket64
Chang'e
Level 28
God Stats
4W - 5L
1,426 SR
Queue Stats
119W - 113L
1,535 Elo+
Solo
Team Averages
Level 19
1,568 SR
1,496 Elo+

VS

Team Averages
Level 27
1,638 SR
1,411 Elo+
Guan Yu
Guan Yu
KingKeeks040
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Solo
Rama
Rama
MasawVdekje_-
Rama
Level 69
God Stats
4W - 2L
1,725 SR
Queue Stats
90W - 100L
1,353 Elo+
Party 1
Arachne
Arachne
SCCP_Kamape
Arachne
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
34W - 46L
1,314 Elo+
Party 1
Artio
Artio
XMrioX
Artio
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
192W - 177L
1,482 Elo+
Solo
Janus
Janus
axeryIIpuma
Janus
Level 11
God Stats
2W - 1L
1,732 SR
Queue Stats
10W - 18L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ice-Phoenix89
Cliodhna
14
7 / 0 / 3
8,596
614
6,177
7,657
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Kwsmith92
Mulan
15
4 / 0 / 1
8,730
624
4,978
6,743
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 4
6,976
498
4,165
13,212
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 6
6,927
495
4,547
8,095
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 0 / 2
9,538
681
10,548
7,707
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingKeeks040
Guan Yu
6
0 / 7 / 0
4,812
344
998
6,352
3,448
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 2
7,037
503
5,581
8,167
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
SCCP_Kamape
Arachne
10
2 / 4 / 2
6,429
459
5,212
10,767
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
XMrioX
Artio
10
1 / 4 / 4
6,436
460
5,415
14,483
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
0 / 7 / 0
5,093
364
808
6,576
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
22
Kills
6
6
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ice-Phoenix89
Cliodhna
7
0
3
8.5
L
Guan Yu
KingKeeks040
Guan Yu
0
7
0
0
W
Mulan
Kwsmith92
Mulan
4
0
1
4.5
L
3
1
2
4
L
Arachne
SCCP_Kamape
Arachne
2
4
2
0.75
W
1
3
4
1
W
2
3
6
1.67
L
Artio
XMrioX
Artio
1
4
4
0.75
L
0
7
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
18,014
43,414
Taken
46,345
22,227
Mitigated
21,282
15,236
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ice-Phoenix89
Cliodhna
6,177
823
0
2,947
7,657
2,700
0
379
7,278
0
55,460
L
Guan Yu
KingKeeks040
Guan Yu
998
268
0
472
6,352
3,448
0
1,603
4,635
0
12,924
W
Mulan
Kwsmith92
Mulan
4,978
578
0
2,923
6,743
5,304
2,241
432
6,311
7,608
39,799
L
5,581
5,089
0
3,373
8,167
2,355
1,121
2,385
5,649
0
42,253
L
Arachne
SCCP_Kamape
Arachne
5,212
4,046
0
2,846
10,767
3,089
0
2,625
7,982
0
28,952
W
4,165
1,563
0
3,308
13,212
9,257
557
2,078
11,134
21,022
0
W
4,547
2,544
416
566
8,095
1,975
1,300
1,836
6,259
0
22,871
L
Artio
XMrioX
Artio
5,415
728
708
3,704
14,483
10,646
0
4,732
9,401
24,511
0
L
808
393
0
0
6,576
1,744
416
3,312
3,018
13,104
0
W
10,548
580
706
4,370
7,707
2,991
2,031
1,414
6,209
63,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
29,807
430
Minions Killed
216
0
Camps Cleared
0
1,365,538
Distance Traveled
1,155,877
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,596
614
105
8
0
341,023
0
L
Guan Yu
4,812
344
24
2
0
162,781
1
W
Mulan
8,730
624
117
8
0
255,313
3
L
Rama
7,037
503
72
5
0
242,684
6
L
Arachne
6,429
459
63
5
0
327,400
6
W
Ymir
6,976
498
40
3
0
228,794
4
W
Medusa
6,927
495
45
3
0
263,741
0
L
Artio
6,436
460
35
3
0
256,740
1
L
Janus
5,093
364
22
2
0
166,272
0
W
Chang'e
9,538
681
123
9
0
276,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role