Player Matchup

Cliodhna
Cliodhna
DevilishSquirrel
Cliodhna
Level 28
God Stats
13W - 16L
1,397 SR
Queue Stats
38W - 57L
1,321 Elo+
Party 4
Danzaburou
Danzaburou
Newkidd144
Danzaburou
Level 78
God Stats
16W - 13L
1,436 SR
Queue Stats
88W - 126L
1,316 Elo+
Party 4
Ymir
Ymir
Ravenshadow88
Ymir
Level 87
God Stats
8W - 8L
1,494 SR
Queue Stats
349W - 521L
1,364 Elo+
Party 3
Baba Yaga
Baba Yaga
Valkrie19
Baba Yaga
Level 120
God Stats
0W - 6L
1,010 SR
Queue Stats
548W - 769L
1,373 Elo+
Party 3
Guan Yu
Guan Yu
taklyn
Guan Yu
Level 102
God Stats
3W - 5L
1,364 SR
Queue Stats
336W - 511L
1,363 Elo+
Party 3
Team Averages
Level 83
1,340 SR
1,347 Elo+

VS

Team Averages
Level 71
1,490 SR
1,373 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Cliodhna_Chalice
Hades
Level 98
God Stats
2W - 5L
1,500 SR
Queue Stats
299W - 359L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
Shadowpon
Jormungandr
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 36L
1,301 Elo+
Party 1
Nemesis
Nemesis
Zerdual
Nemesis
Level 28
God Stats
3W - 6L
1,323 SR
Queue Stats
77W - 104L
1,346 Elo+
Party 2
Sol
Sol
pollopillin433
Sol
Level 75
God Stats
9W - 5L
1,625 SR
Queue Stats
320W - 392L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,846
585
3,969
5,140
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Newkidd144
Danzaburou
8
0 / 4 / 0
4,626
463
3,784
5,567
1,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,393
439
1,577
9,305
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
Valkrie19
Baba Yaga
9
1 / 2 / 2
5,370
537
4,358
4,733
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
taklyn
Guan Yu
8
0 / 3 / 0
4,841
484
1,946
6,664
3,959
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
8 / 0 / 1
6,467
647
8,226
4,582
1,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 0
6,031
603
3,790
7,101
2,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Shadowpon
Jormungandr
10
1 / 0 / 8
5,595
560
3,094
4,281
2,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Zerdual
Nemesis
10
1 / 1 / 1
5,724
572
1,572
5,196
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 1
6,114
611
4,279
4,228
1,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
1
8.5
W
3
2
0
1.5
L
3
2
1
1.75
L
Danzaburou
Newkidd144
Danzaburou
0
4
0
0
L
0
4
0
0
W
Jormungandr
Shadowpon
Jormungandr
1
0
8
5
L
Baba Yaga
Valkrie19
Baba Yaga
1
2
2
1
W
Nemesis
Zerdual
Nemesis
1
1
1
1.5
W
2
1
1
2.5
L
Guan Yu
taklyn
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
20,961
31,409
Taken
25,388
12,025
Mitigated
8,887
8,157
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,226
6,118
0
986
4,582
1,213
167
812
3,770
0
43,103
W
3,790
289
80
3,378
7,101
2,708
0
3,110
3,721
30,876
0
L
3,969
1,086
0
1,711
5,140
1,589
0
1,383
3,692
0
30,877
L
Danzaburou
Newkidd144
Danzaburou
3,784
1,343
183
703
5,567
1,205
0
1,363
4,204
0
21,326
L
1,577
187
286
2,290
9,305
3,595
0
1,629
7,676
12,848
0
W
Jormungandr
Shadowpon
Jormungandr
3,094
886
120
465
4,281
2,418
20
811
3,470
11,843
0
L
Baba Yaga
Valkrie19
Baba Yaga
4,358
837
0
1,655
4,733
1,677
481
2,740
1,993
26,672
0
W
Nemesis
Zerdual
Nemesis
1,572
202
0
3,071
5,196
1,348
0
916
4,218
0
25,807
W
4,279
1,790
0
2,103
4,228
1,200
2,116
0
4,228
32,148
0
L
Guan Yu
taklyn
Guan Yu
1,946
204
0
1,329
6,664
3,959
257
3,577
2,681
0
18,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
29,931
239
Minions Killed
313
0
Camps Cleared
0
853,680
Distance Traveled
905,897
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,467
647
102
10
0
173,320
2
W
Hades
6,031
603
73
7
0
188,912
2
L
Cliodhna
5,846
585
66
7
0
179,255
0
L
Danzaburou
4,626
463
50
5
0
169,285
1
L
Ymir
4,393
439
23
2
0
152,105
1
W
Jormungandr
5,595
560
13
1
0
174,836
0
L
Baba Yaga
5,370
537
56
6
0
168,900
0
W
Nemesis
5,724
572
60
6
0
218,831
1
W
Sol
6,114
611
65
7
0
149,998
2
L
Guan Yu
4,841
484
44
4
0
184,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role