Player Matchup

Chang'e
Chang'e
GinShengBob
Chang'e
Level 128
God Stats
9W - 9L
1,596 SR
Queue Stats
281W - 281L
1,504 Elo+
Party 2
Xbalanque
Xbalanque
KanekkiKun
Xbalanque
Level 68
God Stats
4W - 3L
1,719 SR
Queue Stats
71W - 67L
1,416 Elo+
Solo
Chaac
Chaac
MarkelaGrek
Chaac
Level 41
God Stats
2W - 0L
1,660 SR
Queue Stats
4W - 2L
1,677 Elo+
Party 2
Erlang Shen
Erlang Shen
Papsyman
Erlang Shen
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
javinava11
Baron Samedi
Level 103
God Stats
6W - 3L
1,702 SR
Queue Stats
113W - 117L
1,464 Elo+
Solo
Team Averages
Level 81
1,635 SR
1,511 Elo+

VS

Team Averages
Level 37
1,559 SR
1,505 Elo+
King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alpha2323
Zhong Kui
Level 42
God Stats
10W - 14L
1,432 SR
Queue Stats
154W - 163L
1,463 Elo+
Solo
Bastet
Bastet
D1CKL1CKER
Bastet
Level 33
God Stats
1W - 1L
1,782 SR
Queue Stats
9W - 10L
1,568 Elo+
Party 1
Anhur
Anhur
GazzyG
Anhur
Level 44
God Stats
6W - 6L
1,683 SR
Queue Stats
75W - 77L
1,567 Elo+
Party 1
Chang'e
Chang'e
shocksthunder
Chang'e
Level 17
God Stats
3W - 5L
1,398 SR
Queue Stats
55W - 69L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GinShengBob
Chang'e
15
3 / 5 / 16
10,687
486
10,581
20,438
17,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
KanekkiKun
Xbalanque
17
8 / 4 / 14
11,367
517
15,297
19,300
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 2 / 7
12,776
581
18,343
17,002
11,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Papsyman
Erlang Shen
18
3 / 6 / 8
10,997
500
11,661
25,887
12,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
javinava11
Baron Samedi
19
8 / 3 / 11
12,109
550
15,611
14,532
7,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 6 / 0
10,215
464
11,401
18,220
15,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Alpha2323
Zhong Kui
14
0 / 9 / 5
8,784
399
11,457
18,728
10,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
D1CKL1CKER
Bastet
18
11 / 4 / 5
11,570
526
27,217
19,156
7,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
GazzyG
Anhur
14
2 / 6 / 5
8,762
398
6,049
16,711
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
13
4 / 9 / 3
9,101
414
9,374
18,004
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
34
Kills
20
20
Deaths
34
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
0
0.5
L
Zhong Kui
Alpha2323
Zhong Kui
0
9
5
0.28
L
Bastet
D1CKL1CKER
Bastet
11
4
5
3.38
L
Anhur
GazzyG
Anhur
2
6
5
0.75
W
Chang'e
GinShengBob
Chang'e
3
5
16
2.2
W
Xbalanque
KanekkiKun
Xbalanque
8
4
14
3.75
W
12
2
7
7.75
W
Erlang Shen
Papsyman
Erlang Shen
3
6
8
1.17
W
Baron Samedi
javinava11
Baron Samedi
8
3
11
4.5
L
Chang'e
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,493
Damage
65,498
97,159
Taken
90,819
54,057
Mitigated
47,158
43,360
Healing
21,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,401
1,000
0
2,300
18,220
15,548
556
1,909
16,279
0
71,345
L
Zhong Kui
Alpha2323
Zhong Kui
11,457
1,257
0
3,371
18,728
10,818
45
6,073
12,222
57,797
0
L
Bastet
D1CKL1CKER
Bastet
27,217
5,188
0
7,383
19,156
7,773
0
5,955
12,846
0
95,420
L
Anhur
GazzyG
Anhur
6,049
3,258
0
2,337
16,711
4,889
0
3,095
13,568
0
42,824
W
Chang'e
GinShengBob
Chang'e
10,581
195
5,119
8,481
20,438
17,119
0
6,038
14,400
43,536
0
W
Xbalanque
KanekkiKun
Xbalanque
15,297
7,253
0
5,703
19,300
6,314
1,351
3,965
15,250
0
74,950
W
18,343
2,262
0
5,578
17,002
11,144
0
2,149
14,531
0
61,812
W
Erlang Shen
Papsyman
Erlang Shen
11,661
6,819
0
11,010
25,887
12,235
574
5,987
19,586
0
94,124
W
Baron Samedi
javinava11
Baron Samedi
15,611
488
1,732
5,737
14,532
7,245
496
3,257
11,182
75,074
0
L
Chang'e
9,374
425
2,076
4,448
18,004
8,130
0
8,196
9,712
25,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,936
Gold Earned
48,432
566
Minions Killed
453
0
Camps Cleared
0
2,121,526
Distance Traveled
1,916,294
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,215
464
132
6
0
363,703
4
L
Zhong Kui
8,784
399
108
5
0
361,257
4
L
Bastet
11,570
526
130
6
0
454,922
4
L
Anhur
8,762
398
64
3
0
367,947
1
W
Chang'e
10,687
486
61
3
0
413,504
6
W
Xbalanque
11,367
517
106
5
0
397,359
5
W
Chaac
12,776
581
114
5
0
444,228
4
W
Erlang Shen
10,997
500
138
6
0
460,988
0
W
Baron Samedi
12,109
550
147
7
0
405,447
4
L
Chang'e
9,101
414
19
1
0
368,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role