Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
GuusVDB
Morgan Le Fay
Platinum V
Level 133
God Stats
10W - 3L
1,693 SR
Queue Stats
43W - 27L
1,752 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Monkeymenn
Gilgamesh
Gold IV
Level 109
God Stats
3W - 0L
1,489 SR
Queue Stats
40W - 28L
1,455 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
RamonRenders
Xbalanque
Platinum V
Level 129
God Stats
1W - 1L
1,622 SR
Queue Stats
57W - 48L
1,777 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,601 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,576 SR
1,617 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
acercos
Nox
Gold IV
Level 128
God Stats
1W - 2L
1,494 SR
Queue Stats
80W - 62L
1,684 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
jordanMVP
Hou Yi
Gold IV
Level 142
God Stats
14W - 3L
1,733 SR
Queue Stats
57W - 40L
1,666 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GuusVDB
Morgan Le Fay
17
8 / 2 / 6
11,599
773
11,025
11,508
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Monkeymenn
Gilgamesh
14
1 / 4 / 11
10,093
673
8,930
14,310
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
RamonRenders
Xbalanque
15
5 / 6 / 5
10,758
717
14,376
13,814
4,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuPersephoneThothScyllaSobek

VS

Bans
BacchusAresMedusaYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 5 / 7
9,524
635
12,613
16,713
20,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
14
4 / 6 / 7
9,912
661
6,028
10,114
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
jordanMVP
Hou Yi
13
4 / 3 / 8
9,590
639
13,409
11,601
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
14
Kills
12
12
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
5
7
1.5
W
Morgan Le Fay
GuusVDB
Morgan Le Fay
8
2
6
5.5
W
Gilgamesh
Monkeymenn
Gilgamesh
1
4
11
1.63
W
Xbalanque
RamonRenders
Xbalanque
5
6
5
1.25
L
Nox
4
6
7
1.25
L
Hou Yi
jordanMVP
Hou Yi
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
32,050
39,632
Taken
38,428
18,380
Mitigated
28,103
9,116
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,613
1,807
2,884
5,691
16,713
20,167
210
6,580
9,162
22,346
4,114
W
Morgan Le Fay
GuusVDB
Morgan Le Fay
11,025
259
0
2,845
11,508
3,303
782
6,557
4,951
49,425
0
W
Gilgamesh
Monkeymenn
Gilgamesh
8,930
1,599
0
2,197
14,310
11,058
0
4,788
9,522
1,714
22,115
W
Xbalanque
RamonRenders
Xbalanque
14,376
8,853
0
4,074
13,814
4,019
2,368
6,816
6,998
0
46,387
L
Nox
6,028
487
0
657
10,114
3,048
215
2,505
7,269
42,593
0
L
Hou Yi
jordanMVP
Hou Yi
13,409
4,314
0
1,980
11,601
4,888
386
1,705
9,448
0
30,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
29,026
191
Minions Killed
164
9
Camps Cleared
4
841,356
Distance Traveled
752,525
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,524
635
35
2
1
233,285
7
W
Morgan Le Fay
11,599
773
81
5
2
287,339
1
W
Gilgamesh
10,093
673
38
3
3
291,126
3
W
Xbalanque
10,758
717
72
5
4
262,891
5
L
Nox
9,912
661
85
6
2
248,898
2
L
Hou Yi
9,590
639
44
3
1
270,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role