Player Matchup

Persephone
Persephone
Be My Peace
Persephone
Level 62
God Stats
2W - 2L
1,238 SR
Queue Stats
233W - 226L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Mr_SheikyBurro
Danzaburou
Level 107
God Stats
2W - 1L
1,653 SR
Queue Stats
69W - 51L
1,420 Elo+
Solo
Chang'e
Chang'e
MuricanJustice
Chang'e
Level 102
God Stats
2W - 0L
1,724 SR
Queue Stats
174W - 178L
1,446 Elo+
Solo
Chaac
Chaac
YossarianRival
Chaac
Level 126
God Stats
5W - 6L
1,255 SR
Queue Stats
318W - 314L
1,341 Elo+
Solo
Chiron
Chiron
candy van man
Chiron
Level 63
God Stats
4W - 2L
1,355 SR
Queue Stats
131W - 137L
1,356 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,387 Elo+

VS

Team Averages
Level 108
1,494 SR
1,395 Elo+
Terra
Terra
 
Terra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Coxme8samich
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
DasGingerBeard
Nu Wa
Level 126
God Stats
14W - 8L
1,612 SR
Queue Stats
768W - 831L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jwolf1228
Tsukuyomi
Level 142
God Stats
11W - 11L
1,486 SR
Queue Stats
744W - 746L
1,399 Elo+
Solo
Merlin
Merlin
Larsen3131
Merlin
Level 128
God Stats
8W - 13L
1,370 SR
Queue Stats
276W - 330L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Be My Peace
Persephone
20
14 / 5 / 16
16,401
781
40,288
31,959
11,415
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mr_SheikyBurro
Danzaburou
20
11 / 6 / 20
15,692
747
26,023
28,370
10,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 20
13,359
636
9,330
19,726
13,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 5 / 22
13,838
659
17,804
37,937
49,499
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 4 / 21
15,719
749
23,716
26,576
10,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 6 / 12
12,704
605
9,628
27,054
30,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Coxme8samich
Jing Wei
19
2 / 12 / 7
12,660
603
17,727
24,548
10,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 5 / 15
13,504
643
29,455
25,509
10,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Jwolf1228
Tsukuyomi
18
4 / 12 / 10
13,385
637
22,222
25,396
10,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Larsen3131
Merlin
20
13 / 6 / 6
17,010
810
48,370
20,686
8,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
73
41
Kills
23
23
Deaths
41
99
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
6
12
1.33
W
Persephone
Be My Peace
Persephone
14
5
16
4.4
L
Jing Wei
Coxme8samich
Jing Wei
2
12
7
0.46
L
2
5
15
1.9
L
Tsukuyomi
Jwolf1228
Tsukuyomi
4
12
10
0.75
L
Merlin
Larsen3131
Merlin
13
6
6
2.67
W
Danzaburou
Mr_SheikyBurro
Danzaburou
11
6
20
3.5
W
4
3
20
4.67
W
4
5
22
3
W
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,161
Damage
127,402
144,568
Taken
123,193
95,366
Mitigated
71,707
84,134
Healing
50,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,628
427
13,839
10,551
27,054
30,518
606
12,545
14,509
18,376
0
W
Persephone
Be My Peace
Persephone
40,288
1,748
2,937
11,503
31,959
11,415
351
20,272
11,682
85,072
0
L
Jing Wei
Coxme8samich
Jing Wei
17,727
15,380
614
1,951
24,548
10,543
1,451
7,881
16,667
0
34,668
L
29,455
11,013
2,770
7,258
25,509
10,994
1,296
11,680
13,829
56,840
0
L
Tsukuyomi
Jwolf1228
Tsukuyomi
22,222
6,311
1,482
4,431
25,396
10,949
1,928
8,539
16,857
0
38,729
L
Merlin
Larsen3131
Merlin
48,370
438
2,211
5,659
20,686
8,703
0
9,864
10,822
80,341
0
W
Danzaburou
Mr_SheikyBurro
Danzaburou
26,023
10,471
1,759
6,111
28,370
10,231
2,068
20,301
8,069
0
68,747
W
9,330
320
23,479
7,567
19,726
13,721
609
14,457
5,269
33,531
0
W
17,804
1,270
4,245
12,308
37,937
49,499
1,012
14,680
23,257
946
40,661
W
23,716
6,840
4,965
9,260
26,576
10,500
1,987
17,739
8,837
0
79,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,009
Gold Earned
69,263
350
Minions Killed
194
0
Camps Cleared
0
1,804,591
Distance Traveled
1,722,821
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,704
605
7
0
0
385,690
0
W
Persephone
16,401
781
93
4
0
352,245
0
L
Jing Wei
12,660
603
31
1
0
291,856
0
L
Nu Wa
13,504
643
45
2
0
341,563
3
L
Tsukuyomi
13,385
637
45
2
0
346,318
0
L
Merlin
17,010
810
66
3
0
357,394
0
W
Danzaburou
15,692
747
81
4
0
342,228
2
W
Chang'e
13,359
636
33
2
0
398,794
0
W
Chaac
13,838
659
23
1
0
406,940
4
W
Chiron
15,719
749
120
6
0
304,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role