Player Matchup

Charybdis
Charybdis
KrustyNapkins
Charybdis
Level 26
God Stats
7W - 6L
1,572 SR
Queue Stats
13W - 12L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lunyraft
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,408 Elo+
Party 1
Bakasura
Bakasura
Minioncapo
Bakasura
Level 18
God Stats
5W - 4L
1,544 SR
Queue Stats
16W - 19L
1,300 Elo+
Party 1
Da Ji
Da Ji
Viruuka
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
branman_187
Ymir
Level 21
God Stats
9W - 5L
1,487 SR
Queue Stats
40W - 41L
1,336 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,398 Elo+

VS

Team Averages
Level 25
1,390 SR
1,316 Elo+
Kukulkan
Kukulkan
Angelzoa
Kukulkan
Level 29
God Stats
10W - 17L
1,371 SR
Queue Stats
85W - 100L
1,381 Elo+
Solo
Nemesis
Nemesis
Jugodemaraculla1
Nemesis
Level 25
God Stats
0W - 2L
1,689 SR
Queue Stats
2W - 5L
1,202 Elo+
Solo
Mulan
Mulan
Panzer_Dolphin
Mulan
Level 16
God Stats
13W - 17L
1,182 SR
Queue Stats
33W - 57L
1,321 Elo+
Solo
Anhur
Anhur
QSwervo
Anhur
Level 27
God Stats
1W - 4L
1,327 SR
Queue Stats
36W - 51L
1,381 Elo+
Solo
Yemoja
Yemoja
secrets_vicki
Yemoja
Level 28
God Stats
20W - 28L
1,382 SR
Queue Stats
42W - 75L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KrustyNapkins
Charybdis
20
21 / 4 / 3
17,371
668
40,611
24,358
11,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Lunyraft
Morgan Le Fay
17
4 / 6 / 8
12,260
472
6,283
19,255
17,510
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Minioncapo
Bakasura
19
5 / 11 / 6
13,255
510
13,881
19,450
7,800
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Viruuka
Da Ji
4
0 / 1 / 2
7,880
303
0
925
244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
4 / 5 / 9
13,897
535
9,366
18,375
20,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelzoa
Kukulkan
18
6 / 11 / 5
12,741
490
15,041
22,191
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
4 / 2 / 2
8,238
317
1,684
5,491
1,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 10 / 5
12,479
480
20,077
27,963
31,912
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
QSwervo
Anhur
17
4 / 10 / 6
11,909
458
5,045
24,229
8,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 5
12,007
462
4,613
19,123
26,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
34
Kills
24
27
Deaths
38
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angelzoa
Kukulkan
6
11
5
0.77
L
4
2
2
2.5
W
Charybdis
KrustyNapkins
Charybdis
21
4
3
5.63
W
Morgan Le Fay
Lunyraft
Morgan Le Fay
4
6
8
1.33
W
Bakasura
Minioncapo
Bakasura
5
11
6
0.73
L
8
10
5
1.05
L
Anhur
QSwervo
Anhur
4
10
6
0.7
W
Da Ji
Viruuka
Da Ji
0
1
2
1
W
4
5
9
1.7
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,141
Damage
46,460
82,363
Taken
98,997
57,499
Mitigated
77,017
19,550
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angelzoa
Kukulkan
15,041
1,605
207
1,903
22,191
9,026
2,096
3,719
18,395
87,312
0
L
1,684
644
0
476
5,491
1,090
0
116
5,288
0
11,170
W
Charybdis
KrustyNapkins
Charybdis
40,611
36,417
0
12,953
24,358
11,612
6,032
5,715
18,643
0
149,938
W
Morgan Le Fay
Lunyraft
Morgan Le Fay
6,283
1,060
0
507
19,255
17,510
1,765
5,721
13,534
37,575
0
W
Bakasura
Minioncapo
Bakasura
13,881
10,090
0
3,174
19,450
7,800
5,398
3,005
14,810
0
67,792
L
20,077
3,168
0
3,594
27,963
31,912
612
7,314
20,258
0
72,695
L
Anhur
QSwervo
Anhur
5,045
3,045
0
6,290
24,229
8,360
0
3,089
20,793
0
69,611
W
Da Ji
Viruuka
Da Ji
0
0
0
180
925
244
0
605
320
0
129
W
9,366
1,211
446
2,290
18,375
20,333
902
4,608
13,767
62,295
0
L
4,613
1,294
805
546
19,123
26,629
530
1,411
17,040
57,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,663
Gold Earned
57,374
510
Minions Killed
503
0
Camps Cleared
0
1,916,263
Distance Traveled
1,679,787
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,741
490
155
6
0
327,272
1
L
Nemesis
8,238
317
22
1
0
172,177
3
W
Charybdis
17,371
668
210
8
0
496,855
0
W
Morgan Le Fay
12,260
472
61
2
0
479,061
1
W
Bakasura
13,255
510
127
5
0
487,805
0
L
Mulan
12,479
480
118
5
0
415,653
0
L
Anhur
11,909
458
98
4
0
353,415
1
W
Da Ji
7,880
303
2
0
0
37,529
0
W
Ymir
13,897
535
110
4
0
415,013
5
L
Yemoja
12,007
462
110
4
0
411,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role