Player Matchup

Bacchus
Bacchus
Kubik333
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,407 Elo+
Party 3
Hou Yi
Hou Yi
Rosalldo
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 3
Anubis
Anubis
gulino369
Anubis
Level 6
God Stats
2W - 0L
1,770 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 3
Fenrir
Fenrir
lukas2589
Fenrir
Level 21
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 3
Mercury
Mercury
nonkooon3010
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 3
Team Averages
Level 38
1,509 SR
1,381 Elo+

VS

Team Averages
Level 17
1,536 SR
1,388 Elo+
Thor
Thor
Bouloche
Thor
Level 28
God Stats
2W - 2L
1,448 SR
Queue Stats
57W - 60L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
Yeazzer
Amaterasu
Level 16
God Stats
11W - 2L
2,022 SR
Queue Stats
23W - 16L
1,527 Elo+
Party 1
Sol
Sol
cuupcup
Sol
Level 21
God Stats
4W - 5L
1,463 SR
Queue Stats
40W - 36L
1,460 Elo+
Party 1
Skadi
Skadi
romanmabille
Skadi
Level 5
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 5L
1,324 Elo+
Party 2
Hel
Hel
sheefow
Hel
Level 16
God Stats
8W - 14L
1,456 SR
Queue Stats
8W - 16L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kubik333
Bacchus
16
7 / 3 / 30
11,821
514
11,271
17,185
24,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Rosalldo
Hou Yi
16
6 / 6 / 16
11,301
491
12,440
11,970
4,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
gulino369
Anubis
17
8 / 7 / 23
12,028
523
14,232
16,692
7,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
lukas2589
Fenrir
18
23 / 5 / 17
13,384
582
23,390
20,136
12,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
nonkooon3010
Mercury
20
32 / 2 / 15
15,424
671
37,293
18,563
8,384
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 15 / 7
10,246
445
9,431
24,287
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Yeazzer
Amaterasu
18
7 / 10 / 11
12,343
537
13,158
27,646
24,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Sol
18
11 / 15 / 5
13,919
605
19,103
25,714
10,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 22 / 4
8,210
357
4,855
24,020
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
13
2 / 15 / 6
9,243
402
3,870
16,268
11,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
56
76
Kills
23
23
Deaths
77
101
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
3
15
7
0.43
W
Bacchus
Kubik333
Bacchus
7
3
30
7.33
W
Hou Yi
Rosalldo
Hou Yi
6
6
16
2.33
L
Amaterasu
Yeazzer
Amaterasu
7
10
11
1.25
L
Sol
11
15
5
0.9
W
Anubis
gulino369
Anubis
8
7
23
2.79
W
Fenrir
lukas2589
Fenrir
23
5
17
6.3
W
Mercury
nonkooon3010
Mercury
32
2
15
19.75
L
0
22
4
0.09
L
Hel
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,626
Damage
50,417
84,546
Taken
117,935
56,399
Mitigated
57,446
19,096
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,431
1,543
0
3,592
24,287
6,043
0
4,908
19,379
0
56,420
W
Bacchus
Kubik333
Bacchus
11,271
1,133
0
3,487
17,185
24,562
1,444
3,400
13,785
34,839
0
W
Hou Yi
Rosalldo
Hou Yi
12,440
4,700
0
1,351
11,970
4,048
3,966
1,128
10,842
0
50,030
L
Amaterasu
Yeazzer
Amaterasu
13,158
6,077
0
3,048
27,646
24,424
0
5,585
22,061
0
55,553
L
Sol
19,103
6,337
0
6,044
25,714
10,271
338
7,164
18,550
60,698
5,332
W
Anubis
gulino369
Anubis
14,232
2,069
0
5,811
16,692
7,182
3,375
5,220
11,472
44,863
0
W
Fenrir
lukas2589
Fenrir
23,390
5,576
0
6,026
20,136
12,223
1,327
5,445
14,691
0
62,285
W
Mercury
nonkooon3010
Mercury
37,293
23,141
0
2,421
18,563
8,384
4,452
6,261
12,302
0
119,066
L
4,855
2,141
0
800
24,020
5,318
821
3,236
20,784
0
31,863
L
Hel
3,870
1,210
1,695
1,424
16,268
11,390
148
4,610
11,658
16,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,958
Gold Earned
53,961
436
Minions Killed
353
0
Camps Cleared
0
2,067,595
Distance Traveled
1,792,410
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,246
445
84
4
0
360,812
2
W
Bacchus
11,821
514
39
2
0
427,874
1
W
Hou Yi
11,301
491
80
3
0
382,771
0
L
Amaterasu
12,343
537
93
4
0
417,661
3
L
Sol
13,919
605
92
4
0
316,422
1
W
Anubis
12,028
523
71
3
0
360,176
1
W
Fenrir
13,384
582
75
3
0
413,870
0
W
Mercury
15,424
671
171
7
0
482,904
0
L
Skadi
8,210
357
66
3
0
315,755
0
L
Hel
9,243
402
18
1
0
381,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role