Player Matchup

Bellona
Bellona
KazoLifa
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,456 Elo+
Party 1
Neith
Neith
Parzivalllll
Neith
Level 8
God Stats
1W - 3L
1,217 SR
Queue Stats
14W - 22L
1,379 Elo+
Party 1
Bacchus
Bacchus
Theoboro
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
serkanyyaprak
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,236 Elo+
Party 1
Olorun
Olorun
şakşakogulcan
Olorun
Level 5
God Stats
1W - 2L
1,538 SR
Queue Stats
11W - 20L
1,307 Elo+
Party 1
Team Averages
Level 8
1,451 SR
1,339 Elo+

VS

Team Averages
Level 22
1,450 SR
1,450 Elo+
Chiron
Chiron
AnDrEy876
Chiron
Level 25
God Stats
2W - 1L
1,733 SR
Queue Stats
64W - 59L
1,455 Elo+
Solo
Chernobog
Chernobog
DriftLK
Chernobog
Level 17
God Stats
8W - 6L
1,150 SR
Queue Stats
56W - 55L
1,430 Elo+
Party 3
Neith
Neith
Gouldi
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Le0wned
Baron Samedi
Level 44
God Stats
1W - 4L
1,310 SR
Queue Stats
36W - 35L
1,480 Elo+
Party 2
Geb
Geb
hell1a
Geb
Level 18
God Stats
70W - 52L
1,556 SR
Queue Stats
94W - 99L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KazoLifa
Bellona
16
1 / 14 / 2
10,618
965
18,007
32,755
34,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 3 / 2
9,770
888
7,234
6,313
2,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Theoboro
Bacchus
16
2 / 7 / 3
11,113
1,010
9,858
26,969
39,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
serkanyyaprak
Cu Chulainn
17
1 / 7 / 3
10,588
963
8,775
27,342
26,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 2
10,700
973
14,716
16,661
7,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

14

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AnDrEy876
Chiron
19
5 / 1 / 26
11,643
1,058
25,646
14,717
5,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
DriftLK
Chernobog
19
12 / 2 / 17
12,983
1,180
26,051
12,188
5,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Gouldi
Neith
19
8 / 3 / 23
12,600
1,145
16,021
9,465
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Le0wned
Baron Samedi
19
9 / 1 / 24
12,666
1,151
22,319
16,331
8,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
hell1a
Geb
19
3 / 0 / 31
11,775
1,070
13,515
11,097
13,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
158
7
Kills
37
37
Deaths
7
12
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Chiron
AnDrEy876
Chiron
5
1
26
18
W
Chernobog
DriftLK
Chernobog
12
2
17
10.25
W
Neith
Gouldi
Neith
8
3
23
6.5
L
Bellona
KazoLifa
Bellona
1
14
2
0.14
W
Baron Samedi
Le0wned
Baron Samedi
9
1
24
21
L
1
3
2
0.67
L
Bacchus
Theoboro
Bacchus
2
7
3
0.5
W
Geb
hell1a
Geb
3
0
31
18.5
L
Cu Chulainn
serkanyyaprak
Cu Chulainn
1
7
3
0.36
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,590
Damage
103,552
110,040
Taken
63,798
109,996
Mitigated
37,803
9,403
Healing
20,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AnDrEy876
Chiron
25,646
13,093
1,038
3,253
14,717
5,867
0
7,501
7,006
0
36,999
W
Chernobog
DriftLK
Chernobog
26,051
19,941
0
1,642
12,188
5,753
0
4,568
6,814
0
44,987
W
Neith
Gouldi
Neith
16,021
9,394
0
1,566
9,465
4,134
0
3,726
5,661
0
33,020
L
Bellona
KazoLifa
Bellona
18,007
5,358
1,113
1,299
32,755
34,190
0
10,266
22,489
0
34,593
W
Baron Samedi
Le0wned
Baron Samedi
22,319
3,441
5,299
7,976
16,331
8,701
0
6,250
9,816
43,614
0
L
7,234
2,431
0
766
6,313
2,296
0
2,523
3,790
0
23,665
L
Bacchus
Theoboro
Bacchus
9,858
756
0
1,159
26,969
39,895
0
7,134
19,835
21,165
0
W
Geb
hell1a
Geb
13,515
807
0
0
11,097
13,348
0
4,391
6,380
34,335
0
L
Cu Chulainn
serkanyyaprak
Cu Chulainn
8,775
957
0
2,328
27,342
26,292
0
7,451
19,891
7,735
19,418
L
14,716
6,429
0
2,738
16,661
7,323
0
8,460
8,201
37,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,789
Gold Earned
61,667
164
Minions Killed
231
7
Camps Cleared
5
936,772
Distance Traveled
1,087,171
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,643
1,058
27
2
2
227,987
0
W
Chernobog
12,983
1,180
51
5
1
207,084
3
W
Neith
12,600
1,145
56
5
1
170,891
1
L
Bellona
10,618
965
25
2
1
213,556
1
W
Baron Samedi
12,666
1,151
67
6
0
202,763
0
L
Neith
9,770
888
30
3
2
126,733
1
L
Bacchus
11,113
1,010
21
2
0
191,222
0
W
Geb
11,775
1,070
30
3
1
278,446
0
L
Cu Chulainn
10,588
963
29
3
3
212,588
0
L
Olorun
10,700
973
59
5
1
192,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role