Player Matchup

Odin
Odin
Silver II
IonCoiosu
Odin
Silver II
Level 87
God Stats
47W - 35L
1,612 SR
Queue Stats
174W - 200L
1,157 MMR
Solo
Discordia
Discordia
Silver II
SoloFire101
Discordia
Silver II
Level 106
God Stats
0W - 2L
1,454 SR
Queue Stats
7W - 15L
1,221 MMR
Party 1
Neith
Neith
Bronze I
conman77bruegema
Neith
Bronze I
Level 49
God Stats
18W - 26L
1,446 SR
Queue Stats
72W - 101L
550 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,504 SR
976 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,597 SR
991 MMR
Cerberus
Cerberus
Silver I
Thee Bestower
Cerberus
Silver I
Level 148
God Stats
3W - 3L
1,600 SR
Queue Stats
314W - 315L
1,182 MMR
Party 2
Chiron
Chiron
Silver II
Vast 1er
Chiron
Silver II
Level 160
God Stats
52W - 61L
1,468 SR
Queue Stats
1,270W - 1,335L
1,013 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
bigal610
Baron Samedi
Silver III
Level 127
God Stats
21W - 11L
1,721 SR
Queue Stats
163W - 202L
779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 5 / 5
11,436
602
13,400
18,534
19,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
SoloFire101
Discordia
14
3 / 3 / 6
11,100
584
20,080
9,013
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 4
11,797
621
14,271
14,333
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GebCthulhuKumbhakarnaChaacNox

VS

Bans
GilgameshVamanaMedusaGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Thee Bestower
Cerberus
16
3 / 1 / 8
13,023
685
9,811
25,344
28,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Vast 1er
Chiron
16
3 / 4 / 6
12,038
634
14,338
13,997
5,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
bigal610
Baron Samedi
16
5 / 7 / 5
13,208
695
9,001
16,558
6,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
12
Kills
11
11
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
4
5
5
1.3
L
Discordia
SoloFire101
Discordia
3
3
6
2
W
Cerberus
Thee Bestower
Cerberus
3
1
8
7
W
Chiron
Vast 1er
Chiron
3
4
6
1.5
W
Baron Samedi
bigal610
Baron Samedi
5
7
5
1.07
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,751
Damage
33,150
41,880
Taken
55,899
26,914
Mitigated
41,174
11,425
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
13,400
2,402
1,054
3,931
18,534
19,334
198
8,218
10,316
1,579
48,474
L
Discordia
SoloFire101
Discordia
20,080
338
565
1,507
9,013
2,535
222
5,485
3,528
47,900
0
W
Cerberus
Thee Bestower
Cerberus
9,811
272
459
10,210
25,344
28,808
210
6,098
18,347
39,408
0
W
Chiron
Vast 1er
Chiron
14,338
3,349
1,229
5,254
13,997
5,439
2,411
5,967
7,789
0
45,011
W
Baron Samedi
bigal610
Baron Samedi
9,001
254
1,561
3,535
16,558
6,927
621
8,702
7,446
35,812
0
L
14,271
7,658
0
4,368
14,333
5,045
1,362
5,717
8,616
0
48,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
38,269
186
Minions Killed
250
10
Camps Cleared
6
946,982
Distance Traveled
991,482
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,436
602
58
3
8
330,877
3
L
Discordia
11,100
584
43
2
1
316,196
3
W
Cerberus
13,023
685
116
6
1
386,842
3
W
Chiron
12,038
634
73
4
3
320,999
1
W
Baron Samedi
13,208
695
61
3
2
283,641
4
L
Neith
11,797
621
85
4
1
299,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role