Player Matchup

Thor
Thor
 
Thor
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
GMMsword
Xing Tian
Level 26
God Stats
2W - 2L
1,638 SR
Queue Stats
64W - 78L
1,336 Elo+
Solo
Da Ji
Da Ji
Jesus90323
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,273 Elo+
Solo
Anubis
Anubis
KadoB
Anubis
Level 8
God Stats
4W - 4L
1,661 SR
Queue Stats
14W - 19L
1,476 Elo+
Party 1
Artemis
Artemis
MewtooeX
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 1
Team Averages
Level 30
1,560 SR
1,450 Elo+

VS

Team Averages
Level 16
1,411 SR
1,274 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bianquilarra
Thor
Level 5
God Stats
2W - 7L
1,220 SR
Queue Stats
2W - 9L
1,071 Elo+
Solo
Ra
Ra
Egghead5
Ra
Level 6
God Stats
1W - 1L
1,185 SR
Queue Stats
5W - 13L
1,024 Elo+
Solo
Jormungandr
Jormungandr
Infamous_and
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,247 Elo+
Solo
Tiamat
Tiamat
VENOM2115
Tiamat
Level 28
God Stats
23W - 18L
1,649 SR
Queue Stats
165W - 166L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 6 / 6
12,007
1,092
20,062
15,173
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
GMMsword
Xing Tian
16
2 / 1 / 5
10,200
927
4,343
19,067
24,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
16
3 / 7 / 8
10,727
975
6,687
16,210
5,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
KadoB
Anubis
16
5 / 3 / 6
10,637
967
10,190
10,634
4,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MewtooeX
Artemis
16
0 / 8 / 8
9,483
862
1,697
14,887
4,870
Team 1 Tickets

173

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 1 / 16
11,564
1,051
21,625
7,607
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 14
10,228
930
7,640
12,327
7,174
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 4 / 9
11,099
1,009
10,320
9,053
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Infamous_and
Jormungandr
17
2 / 6 / 12
9,963
906
9,551
13,918
11,749
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
VENOM2115
Tiamat
18
9 / 1 / 12
12,402
1,127
17,361
4,930
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
88
17
Kills
25
25
Deaths
17
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
6
6
1.67
W
Nu Wa
 
Nu Wa
6
1
16
14
W
2
5
14
1.8
W
6
4
9
2.63
L
Xing Tian
GMMsword
Xing Tian
2
1
5
4.5
W
Jormungandr
Infamous_and
Jormungandr
2
6
12
1.33
L
Da Ji
3
7
8
1
L
Anubis
KadoB
Anubis
5
3
6
2.67
L
Artemis
MewtooeX
Artemis
0
8
8
0.5
W
Tiamat
VENOM2115
Tiamat
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,979
Damage
66,497
75,971
Taken
47,835
44,004
Mitigated
26,385
4,009
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
20,062
4,864
0
1,177
15,173
5,022
0
11,172
3,788
0
51,572
W
Nu Wa
 
Nu Wa
21,625
7,531
73
736
7,607
2,268
0
2,305
5,302
33,996
0
W
7,640
1,791
0
0
12,327
7,174
0
3,825
8,502
99
14,847
W
10,320
1,986
684
611
9,053
2,869
0
2,395
6,658
32,402
0
L
Xing Tian
GMMsword
Xing Tian
4,343
356
0
657
19,067
24,026
0
13,762
4,877
17,598
0
W
Jormungandr
Infamous_and
Jormungandr
9,551
3,133
0
254
13,918
11,749
0
5,097
8,821
20,982
0
L
Da Ji
6,687
1,616
0
0
16,210
5,598
0
12,471
3,418
0
16,917
L
Anubis
KadoB
Anubis
10,190
497
0
2,175
10,634
4,488
0
8,138
2,250
23,278
0
L
Artemis
MewtooeX
Artemis
1,697
571
0
0
14,887
4,870
0
11,917
2,682
0
2,687
W
Tiamat
VENOM2115
Tiamat
17,361
1,854
0
1,718
4,930
2,325
0
911
4,019
27,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
55,256
146
Minions Killed
143
4
Camps Cleared
4
995,307
Distance Traveled
1,007,688
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,007
1,092
76
7
2
205,193
0
W
Nu Wa
11,564
1,051
26
2
2
201,739
0
W
Thor
10,228
930
23
2
1
214,930
0
W
Ra
11,099
1,009
59
5
0
199,942
2
L
Xing Tian
10,200
927
21
2
0
217,086
0
W
Jormungandr
9,963
906
18
2
0
170,875
0
L
Da Ji
10,727
975
20
2
1
186,905
0
L
Anubis
10,637
967
26
2
1
189,574
0
L
Artemis
9,483
862
3
0
0
196,549
0
W
Tiamat
12,402
1,127
17
2
1
220,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role