Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
RuBeN2_TheKiller
Medusa
Level 25
God Stats
7W - 2L
1,683 SR
Queue Stats
13W - 11L
1,465 Elo+
Party 1
Chaac
Chaac
elfigare2002
Chaac
Level 25
God Stats
3W - 2L
1,774 SR
Queue Stats
7W - 3L
1,692 Elo+
Party 1
Team Averages
Level 53
1,652 SR
1,552 Elo+

VS

Team Averages
Level 27
1,540 SR
1,363 Elo+
Danzaburou
Danzaburou
Mr_Al7arbiQ8
Danzaburou
Level 26
God Stats
4W - 8L
1,507 SR
Queue Stats
49W - 68L
1,351 Elo+
Solo
Osiris
Osiris
TC_VoX_G4onza
Osiris
Level 29
God Stats
6W - 8L
1,522 SR
Queue Stats
119W - 177L
1,351 Elo+
Solo
Athena
Athena
iversonlarry
Athena
Level 27
God Stats
12W - 11L
1,592 SR
Queue Stats
38W - 69L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
7 / 3 / 15
10,942
782
20,267
13,219
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
12 / 2 / 6
11,038
788
14,297
9,285
3,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 16
9,637
688
9,928
14,518
16,791
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr_Al7arbiQ8
Danzaburou
14
5 / 6 / 3
10,322
737
13,606
15,276
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 8 / 4
7,823
559
5,743
16,631
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
11
3 / 8 / 5
9,494
678
6,034
18,784
21,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
22
Kills
8
8
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
3
15
4.83
L
Danzaburou
Mr_Al7arbiQ8
Danzaburou
5
6
3
1.08
W
12
2
6
7.5
L
0
8
4
0.25
W
3
3
16
3.67
L
Athena
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,492
Damage
25,383
37,022
Taken
50,691
24,905
Mitigated
35,544
15,793
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,267
1,457
4,119
6,476
13,219
4,694
545
2,709
10,510
59,768
0
L
Danzaburou
Mr_Al7arbiQ8
Danzaburou
13,606
4,537
0
1,438
15,276
6,300
0
7,715
7,561
0
42,931
W
14,297
8,624
0
2,330
9,285
3,420
1,580
1,272
8,013
0
32,419
L
5,743
1,744
0
2,380
16,631
8,104
0
8,011
8,620
0
28,213
W
9,928
2,553
237
2,631
14,518
16,791
44
2,613
11,905
0
21,138
L
Athena
6,034
2,303
0
687
18,784
21,140
0
5,062
13,722
10,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
27,639
156
Minions Killed
120
8
Camps Cleared
4
795,179
Distance Traveled
675,724
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,942
782
79
6
6
266,462
1
L
Danzaburou
10,322
737
69
5
1
222,416
2
W
Medusa
11,038
788
51
4
1
257,233
0
L
Osiris
7,823
559
42
3
3
237,295
4
W
Chaac
9,637
688
26
2
1
271,484
1
L
Athena
9,494
678
9
1
0
216,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role