Player Matchup

Achilles
Achilles
Hoyien
Achilles
Level 100
God Stats
12W - 10L
1,524 SR
Queue Stats
225W - 168L
1,622 Elo+
Party 2
Terra
Terra
IrishCreampie
Terra
Level 27
God Stats
2W - 2L
1,557 SR
Queue Stats
45W - 29L
1,634 Elo+
Party 2
Sol
Sol
RyukGremory
Sol
Level 109
God Stats
23W - 18L
1,580 SR
Queue Stats
606W - 563L
1,569 Elo+
Solo
Mulan
Mulan
SivLZesty
Mulan
Level 120
God Stats
6W - 9L
1,408 SR
Queue Stats
134W - 97L
1,609 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
qwerty101
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,642 SR
Queue Stats
170W - 128L
1,573 Elo+
Party 2
Team Averages
Level 97
1,542 SR
1,601 Elo+

VS

Team Averages
Level 78
1,578 SR
1,625 Elo+
Fenrir
Fenrir
Ballsdeeplb
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,679 Elo+
Party 3
Izanami
Izanami
NatGage
Izanami
Level 46
God Stats
6W - 1L
1,930 SR
Queue Stats
15W - 7L
1,680 Elo+
Party 1
Hel
Hel
Ysera
Hel
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,541 Elo+
Solo
Vulcan
Vulcan
bombboy313
Vulcan
Level 121
God Stats
0W - 4L
1,462 SR
Queue Stats
226W - 221L
1,558 Elo+
Party 3
Bacchus
Bacchus
yodo963
Bacchus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hoyien
Achilles
11
3 / 1 / 1
6,714
671
2,475
5,744
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 2
4,944
494
699
7,041
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
5,051
505
2,926
8,493
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
SivLZesty
Mulan
10
0 / 3 / 5
6,190
619
5,475
6,691
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
qwerty101
Ah Muzen Cab
12
10 / 3 / 0
7,234
723
8,746
6,326
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 2 / 0
5,407
541
2,647
4,775
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
NatGage
Izanami
10
5 / 1 / 2
6,161
616
6,353
7,634
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Ysera
Hel
7
1 / 3 / 1
5,123
512
1,705
4,427
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
bombboy313
Vulcan
8
1 / 7 / 6
5,595
560
4,044
7,421
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
yodo963
Bacchus
10
3 / 0 / 6
7,024
702
4,339
5,665
4,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
13
Kills
14
14
Deaths
13
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
0
2
W
Achilles
Hoyien
Achilles
3
1
1
3.5
W
0
3
2
0.33
L
Izanami
NatGage
Izanami
5
1
2
6
W
0
4
0
0
W
Mulan
SivLZesty
Mulan
0
3
5
0.83
L
Hel
Ysera
Hel
1
3
1
0.5
L
Vulcan
bombboy313
Vulcan
1
7
6
0.57
W
Ah Muzen Cab
qwerty101
Ah Muzen Cab
10
3
0
3.33
L
Bacchus
yodo963
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
19,088
34,295
Taken
29,922
13,576
Mitigated
10,504
11,012
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,647
849
0
2,158
4,775
1,305
0
111
4,545
0
16,125
W
Achilles
Hoyien
Achilles
2,475
582
0
1,558
5,744
3,024
377
1,432
4,160
0
29,334
W
699
148
488
1,874
7,041
3,247
50
2,812
4,229
4,193
0
L
Izanami
NatGage
Izanami
6,353
4,556
0
2,395
7,634
2,159
84
1,748
5,726
0
49,753
W
2,926
847
0
3,074
8,493
1,704
1,342
1,653
6,840
28,359
0
W
Mulan
SivLZesty
Mulan
5,475
1,047
0
1,523
6,691
2,999
0
1,552
5,081
0
40,033
L
Hel
Ysera
Hel
1,705
245
68
1,308
4,427
1,145
0
0
4,192
13,901
0
L
Vulcan
bombboy313
Vulcan
4,044
1,260
0
1,008
7,421
1,742
338
859
6,208
17,942
0
W
Ah Muzen Cab
qwerty101
Ah Muzen Cab
8,746
3,585
0
2,495
6,326
2,602
602
2,415
3,897
0
41,222
L
Bacchus
yodo963
Bacchus
4,339
788
1,234
1,223
5,665
4,153
0
1,017
4,539
10,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
29,310
282
Minions Killed
210
0
Camps Cleared
0
1,018,705
Distance Traveled
839,595
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,407
541
37
4
0
136,294
2
W
Achilles
6,714
671
72
7
0
236,289
1
W
Terra
4,944
494
5
1
0
176,129
1
L
Izanami
6,161
616
86
9
0
189,662
1
W
Sol
5,051
505
54
5
0
173,057
1
W
Mulan
6,190
619
73
7
0
228,715
3
L
Hel
5,123
512
35
4
0
120,532
0
L
Vulcan
5,595
560
31
3
0
170,872
0
W
Ah Muzen Cab
7,234
723
78
8
0
204,515
1
L
Bacchus
7,024
702
21
2
0
222,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role