Player Matchup

Loki
Loki
Gisemir
Loki
Level 101
God Stats
10W - 3L
1,839 SR
Queue Stats
255W - 167L
1,620 Elo+
Party 2
Anhur
Anhur
JaCmSlaSher
Anhur
Level 128
God Stats
6W - 8L
1,658 SR
Queue Stats
337W - 254L
1,605 Elo+
Party 2
Nemesis
Nemesis
NoblePenguin
Nemesis
Level 106
God Stats
4W - 4L
1,568 SR
Queue Stats
207W - 146L
1,630 Elo+
Party 2
Ares
Ares
jochberger
Ares
Level 50
God Stats
18W - 11L
1,671 SR
Queue Stats
147W - 86L
1,624 Elo+
Party 2
Scylla
Scylla
xam1404
Scylla
Level 107
God Stats
13W - 11L
1,621 SR
Queue Stats
163W - 126L
1,609 Elo+
Party 2
Team Averages
Level 98
1,671 SR
1,617 Elo+

VS

Team Averages
Level 111
1,536 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
Mertderking1
Tsukuyomi
Level 121
God Stats
6W - 3L
1,613 SR
Queue Stats
103W - 86L
1,556 Elo+
Party 1
Artio
Artio
Oliver232
Artio
Level 65
God Stats
14W - 6L
1,691 SR
Queue Stats
20W - 14L
1,540 Elo+
Solo
Kukulkan
Kukulkan
jackomo
Kukulkan
Level 126
God Stats
7W - 8L
1,493 SR
Queue Stats
266W - 265L
1,549 Elo+
Solo
Ares
Ares
xPertasu
Ares
Level 155
God Stats
2W - 1L
1,567 SR
Queue Stats
75W - 54L
1,614 Elo+
Party 1
Hou Yi
Hou Yi
xumino
Hou Yi
Level 88
God Stats
2W - 5L
1,316 SR
Queue Stats
26W - 31L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gisemir
Loki
19
3 / 6 / 6
11,511
443
16,837
29,868
22,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 9 / 1
13,698
527
14,490
23,525
6,792
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NoblePenguin
Nemesis
20
4 / 3 / 4
12,233
471
13,038
22,283
8,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 10 / 6
9,276
357
6,738
25,574
22,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
xam1404
Scylla
16
1 / 7 / 5
10,132
390
12,351
14,645
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mertderking1
Tsukuyomi
20
8 / 6 / 11
15,586
599
24,123
22,662
9,901
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Oliver232
Artio
20
6 / 1 / 10
15,177
584
19,122
27,249
37,144
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
jackomo
Kukulkan
20
4 / 2 / 7
14,364
552
13,209
10,583
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
19
8 / 3 / 13
14,389
553
18,292
28,798
43,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
xumino
Hou Yi
20
9 / 5 / 8
15,432
594
20,003
23,518
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
16
Kills
35
35
Deaths
17
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Loki
Gisemir
Loki
3
6
6
1
L
8
9
1
0.94
W
Tsukuyomi
Mertderking1
Tsukuyomi
8
6
11
2.25
L
Nemesis
NoblePenguin
Nemesis
4
3
4
2
W
Artio
Oliver232
Artio
6
1
10
11
W
Kukulkan
jackomo
Kukulkan
4
2
7
3.75
L
0
10
6
0.3
W
Ares
8
3
13
4.83
L
Scylla
xam1404
Scylla
1
7
5
0.5
W
Hou Yi
xumino
Hou Yi
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,454
Damage
94,749
115,895
Taken
112,810
66,054
Mitigated
102,697
19,586
Healing
39,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Gisemir
Loki
16,837
3,167
0
6,784
29,868
22,465
0
14,035
15,833
211
67,908
L
14,490
4,781
0
4,693
23,525
6,792
450
7,009
16,516
0
91,246
W
Tsukuyomi
Mertderking1
Tsukuyomi
24,123
6,081
0
7,600
22,662
9,901
218
4,648
17,633
0
114,381
L
Nemesis
NoblePenguin
Nemesis
13,038
6,438
0
6,180
22,283
8,837
0
8,763
13,520
0
96,635
W
Artio
Oliver232
Artio
19,122
893
1,065
12,851
27,249
37,144
879
3,279
22,361
97,429
0
W
Kukulkan
jackomo
Kukulkan
13,209
198
0
2,320
10,583
4,091
3,399
2,467
7,928
131,016
0
L
6,738
73
0
1,206
25,574
22,994
0
13,476
12,098
20,108
0
W
Ares
18,292
1,530
328
6,509
28,798
43,033
1,158
5,837
20,768
59,509
0
L
Scylla
xam1404
Scylla
12,351
701
0
723
14,645
4,966
0
7,631
7,014
68,014
0
W
Hou Yi
xumino
Hou Yi
20,003
10,890
0
9,218
23,518
8,528
8,252
3,514
19,465
0
132,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,850
Gold Earned
74,948
576
Minions Killed
733
0
Camps Cleared
0
2,478,007
Distance Traveled
2,533,027
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,511
443
118
5
0
443,000
5
L
Anhur
13,698
527
163
6
0
461,101
9
W
Tsukuyomi
15,586
599
151
6
0
573,475
2
L
Nemesis
12,233
471
170
7
0
611,426
0
W
Artio
15,177
584
169
7
0
511,815
3
W
Kukulkan
14,364
552
163
6
0
500,911
11
L
Ares
9,276
357
14
1
0
518,165
3
W
Ares
14,389
553
73
3
0
499,734
1
L
Scylla
10,132
390
111
4
0
444,315
4
W
Hou Yi
15,432
594
177
7
0
447,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role