Player Matchup

Raijin
Raijin
QBizzle
Raijin
Level 104
God Stats
1W - 3L
1,581 SR
Queue Stats
45W - 30L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
WhoTookChuck
Hou Yi
Level 89
God Stats
3W - 1L
1,647 SR
Queue Stats
43W - 31L
1,620 Elo+
Party 2
Thor
Thor
iiBlueStreakii
Thor
Level 10
God Stats
6W - 2L
1,690 SR
Queue Stats
27W - 21L
1,349 Elo+
Solo
Scylla
Scylla
the shadows43
Scylla
Level 14
God Stats
11W - 6L
1,549 SR
Queue Stats
36W - 21L
1,486 Elo+
Party 2
Ares
Ares
wockeyslushey
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,516 Elo+
Party 2
Team Averages
Level 44
1,593 SR
1,493 Elo+

VS

Team Averages
Level 23
1,452 SR
1,507 Elo+
Discordia
Discordia
KaliLewi13
Discordia
Level 22
God Stats
12W - 11L
1,287 SR
Queue Stats
46W - 81L
1,384 Elo+
Party 1
Artio
Artio
Poppy530
Artio
Level 28
God Stats
9W - 11L
1,456 SR
Queue Stats
290W - 286L
1,464 Elo+
Solo
Ne Zha
Ne Zha
RektusYoPatronus
Ne Zha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 248L
1,387 Elo+
Party 1
Ra
Ra
SirRaivel
Ra
Level 8
God Stats
1W - 1L
1,534 SR
Queue Stats
3W - 2L
1,868 Elo+
Solo
Neith
Neith
sitrayas
Neith
Level 16
God Stats
4W - 4L
1,484 SR
Queue Stats
4W - 4L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
QBizzle
Raijin
20
19 / 2 / 24
14,791
1,479
30,773
12,768
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
20
26 / 4 / 18
14,850
1,485
35,699
20,743
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 3 / 18
10,405
1,041
6,054
13,373
11,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 25
11,910
1,191
14,494
7,959
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 2 / 26
12,260
1,226
4,433
12,137
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KaliLewi13
Discordia
17
1 / 8 / 6
9,670
967
5,879
12,915
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Poppy530
Artio
18
0 / 7 / 13
10,544
1,054
2,915
24,658
27,053
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 18 / 4
13,410
1,341
25,440
25,484
8,224
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 10 / 10
11,498
1,150
16,576
18,398
5,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
sitrayas
Neith
17
1 / 10 / 5
9,999
1,000
4,158
16,379
4,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
53
53
Kills
15
15
Deaths
53
111
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
KaliLewi13
Discordia
1
8
6
0.5
L
Artio
Poppy530
Artio
0
7
13
0.93
W
Raijin
QBizzle
Raijin
19
2
24
15.5
L
10
18
4
0.67
L
3
10
10
0.8
W
Hou Yi
26
4
18
8.75
W
1
3
18
3.33
L
Neith
sitrayas
Neith
1
10
5
0.35
W
5
4
25
4.38
W
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,453
Damage
54,968
66,980
Taken
97,834
41,536
Mitigated
48,889
13,508
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
KaliLewi13
Discordia
5,879
709
0
0
12,915
3,169
0
5,698
7,155
15,643
0
L
Artio
Poppy530
Artio
2,915
117
160
1,412
24,658
27,053
0
14,042
10,388
9,820
0
W
Raijin
QBizzle
Raijin
30,773
3,831
522
2,646
12,768
4,921
0
6,714
6,054
61,025
0
L
25,440
10,895
0
1,020
25,484
8,224
0
11,867
13,435
0
39,149
L
16,576
1,595
982
2,588
18,398
5,823
0
10,149
8,139
44,809
0
W
Hou Yi
35,699
24,092
0
6,280
20,743
8,664
0
8,078
12,665
0
48,526
W
6,054
1,198
0
2,729
13,373
11,944
0
3,807
9,566
170
21,128
L
Neith
sitrayas
Neith
4,158
1,384
0
897
16,379
4,620
0
7,202
9,017
0
27,551
W
14,494
420
0
170
7,959
2,469
0
2,511
5,448
26,137
0
W
4,433
337
0
1,161
12,137
13,538
0
4,260
7,877
11,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,216
Gold Earned
55,121
174
Minions Killed
181
6
Camps Cleared
4
820,335
Distance Traveled
872,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,670
967
12
1
0
185,725
0
L
Artio
10,544
1,054
15
2
1
195,326
0
W
Raijin
14,791
1,479
68
7
1
185,286
0
L
Ne Zha
13,410
1,341
25
3
2
186,467
0
L
Ra
11,498
1,150
71
7
0
179,379
0
W
Hou Yi
14,850
1,485
28
3
1
164,554
0
W
Thor
10,405
1,041
16
2
2
150,484
0
L
Neith
9,999
1,000
58
6
1
125,627
2
W
Scylla
11,910
1,191
43
4
1
162,576
0
W
Ares
12,260
1,226
19
2
1
157,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role