Player Matchup

Sol
Sol
Alaska49
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,561 Elo+
Solo
Thanatos
Thanatos
WithoutVergogne
Thanatos
Level 17
God Stats
3W - 2L
1,399 SR
Queue Stats
39W - 29L
1,542 Elo+
Solo
Anubis
Anubis
ebalhuirezovvrot
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,276 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joserafael99
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 96L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Øvergrown
Tsukuyomi
Level 13
God Stats
25W - 14L
1,582 SR
Queue Stats
39W - 35L
1,534 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,482 Elo+

VS

Team Averages
Level 16
1,551 SR
1,588 Elo+
Geb
Geb
SaruwatariKyos
Geb
Level 27
God Stats
33W - 38L
1,487 SR
Queue Stats
48W - 60L
1,512 Elo+
Solo
Achilles
Achilles
Smellona
Achilles
Level 25
God Stats
28W - 26L
1,535 SR
Queue Stats
133W - 144L
1,509 Elo+
Solo
Thanatos
Thanatos
Stonepeters
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,736 Elo+
Party 1
Artemis
Artemis
VlakkeHand
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,697 Elo+
Party 1
Ra
Ra
welty2000
Ra
Level 22
God Stats
10W - 6L
1,731 SR
Queue Stats
49W - 50L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,011
601
3,270
4,950
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
15
13 / 1 / 1
9,774
652
9,985
9,265
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 6 / 5
9,231
615
9,291
10,584
7,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
joserafael99
Ah Muzen Cab
15
7 / 0 / 10
9,231
615
8,454
5,860
2,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Øvergrown
Tsukuyomi
15
7 / 0 / 5
8,772
585
8,102
9,144
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,808
387
2,241
10,154
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Smellona
Achilles
13
6 / 6 / 1
8,503
567
9,091
16,580
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Stonepeters
Thanatos
10
2 / 9 / 2
6,760
451
4,406
12,373
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
VlakkeHand
Artemis
9
0 / 9 / 0
5,477
365
2,545
7,844
803
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 2
6,613
441
1,192
6,317
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
34
Kills
8
8
Deaths
34
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
0
5
1
0.1
L
Achilles
Smellona
Achilles
6
6
1
1.08
L
Thanatos
Stonepeters
Thanatos
2
9
2
0.33
L
Artemis
VlakkeHand
Artemis
0
9
0
0
W
Thanatos
13
1
1
13.5
W
5
6
5
1.25
W
Ah Muzen Cab
joserafael99
Ah Muzen Cab
7
0
10
12
L
0
5
2
0.2
W
Tsukuyomi
Øvergrown
Tsukuyomi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,102
Damage
19,475
39,803
Taken
53,268
23,378
Mitigated
18,025
21,129
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,270
1,070
0
2,762
4,950
1,840
1,914
727
4,144
48,072
7,299
L
2,241
119
0
1,236
10,154
3,624
0
338
9,631
10,666
0
L
Achilles
Smellona
Achilles
9,091
2,880
0
3,270
16,580
8,912
0
8,387
7,930
0
29,024
L
Thanatos
Stonepeters
Thanatos
4,406
2,093
0
5,388
12,373
2,881
0
2,767
9,334
0
26,625
L
Artemis
VlakkeHand
Artemis
2,545
1,828
0
124
7,844
803
0
0
7,623
0
17,884
W
Thanatos
9,985
2,831
0
10,160
9,265
5,050
0
980
8,243
0
64,890
W
9,291
1,167
0
3,356
10,584
7,362
448
641
9,312
53,843
0
W
Ah Muzen Cab
joserafael99
Ah Muzen Cab
8,454
4,427
0
3,034
5,860
2,117
2,578
355
5,505
0
58,671
L
1,192
275
90
1,704
6,317
1,805
0
1,693
4,488
31,814
0
W
Tsukuyomi
Øvergrown
Tsukuyomi
8,102
2,070
0
1,817
9,144
7,009
55
1,371
7,649
0
43,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,019
Gold Earned
33,161
510
Minions Killed
233
0
Camps Cleared
0
1,335,773
Distance Traveled
1,142,582
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,011
601
129
9
0
221,674
0
L
Geb
5,808
387
16
1
0
206,219
4
L
Achilles
8,503
567
46
3
0
273,337
3
L
Thanatos
6,760
451
58
4
0
251,260
1
L
Artemis
5,477
365
43
3
0
225,089
1
W
Thanatos
9,774
652
119
8
0
337,168
6
W
Anubis
9,231
615
102
7
0
204,417
6
W
Ah Muzen Cab
9,231
615
94
6
0
268,590
4
L
Ra
6,613
441
70
5
0
186,677
0
W
Tsukuyomi
8,772
585
66
4
0
303,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role