Player Matchup

Heimdallr
Heimdallr
Illirous
Heimdallr
Level 124
God Stats
6W - 6L
1,456 SR
Queue Stats
266W - 233L
1,537 Elo+
Party 2
Ymir
Ymir
Lutin95
Ymir
Level 126
God Stats
0W - 3L
1,572 SR
Queue Stats
334W - 290L
1,532 Elo+
Party 2
Hachiman
Hachiman
TheCHON
Hachiman
Level 101
God Stats
5W - 5L
1,555 SR
Queue Stats
273W - 249L
1,476 Elo+
Solo
Mulan
Mulan
Veqile
Mulan
Level 23
God Stats
0W - 1L
1,484 SR
Queue Stats
24W - 52L
1,383 Elo+
Solo
Scylla
Scylla
dublin-wirbel
Scylla
Level 109
God Stats
9W - 12L
1,507 SR
Queue Stats
688W - 657L
1,442 Elo+
Party 2
Team Averages
Level 97
1,515 SR
1,474 Elo+

VS

Team Averages
Level 122
1,584 SR
1,464 Elo+
Artemis
Artemis
Fabe84
Artemis
Level 139
God Stats
19W - 8L
1,621 SR
Queue Stats
589W - 591L
1,535 Elo+
Solo
Vulcan
Vulcan
IllIlIIlMeta
Vulcan
Level 152
God Stats
1W - 1L
1,550 SR
Queue Stats
13W - 14L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
LightWolf05
Danzaburou
Level 147
God Stats
1W - 0L
1,559 SR
Queue Stats
10W - 18L
1,378 Elo+
Party 1
Persephone
Persephone
R00BIN3000
Persephone
Level 145
God Stats
1W - 0L
1,588 SR
Queue Stats
29W - 28L
1,548 Elo+
Party 1
Discordia
Discordia
Trismegisto__3
Discordia
Level 29
God Stats
4W - 2L
1,600 SR
Queue Stats
161W - 192L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Illirous
Heimdallr
16
1 / 5 / 13
8,885
808
8,929
12,124
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Lutin95
Ymir
15
2 / 6 / 5
8,348
759
3,649
17,313
21,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
TheCHON
Hachiman
15
5 / 8 / 8
8,840
804
9,306
13,722
5,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Veqile
Mulan
16
6 / 5 / 5
9,262
842
8,312
15,177
15,698
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 6 / 6
9,638
876
7,105
11,367
4,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fabe84
Artemis
17
6 / 3 / 17
10,222
929
13,802
9,875
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
18
3 / 3 / 14
10,750
977
14,041
8,884
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LightWolf05
Danzaburou
17
12 / 6 / 9
10,921
993
12,128
10,579
4,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
R00BIN3000
Persephone
16
5 / 3 / 14
10,111
919
14,984
9,198
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Trismegisto__3
Discordia
15
4 / 5 / 13
9,568
870
11,425
8,478
3,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
20
Kills
30
30
Deaths
20
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fabe84
Artemis
6
3
17
4.83
W
Vulcan
3
3
14
3.33
L
Heimdallr
Illirous
Heimdallr
1
5
13
1.5
W
Danzaburou
LightWolf05
Danzaburou
12
6
9
2.75
L
Ymir
Lutin95
Ymir
2
6
5
0.75
W
Persephone
R00BIN3000
Persephone
5
3
14
4
L
Hachiman
TheCHON
Hachiman
5
8
8
1.13
W
Discordia
Trismegisto__3
Discordia
4
5
13
2.1
L
Mulan
Veqile
Mulan
6
5
5
1.7
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,301
Damage
66,380
69,703
Taken
47,014
52,862
Mitigated
20,226
14,227
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fabe84
Artemis
13,802
6,164
694
3,988
9,875
4,516
934
2,207
7,668
0
18,475
W
Vulcan
14,041
6,951
756
2,074
8,884
3,868
392
3,526
5,358
37,410
0
L
Heimdallr
Illirous
Heimdallr
8,929
1,866
1,110
2,603
12,124
5,723
511
6,803
5,161
0
24,668
W
Danzaburou
LightWolf05
Danzaburou
12,128
6,259
548
1,777
10,579
4,603
271
3,441
7,138
0
16,861
L
Ymir
Lutin95
Ymir
3,649
240
964
1,649
17,313
21,147
144
11,415
5,695
8,848
0
W
Persephone
R00BIN3000
Persephone
14,984
2,035
885
3,132
9,198
3,742
710
1,578
7,617
25,226
0
L
Hachiman
TheCHON
Hachiman
9,306
3,576
0
1,812
13,722
5,691
398
8,079
5,523
0
21,831
W
Discordia
Trismegisto__3
Discordia
11,425
211
854
1,667
8,478
3,497
36
0
8,478
21,159
0
L
Mulan
Veqile
Mulan
8,312
680
10
1,754
15,177
15,698
102
6,290
8,765
0
11,358
L
7,105
360
1,502
2,823
11,367
4,603
333
7,126
4,109
23,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
51,572
123
Minions Killed
123
0
Camps Cleared
0
894,767
Distance Traveled
1,037,386
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,222
929
9
1
0
206,002
0
W
Vulcan
10,750
977
58
5
0
224,799
0
L
Heimdallr
8,885
808
39
4
0
185,242
1
W
Danzaburou
10,921
993
10
1
0
187,850
0
L
Ymir
8,348
759
13
1
0
162,729
0
W
Persephone
10,111
919
22
2
0
223,652
1
L
Hachiman
8,840
804
26
2
0
158,325
0
W
Discordia
9,568
870
24
2
0
195,083
0
L
Mulan
9,262
842
9
1
0
199,768
0
L
Scylla
9,638
876
36
3
0
188,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role