Player Matchup

Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
MONKEY-D-MATTHI
Thanatos
Level 28
God Stats
8W - 8L
1,119 SR
Queue Stats
206W - 232L
1,337 Elo+
Party 1
Sol
Sol
SenseOfJustice
Sol
Level 33
God Stats
9W - 7L
1,513 SR
Queue Stats
208W - 229L
1,306 Elo+
Party 1
Ares
Ares
ZTUNikto
Ares
Level 41
God Stats
28W - 18L
1,523 SR
Queue Stats
121W - 126L
1,429 Elo+
Party 3
Achilles
Achilles
zAnonymer_Tomen
Achilles
Level 43
God Stats
7W - 5L
1,135 SR
Queue Stats
242W - 273L
1,307 Elo+
Party 1
Team Averages
Level 47
1,358 SR
1,376 Elo+

VS

Team Averages
Level 56
1,440 SR
1,398 Elo+
Hel
Hel
Aless_Flo
Hel
Level 83
God Stats
3W - 6L
1,433 SR
Queue Stats
251W - 248L
1,528 Elo+
Solo
Zeus
Zeus
Edzio92
Zeus
Level 97
God Stats
6W - 5L
1,545 SR
Queue Stats
334W - 347L
1,455 Elo+
Party 2
Loki
Loki
Morpho89
Loki
Level 42
God Stats
25W - 29L
1,390 SR
Queue Stats
70W - 80L
1,359 Elo+
Party 2
Izanami
Izanami
Paxelli
Izanami
Level 33
God Stats
30W - 30L
1,460 SR
Queue Stats
83W - 101L
1,290 Elo+
Solo
Bellona
Bellona
StiittO
Bellona
Level 24
God Stats
2W - 5L
1,371 SR
Queue Stats
27W - 39L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 2 / 4
9,436
472
7,242
13,524
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
17
7 / 2 / 1
10,235
512
7,279
12,806
5,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
3 / 0 / 1
10,901
545
10,883
12,337
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
15
2 / 2 / 3
9,528
476
4,088
13,914
14,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
17
4 / 0 / 3
10,356
518
6,617
12,534
14,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,205
410
7,553
13,527
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Edzio92
Zeus
18
2 / 2 / 1
10,741
537
12,961
7,785
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
13
3 / 3 / 3
8,582
429
5,819
12,779
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Paxelli
Izanami
13
0 / 4 / 1
8,258
413
6,952
10,794
2,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
StiittO
Bellona
11
0 / 5 / 1
7,149
357
3,002
11,127
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
6
6
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
4
2
L
1
4
2
0.5
L
Zeus
Edzio92
Zeus
2
2
1
1.25
W
Thanatos
7
2
1
3.75
L
Loki
3
3
3
1.5
L
Izanami
Paxelli
Izanami
0
4
1
0.13
W
3
0
1
3.5
L
Bellona
StiittO
Bellona
0
5
1
0.1
W
Ares
2
2
3
1.75
W
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
36,287
65,115
Taken
56,012
46,895
Mitigated
32,167
25,098
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,242
3,598
692
2,513
13,524
6,610
3,344
5,111
8,413
0
75,185
L
7,553
229
793
5,879
13,527
12,178
0
4,671
8,750
44,558
0
L
Zeus
Edzio92
Zeus
12,961
973
0
1,551
7,785
2,534
44
2,931
4,525
87,192
0
W
Thanatos
7,279
1,723
0
10,858
12,806
5,642
0
2,826
9,947
0
68,576
L
Loki
5,819
1,014
0
3,520
12,779
4,245
0
2,773
9,870
0
46,662
L
Izanami
Paxelli
Izanami
6,952
4,535
0
2,090
10,794
2,997
546
2,622
8,140
0
47,541
W
10,883
1,180
136
5,924
12,337
5,355
451
6,499
5,838
80,972
0
L
Bellona
StiittO
Bellona
3,002
566
0
1,159
11,127
10,213
220
1,859
9,246
0
26,900
W
Ares
4,088
215
2,839
1,791
13,914
14,826
653
6,148
7,724
22,318
0
W
Achilles
6,617
917
0
345
12,534
14,462
730
0
11,965
8,969
57,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
42,935
569
Minions Killed
470
0
Camps Cleared
0
1,954,146
Distance Traveled
1,763,421
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,436
472
124
6
0
330,266
1
L
Hel
8,205
410
70
4
0
323,197
4
L
Zeus
10,741
537
169
8
0
363,262
4
W
Thanatos
10,235
512
119
6
0
427,882
0
L
Loki
8,582
429
70
4
0
406,683
3
L
Izanami
8,258
413
114
6
0
326,369
0
W
Sol
10,901
545
159
8
0
399,761
0
L
Bellona
7,149
357
47
2
0
343,910
2
W
Ares
9,528
476
41
2
0
381,850
2
W
Achilles
10,356
518
126
6
0
414,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role