Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FITTO95
Ah Muzen Cab
Level 14
God Stats
9W - 12L
1,414 SR
Queue Stats
17W - 25L
1,537 Elo+
Solo
Zeus
Zeus
PenlsLicker94
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
TGOATSKI
Cthulhu
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 14L
1,256 Elo+
Party 2
Team Averages
Level 16
1,396 SR
1,349 Elo+

VS

Team Averages
Level 59
1,527 SR
1,442 Elo+
Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DonApollo
Sol
Level 125
God Stats
6W - 4L
1,528 SR
Queue Stats
124W - 126L
1,457 Elo+
Party 1
King Arthur
King Arthur
russkyvodky
King Arthur
Level 24
God Stats
7W - 7L
1,552 SR
Queue Stats
58W - 76L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FITTO95
Ah Muzen Cab
12
2 / 2 / 1
7,948
723
7,741
7,800
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 0
6,774
616
3,974
5,375
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TGOATSKI
Cthulhu
11
1 / 3 / 2
7,592
690
2,793
8,965
6,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
6 / 2 / 3
8,362
760
7,292
6,987
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 2 / 7
8,330
757
8,007
6,710
2,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
russkyvodky
King Arthur
13
1 / 0 / 10
8,520
775
4,834
8,082
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
11
11
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
2
3
3.75
W
4
2
7
3.75
L
Ah Muzen Cab
FITTO95
Ah Muzen Cab
2
2
1
1.25
L
1
6
0
0.17
L
Cthulhu
TGOATSKI
Cthulhu
1
3
2
0.67
W
King Arthur
russkyvodky
King Arthur
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
20,133
22,140
Taken
21,779
12,094
Mitigated
12,808
3,128
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,292
1,782
0
776
6,987
3,207
0
1,803
4,662
0
21,721
W
8,007
2,040
0
2,126
6,710
2,536
1,015
1,911
4,301
30,109
2,458
L
Ah Muzen Cab
FITTO95
Ah Muzen Cab
7,741
835
0
2,520
7,800
3,840
0
2,593
5,207
0
30,872
L
3,974
798
0
0
5,375
1,689
0
2,408
2,967
9,544
0
L
Cthulhu
TGOATSKI
Cthulhu
2,793
54
206
402
8,965
6,565
0
2,754
6,211
12,111
0
W
King Arthur
russkyvodky
King Arthur
4,834
195
0
1,517
8,082
7,065
63
2,814
4,739
0
22,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
25,212
102
Minions Killed
150
2
Camps Cleared
8
598,609
Distance Traveled
643,731
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,362
760
43
4
1
220,358
2
W
Sol
8,330
757
66
6
6
200,260
4
L
Ah Muzen Cab
7,948
723
63
6
2
224,471
3
L
Zeus
6,774
616
16
1
0
173,302
3
L
Cthulhu
7,592
690
23
2
0
200,836
0
W
King Arthur
8,520
775
41
4
1
223,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role