Player Matchup

Chronos
Chronos
Diamond V
 
Chronos
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
AdriRojo13
Sobek
Platinum I
Level 121
God Stats
8W - 6L
1,680 SR
Queue Stats
357W - 358L
1,955 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Aintaine
Hou Yi
Diamond IV
Level 149
God Stats
9W - 7L
1,667 SR
Queue Stats
213W - 193L
1,968 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
FoolyCoolу
Hun Batz
Platinum IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
2,001 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
Fxnction
Gilgamesh
Platinum V
Level 158
God Stats
5W - 0L
1,743 SR
Queue Stats
35W - 26L
2,002 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,618 SR
1,885 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,505 SR
1,807 MMR
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum I
Didek2003
Neith
Platinum I
Level 123
God Stats
4W - 11L
1,492 SR
Queue Stats
352W - 359L
2,023 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
bfgartem
Cu Chulainn
Platinum IV
Level 147
God Stats
7W - 11L
1,512 SR
Queue Stats
220W - 208L
1,970 MMR
Party 1
Agni
Agni
Platinum I
stahev
Agni
Platinum I
Level 160
God Stats
37W - 48L
1,520 SR
Queue Stats
551W - 552L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 0 / 0
4,540
649
959
1,981
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
7
0 / 1 / 3
4,276
611
1,819
5,983
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Aintaine
Hou Yi
7
1 / 1 / 1
4,340
620
3,351
4,181
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
FoolyCoolу
Hun Batz
8
3 / 2 / 1
4,924
703
2,149
4,709
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Fxnction
Gilgamesh
9
2 / 0 / 0
5,051
722
3,876
3,954
1,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtioOdinLoki

VS

Bans
CliodhnaTiamatSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
2 / 1 / 2
4,626
661
2,000
4,282
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
 
Susano
7
0 / 1 / 2
4,226
604
989
4,117
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
Didek2003
Neith
7
1 / 2 / 2
4,194
599
3,128
3,757
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
bfgartem
Cu Chulainn
6
0 / 2 / 0
3,692
527
1,797
4,899
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
stahev
Agni
9
1 / 0 / 0
4,809
687
2,670
1,709
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
4
4
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
0
0
L
Geb
 
Geb
2
1
2
3
L
Susano
 
Susano
0
1
2
1
W
Sobek
0
1
3
1.5
W
Hou Yi
Aintaine
Hou Yi
1
1
1
1.5
L
Neith
Didek2003
Neith
1
2
2
1
W
Hun Batz
FoolyCoolу
Hun Batz
3
2
1
1.75
W
Gilgamesh
Fxnction
Gilgamesh
2
0
0
2
L
Cu Chulainn
bfgartem
Cu Chulainn
0
2
0
0
L
Agni
stahev
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
10,584
20,808
Taken
18,764
7,037
Mitigated
6,305
8,454
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
959
495
0
586
1,981
510
0
772
1,209
24,039
0
L
Geb
 
Geb
2,000
442
0
1,740
4,282
1,518
0
634
3,648
8,279
0
L
Susano
 
Susano
989
368
0
2,018
4,117
1,071
0
617
3,471
0
19,473
W
Sobek
1,819
466
0
2,507
5,983
2,887
0
1,503
4,480
7,336
0
W
Hou Yi
Aintaine
Hou Yi
3,351
2,357
0
1,563
4,181
922
0
629
3,552
0
25,927
L
Neith
Didek2003
Neith
3,128
1,654
0
1,258
3,757
708
0
991
2,766
0
20,698
W
Hun Batz
FoolyCoolу
Hun Batz
2,149
822
0
1,996
4,709
1,179
0
1,766
2,943
0
20,594
W
Gilgamesh
Fxnction
Gilgamesh
3,876
1,510
0
1,802
3,954
1,539
0
0
3,711
0
25,915
L
Cu Chulainn
bfgartem
Cu Chulainn
1,797
283
0
1,598
4,899
2,555
0
0
4,584
0
11,121
L
Agni
stahev
Agni
2,670
66
0
719
1,709
453
0
536
1,173
28,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
21,547
244
Minions Killed
207
0
Camps Cleared
0
711,977
Distance Traveled
698,635
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,540
649
64
9
0
143,022
3
L
Geb
4,626
661
7
1
0
163,021
2
L
Susano
4,226
604
48
7
0
163,125
2
W
Sobek
4,276
611
14
2
0
139,731
1
W
Hou Yi
4,340
620
58
8
0
125,799
2
L
Neith
4,194
599
51
7
0
123,493
4
W
Hun Batz
4,924
703
43
6
0
160,235
1
W
Gilgamesh
5,051
722
65
9
0
143,190
1
L
Cu Chulainn
3,692
527
23
3
0
106,908
2
L
Agni
4,809
687
78
11
0
142,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role