Player Matchup

Medusa
Medusa
Akwakwakk
Medusa
Level 68
God Stats
1W - 0L
1,522 SR
Queue Stats
8W - 14L
1,411 Elo+
Party 2
Yemoja
Yemoja
BOVID19
Yemoja
Level 5
God Stats
1W - 2L
1,127 SR
Queue Stats
1W - 4L
1,008 Elo+
Party 2
Cernunnos
Cernunnos
FadedOMEN81
Cernunnos
Level 29
God Stats
15W - 13L
1,569 SR
Queue Stats
55W - 50L
1,503 Elo+
Solo
Poseidon
Poseidon
KneegersSmellBAD
Poseidon
Level 6
God Stats
2W - 3L
1,634 SR
Queue Stats
19W - 24L
1,366 Elo+
Solo
Nike
Nike
ToeGoblin
Nike
Level 7
God Stats
13W - 4L
1,857 SR
Queue Stats
45W - 14L
1,560 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,370 Elo+

VS

Team Averages
Level 16
1,549 SR
1,376 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
IHopeYouDle
Mulan
Level 6
God Stats
3W - 5L
1,512 SR
Queue Stats
4W - 8L
1,134 Elo+
Party 1
Janus
Janus
Narkissus1989
Janus
Level 14
God Stats
14W - 15L
1,553 SR
Queue Stats
18W - 21L
1,495 Elo+
Solo
Fenrir
Fenrir
helaton
Fenrir
Level 15
God Stats
1W - 5L
1,440 SR
Queue Stats
23W - 26L
1,321 Elo+
Party 1
Ravana
Ravana
小曹需宣
Ravana
Level 25
God Stats
1W - 1L
1,741 SR
Queue Stats
56W - 59L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akwakwakk
Medusa
11
7 / 2 / 2
6,973
634
5,777
5,312
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
BOVID19
Yemoja
9
0 / 0 / 5
5,815
529
572
3,428
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
FadedOMEN81
Cernunnos
10
1 / 0 / 4
6,048
550
3,543
3,501
914
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
10 / 1 / 3
7,855
714
7,878
4,291
1,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
11
1 / 2 / 0
6,665
606
2,648
6,672
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 1
4,970
452
2,609
5,806
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,856
441
630
5,731
1,628
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 7 / 0
5,047
459
512
6,135
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
helaton
Fenrir
9
2 / 3 / 0
5,530
503
3,851
6,671
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
9
3 / 6 / 0
5,927
539
2,532
6,772
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
5
5
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Medusa
Akwakwakk
Medusa
7
2
2
4
W
Yemoja
BOVID19
Yemoja
0
0
5
2.5
W
Cernunnos
FadedOMEN81
Cernunnos
1
0
4
3
L
0
2
0
0
W
10
1
3
11.5
L
0
7
0
0
W
Nike
1
2
0
0.5
L
Fenrir
helaton
Fenrir
2
3
0
0.67
L
Ravana
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
10,134
23,204
Taken
31,115
8,737
Mitigated
10,008
6,874
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,609
70
0
986
5,806
2,521
0
939
4,867
17,997
0
W
Medusa
Akwakwakk
Medusa
5,777
2,971
0
803
5,312
1,832
133
775
4,450
0
36,442
W
Yemoja
BOVID19
Yemoja
572
135
1,100
666
3,428
1,856
88
377
3,023
7,155
0
W
Cernunnos
FadedOMEN81
Cernunnos
3,543
1,839
0
948
3,501
914
956
1,162
2,158
0
37,203
L
630
158
0
1,494
5,731
1,628
340
1,816
3,915
0
17,267
W
7,878
1,987
0
1,490
4,291
1,141
1,615
417
3,780
38,946
0
L
512
93
0
826
6,135
1,538
644
3,248
2,887
25,508
0
W
Nike
2,648
365
0
1,867
6,672
2,994
43
0
6,672
979
35,569
L
Fenrir
helaton
Fenrir
3,851
1,003
0
1,314
6,671
2,518
0
1,212
5,096
0
18,509
L
Ravana
2,532
1,022
0
1,330
6,772
1,803
0
1,607
5,165
0
24,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
26,330
289
Minions Killed
209
0
Camps Cleared
0
1,014,404
Distance Traveled
987,151
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,970
452
32
3
0
187,956
1
W
Medusa
6,973
634
54
5
0
228,276
1
W
Yemoja
5,815
529
16
1
0
192,265
0
W
Cernunnos
6,048
550
63
6
0
178,971
3
L
Mulan
4,856
441
34
3
0
212,514
2
W
Poseidon
7,855
714
73
7
0
231,055
8
L
Janus
5,047
459
45
4
0
202,676
1
W
Nike
6,665
606
83
8
0
183,837
0
L
Fenrir
5,530
503
42
4
0
184,112
0
L
Ravana
5,927
539
56
5
0
199,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role