Player Matchup

Danzaburou
Danzaburou
IG-904_Jack
Danzaburou
Level 41
God Stats
20W - 10L
1,457 SR
Queue Stats
37W - 35L
1,239 Elo+
Party 1
Ymir
Ymir
brandaman00
Ymir
Level 43
God Stats
3W - 4L
1,281 SR
Queue Stats
38W - 37L
1,259 Elo+
Party 1
Tiamat
Tiamat
matias_faria009
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,101 Elo+
Solo
Team Averages
Level 30
1,412 SR
1,200 Elo+

VS

Team Averages
Level 67
1,487 SR
1,345 Elo+
Zeus
Zeus
Dareday300
Zeus
Level 105
God Stats
8W - 4L
1,714 SR
Queue Stats
23W - 27L
1,409 Elo+
Solo
Odin
Odin
LrdBisquik
Odin
Level 69
God Stats
16W - 13L
1,480 SR
Queue Stats
358W - 430L
1,373 Elo+
Solo
Anubis
Anubis
Sackori
Anubis
Level 28
God Stats
1W - 4L
1,267 SR
Queue Stats
30W - 41L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IG-904_Jack
Danzaburou
19
7 / 5 / 4
15,219
801
15,839
17,343
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 8 / 6
13,450
708
7,987
27,102
25,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 10 / 3
9,913
522
2,274
12,106
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 5
15,334
807
33,780
13,170
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 0 / 0
7,530
396
0
0
0
Anubis
Sackori
Anubis
17
6 / 6 / 16
13,219
696
11,637
17,913
17,829
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
11
Kills
23
23
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
17
5
5
3.9
W
Danzaburou
IG-904_Jack
Danzaburou
7
5
4
1.8
L
0
0
0
0
L
Anubis
Sackori
Anubis
6
6
16
2.33
W
4
8
6
0.88
W
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,100
Damage
45,417
56,551
Taken
31,083
35,568
Mitigated
24,255
3,187
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,780
3,598
170
2,938
13,170
6,426
1,179
3,020
10,052
103,215
0
W
Danzaburou
IG-904_Jack
Danzaburou
15,839
7,410
0
974
17,343
4,988
2,542
15,330
2,013
0
64,313
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Sackori
Anubis
11,637
797
0
2,653
17,913
17,829
683
7,072
10,631
33,122
0
W
7,987
1,307
0
1,422
27,102
25,315
547
21,356
5,746
31,041
0
W
2,274
389
0
791
12,106
5,265
243
9,608
2,498
10,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
36,083
157
Minions Killed
211
3
Camps Cleared
9
783,444
Distance Traveled
537,486
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,334
807
164
9
9
269,577
3
W
Danzaburou
15,219
801
92
5
1
297,033
1
L
Odin
7,530
396
0
0
0
0
0
L
Anubis
13,219
696
47
2
0
267,909
0
W
Ymir
13,450
708
51
3
1
288,064
1
W
Tiamat
9,913
522
14
1
1
198,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role