Player Matchup

Neith
Neith
Vulic
Neith
Level 145
God Stats
1W - 0L
1,538 SR
Queue Stats
33W - 20L
1,671 Elo+
Party 2
Hercules
Hercules
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Hercules
Level 119
God Stats
1W - 0L
1,493 SR
Queue Stats
59W - 37L
1,681 Elo+
Party 2
Kukulkan
Kukulkan
nemke222
Kukulkan
Level 104
God Stats
1W - 0L
1,142 SR
Queue Stats
47W - 36L
1,614 Elo+
Party 2
Team Averages
Level 123
1,391 SR
1,655 Elo+

VS

Team Averages
Level 115
1,500 SR
1,500 Elo+
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Vulic
Neith
16
11 / 0 / 7
11,382
759
16,839
7,884
2,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
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Hercules
16
6 / 0 / 11
10,385
692
8,391
10,531
10,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
nemke222
Kukulkan
14
1 / 3 / 16
9,761
651
10,954
8,205
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 3 / 1
9,145
610
6,559
16,659
20,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
11
1 / 8 / 2
8,113
541
6,501
13,662
5,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
 
Morgan Le Fay
11
0 / 7 / 3
8,069
538
6,941
11,721
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
3
3
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
1
0.83
L
Charybdis
 
Charybdis
1
8
2
0.25
L
Morgan Le Fay
 
Morgan Le Fay
0
7
3
0.21
W
Neith
Vulic
Neith
11
0
7
14.5
W
Hercules
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Hercules
6
0
11
11.5
W
Kukulkan
nemke222
Kukulkan
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
20,001
26,620
Taken
42,042
16,160
Mitigated
31,316
5,815
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,559
922
1,959
2,251
16,659
20,859
187
5,659
10,658
19,656
0
L
Charybdis
 
Charybdis
6,501
1,539
0
709
13,662
5,432
462
3,623
9,871
0
23,351
L
Morgan Le Fay
 
Morgan Le Fay
6,941
420
0
772
11,721
5,025
42
2,579
8,864
36,030
0
W
Neith
Vulic
Neith
16,839
6,314
0
2,873
7,884
2,549
1,380
4,025
3,859
0
55,053
W
Hercules
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Hercules
8,391
2,284
0
2,223
10,531
10,875
42
5,171
5,360
3,066
14,306
W
Kukulkan
nemke222
Kukulkan
10,954
732
0
719
8,205
2,736
510
4,504
3,701
45,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
25,327
189
Minions Killed
138
10
Camps Cleared
2
812,225
Distance Traveled
687,869
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,145
610
27
2
1
239,933
2
L
Charybdis
8,113
541
50
3
1
226,569
2
L
Morgan Le Fay
8,069
538
61
4
0
221,367
5
W
Neith
11,382
759
82
5
3
272,635
4
W
Hercules
10,385
692
19
1
3
296,769
4
W
Kukulkan
9,761
651
88
6
4
242,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role