Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Aeroveau
Mulan
Level 147
God Stats
1W - 1L
1,533 SR
Queue Stats
50W - 50L
1,636 Elo+
Party 2
Zeus
Zeus
Tobbye
Zeus
Level 156
God Stats
1W - 2L
1,428 SR
Queue Stats
98W - 102L
1,656 Elo+
Party 2
Team Averages
Level 155
1,490 SR
1,573 Elo+

VS

Team Averages
Level 130
1,532 SR
1,655 Elo+
Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cueminnie
Skadi
Level 160
God Stats
0W - 1L
1,337 SR
Queue Stats
53W - 48L
1,697 Elo+
Party 1
Nike
Nike
Dragonsterf
Nike
Level 160
God Stats
19W - 16L
1,790 SR
Queue Stats
562W - 541L
1,726 Elo+
Party 1
Hel
Hel
Kailynderus
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
10 / 1 / 3
9,782
978
13,018
10,675
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
13
2 / 1 / 11
8,914
891
5,157
10,219
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Aeroveau
Mulan
13
1 / 3 / 7
8,013
801
6,664
10,080
9,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Tobbye
Zeus
14
2 / 2 / 11
8,960
896
11,946
8,319
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 4 / 3
7,403
740
4,833
12,247
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Cueminnie
Skadi
14
4 / 1 / 1
8,613
861
10,533
10,423
2,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 3
7,847
785
7,148
11,216
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
7,367
737
5,186
8,050
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
15
Kills
7
7
Deaths
15
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
3
11.5
W
Yemoja
 
Yemoja
2
1
11
7.5
L
Ymir
 
Ymir
1
4
3
0.63
W
Mulan
Aeroveau
Mulan
1
3
7
1.5
L
Skadi
Cueminnie
Skadi
4
1
1
4.5
L
1
6
3
0.42
L
1
4
1
0.38
W
Zeus
Tobbye
Zeus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
27,700
39,293
Taken
41,936
25,375
Mitigated
19,325
15,336
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,018
7,916
0
2,375
10,675
4,212
3,136
2,690
7,783
0
41,823
W
Yemoja
 
Yemoja
5,157
944
4,368
4,528
10,219
8,485
185
2,847
7,113
15,127
0
L
Ymir
 
Ymir
4,833
602
0
776
12,247
6,400
29
4,656
7,591
9,757
0
W
Mulan
Aeroveau
Mulan
6,664
1,387
0
2,673
10,080
9,380
295
2,558
7,360
0
15,459
L
Skadi
Cueminnie
Skadi
10,533
3,858
0
640
10,423
2,856
348
5,004
5,419
0
36,072
L
7,148
921
0
1,677
11,216
7,899
68
5,923
5,293
0
23,358
L
5,186
249
2,181
3,060
8,050
2,170
0
1,960
6,090
18,158
0
W
Zeus
Tobbye
Zeus
11,946
1,357
0
1,392
8,319
3,298
873
2,242
5,961
43,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,669
Gold Earned
31,230
153
Minions Killed
157
7
Camps Cleared
9
838,075
Distance Traveled
765,444
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,782
978
52
5
4
211,563
2
W
Yemoja
8,914
891
22
2
0
201,542
1
L
Ymir
7,403
740
11
1
0
191,887
2
W
Mulan
8,013
801
19
2
0
221,881
3
L
Skadi
8,613
861
70
7
5
217,428
4
L
Nike
7,847
785
41
4
2
164,069
2
L
Hel
7,367
737
35
4
2
192,060
0
W
Zeus
8,960
896
60
6
3
203,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role