Player Matchup

Kukulkan
Kukulkan
Abcde2520
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
MedeuceOnUrFace
Neith
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 42L
1,500 Elo+
Party 3
Da Ji
Da Ji
Pimpelle
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,260 Elo+
Solo
Ymir
Ymir
SunWuStrong
Ymir
Level 1
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 33L
1,500 Elo+
Party 3
Nike
Nike
ToeGoblin
Nike
Level 7
God Stats
13W - 4L
1,842 SR
Queue Stats
45W - 14L
1,535 Elo+
Solo
Team Averages
Level 6
1,568 SR
1,459 Elo+

VS

Team Averages
Level 24
1,406 SR
1,420 Elo+
King Arthur
King Arthur
Bonenasher
King Arthur
Level 18
God Stats
1W - 3L
1,828 SR
Queue Stats
7W - 18L
1,413 Elo+
Party 1
Neith
Neith
MiAsukitar
Neith
Level 7
God Stats
0W - 1L
1,144 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MisterF98
Cthulhu
Level 3
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
RedFireChaos
Tiamat
Level 23
God Stats
1W - 4L
1,325 SR
Queue Stats
8W - 20L
1,317 Elo+
Party 1
Ratatoskr
Ratatoskr
leebb
Ratatoskr
Level 67
God Stats
8W - 9L
1,464 SR
Queue Stats
39W - 46L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abcde2520
Kukulkan
6
1 / 8 / 4
4,797
436
1,698
5,244
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
12 / 0 / 5
8,276
752
8,557
4,905
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
Pimpelle
Da Ji
10
4 / 1 / 2
6,285
571
3,153
5,661
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 11
7,595
690
5,266
6,745
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
11
3 / 1 / 4
6,609
601
6,341
8,338
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonenasher
King Arthur
9
2 / 2 / 0
5,642
513
3,800
6,841
4,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
6
0 / 8 / 0
4,343
395
2,382
5,991
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MisterF98
Cthulhu
8
2 / 7 / 0
4,792
436
2,659
8,596
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
9
4 / 2 / 3
5,815
529
3,954
5,918
2,328
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ratatoskr
leebb
Ratatoskr
8
1 / 5 / 3
5,231
476
3,147
7,548
1,902
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
24
Kills
9
10
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Abcde2520
Kukulkan
1
8
4
0.38
L
King Arthur
Bonenasher
King Arthur
2
2
0
1
W
12
0
5
14.5
L
Neith
0
8
0
0
L
Cthulhu
MisterF98
Cthulhu
2
7
0
0.29
W
Da Ji
Pimpelle
Da Ji
4
1
2
5
L
Tiamat
4
2
3
2.75
W
4
0
11
9.5
W
Nike
3
1
4
5
L
Ratatoskr
leebb
Ratatoskr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
15,942
30,893
Taken
34,894
13,092
Mitigated
14,235
10,225
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Abcde2520
Kukulkan
1,698
493
0
150
5,244
1,430
0
2,860
2,314
6,883
0
L
King Arthur
Bonenasher
King Arthur
3,800
261
0
1,639
6,841
4,661
0
84
6,369
5,434
15,454
W
8,557
4,736
0
3,183
4,905
1,935
615
870
3,891
0
51,176
L
Neith
2,382
1,298
0
204
5,991
1,828
44
1,537
4,454
0
13,177
L
Cthulhu
MisterF98
Cthulhu
2,659
500
0
314
8,596
3,516
23
1,090
7,466
10,613
0
W
Da Ji
Pimpelle
Da Ji
3,153
689
0
1,392
5,661
1,640
524
1,235
4,292
0
24,199
L
Tiamat
3,954
742
0
1,163
5,918
2,328
343
2,445
3,433
21,190
0
W
5,266
949
30
2,757
6,745
4,132
0
1,351
5,303
29,955
0
W
Nike
6,341
1,304
0
2,713
8,338
3,955
0
995
6,899
0
35,937
L
Ratatoskr
leebb
Ratatoskr
3,147
931
212
1,374
7,548
1,902
69
1,808
5,537
0
21,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
25,823
271
Minions Killed
168
0
Camps Cleared
0
1,047,874
Distance Traveled
999,018
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,797
436
12
1
0
198,063
2
L
King Arthur
5,642
513
39
4
0
176,487
0
W
Neith
8,276
752
88
8
0
206,527
0
L
Neith
4,343
395
22
2
0
166,787
1
L
Cthulhu
4,792
436
20
2
0
228,457
0
W
Da Ji
6,285
571
56
5
0
223,814
1
L
Tiamat
5,815
529
44
4
0
214,301
0
W
Ymir
7,595
690
42
4
0
193,853
1
W
Nike
6,609
601
73
7
0
225,617
2
L
Ratatoskr
5,231
476
43
4
0
212,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role