Player Matchup

Nox
Nox
BroSin
Nox
Level 100
God Stats
2W - 0L
1,802 SR
Queue Stats
11W - 12L
1,541 Elo+
Solo
Bacchus
Bacchus
Szakal9
Bacchus
Level 47
God Stats
13W - 8L
1,597 SR
Queue Stats
35W - 36L
1,476 Elo+
Party 2
Odin
Odin
Szym223
Odin
Level 69
God Stats
40W - 29L
1,547 SR
Queue Stats
41W - 37L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
Tiaminka
Nu Wa
Level 97
God Stats
6W - 7L
1,501 SR
Queue Stats
46W - 61L
1,433 Elo+
Party 1
Izanami
Izanami
бунтарка
Izanami
Level 57
God Stats
9W - 7L
1,547 SR
Queue Stats
58W - 65L
1,464 Elo+
Party 1
Team Averages
Level 74
1,599 SR
1,489 Elo+

VS

Team Averages
Level 87
1,428 SR
1,469 Elo+
King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IIDaguddaII
Ne Zha
Level 79
God Stats
0W - 3L
1,485 SR
Queue Stats
30W - 30L
1,531 Elo+
Solo
Eset
Eset
KioLilium
Eset
Level 88
God Stats
28W - 26L
1,505 SR
Queue Stats
738W - 852L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Pavel02022000
Kukulkan
Level 47
God Stats
1W - 7L
1,345 SR
Queue Stats
54W - 66L
1,435 Elo+
Solo
Rama
Rama
Wandellen
Rama
Level 84
God Stats
0W - 3L
1,304 SR
Queue Stats
117W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BroSin
Nox
16
1 / 1 / 7
9,804
980
6,531
6,657
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Szakal9
Bacchus
17
3 / 0 / 15
10,859
1,086
7,482
11,855
17,049
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Szym223
Odin
17
11 / 0 / 7
12,131
1,213
14,368
10,796
10,682
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Tiaminka
Nu Wa
17
2 / 3 / 8
9,844
984
11,549
6,595
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 3
9,422
942
10,829
15,552
5,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

242

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 1 / 6
8,817
882
4,541
13,584
11,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
16
3 / 6 / 1
9,616
962
6,170
13,017
4,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
16
1 / 3 / 6
9,179
918
10,294
7,962
3,325
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Pavel02022000
Kukulkan
16
2 / 4 / 5
10,065
1,007
14,799
7,593
3,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
16
3 / 5 / 4
9,784
978
10,658
12,408
4,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
19
Kills
9
9
Deaths
19
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
6
3
W
Nox
BroSin
Nox
1
1
7
4.5
L
Ne Zha
3
6
1
0.58
L
Eset
1
3
6
1.33
L
Kukulkan
Pavel02022000
Kukulkan
2
4
5
1.13
W
Bacchus
Szakal9
Bacchus
3
0
15
10.5
W
Odin
Szym223
Odin
11
0
7
14.5
W
Nu Wa
Tiaminka
Nu Wa
2
3
8
2
L
Rama
3
5
4
1
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,759
Damage
46,462
51,455
Taken
54,564
38,642
Mitigated
27,242
2,564
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,541
469
0
3,019
13,584
11,687
0
6,663
6,580
0
15,521
W
Nox
BroSin
Nox
6,531
578
0
0
6,657
2,574
0
3,483
3,174
33,203
0
L
Ne Zha
6,170
1,501
0
653
13,017
4,397
0
7,147
5,636
0
18,637
L
Eset
10,294
366
50
618
7,962
3,325
0
3,420
4,440
18,180
0
L
Kukulkan
Pavel02022000
Kukulkan
14,799
1,908
0
418
7,593
3,184
0
2,576
4,869
59,657
0
W
Bacchus
Szakal9
Bacchus
7,482
1,103
0
0
11,855
17,049
0
5,178
6,677
16,866
0
W
Odin
Szym223
Odin
14,368
3,007
0
0
10,796
10,682
0
6,338
4,458
0
20,845
W
Nu Wa
Tiaminka
Nu Wa
11,549
2,069
75
642
6,595
2,589
0
3,801
2,794
28,900
0
L
Rama
10,658
9,254
0
2,340
12,408
4,649
0
4,809
7,477
0
26,964
W
10,829
6,927
0
1,847
15,552
5,748
0
6,293
9,259
0
29,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
47,461
186
Minions Killed
220
7
Camps Cleared
5
1,023,702
Distance Traveled
981,905
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,817
882
19
2
0
197,198
0
W
Nox
9,804
980
64
6
0
189,520
1
L
Ne Zha
9,616
962
23
2
3
182,560
0
L
Eset
9,179
918
19
2
0
214,554
1
L
Kukulkan
10,065
1,007
118
12
2
205,427
0
W
Bacchus
10,859
1,086
16
2
3
235,156
3
W
Odin
12,131
1,213
11
1
3
219,864
3
W
Nu Wa
9,844
984
44
4
0
196,326
0
L
Rama
9,784
978
41
4
0
182,166
2
W
Izanami
9,422
942
51
5
1
182,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role