Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ardillalodon
Aphrodite
Level 29
God Stats
16W - 5L
1,722 SR
Queue Stats
97W - 74L
1,534 Elo+
Solo
Poseidon
Poseidon
M2J160182
Poseidon
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
165W - 198L
1,480 Elo+
Solo
Charybdis
Charybdis
Tryhar1218
Charybdis
Level 7
God Stats
1W - 2L
1,751 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 2
Team Averages
Level 46
1,645 SR
1,518 Elo+

VS

Team Averages
Level 24
1,452 SR
1,490 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CalvoPotas
Fenrir
Level 26
God Stats
1W - 2L
1,248 SR
Queue Stats
64W - 52L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Eiernacken-Eugen
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 35L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
NotAhmed-NotXim
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,367 Elo+
Party 3
Hun Batz
Hun Batz
TsukiyamaSenpaii
Hun Batz
Level 27
God Stats
2W - 1L
1,510 SR
Queue Stats
27W - 25L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 6 / 0
8,368
598
7,362
10,835
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
8
0 / 5 / 2
5,197
371
351
7,762
4,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Ardillalodon
Aphrodite
11
0 / 5 / 2
7,000
500
5,974
11,106
3,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Poseidon
M2J160182
Poseidon
9
0 / 8 / 1
5,506
393
3,516
8,043
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Tryhar1218
Charybdis
10
0 / 6 / 0
6,237
446
1,828
7,783
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 2 / 9
8,448
603
7,957
6,175
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CalvoPotas
Fenrir
13
11 / 1 / 7
9,044
646
5,661
10,269
9,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
16
4 / 0 / 4
9,781
699
6,010
12,351
4,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 5
7,444
532
5,365
9,033
7,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
10 / 1 / 5
9,421
673
8,178
10,516
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
30
30
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
6
0
1
L
Hel
 
Hel
0
5
2
0.2
W
Baron Samedi
 
Baron Samedi
5
2
9
4.75
L
Aphrodite
Ardillalodon
Aphrodite
0
5
2
0.2
W
Fenrir
CalvoPotas
Fenrir
11
1
7
14.5
W
Xbalanque
4
0
4
6
L
Poseidon
M2J160182
Poseidon
0
8
1
0.06
W
0
2
5
1.25
L
Charybdis
Tryhar1218
Charybdis
0
6
0
0
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
33,171
45,529
Taken
48,344
15,453
Mitigated
28,814
11,923
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,362
2,092
0
2,918
10,835
3,254
0
910
9,838
0
42,951
L
Hel
 
Hel
351
0
627
1,751
7,762
4,749
0
2,310
5,227
9,653
0
W
Baron Samedi
 
Baron Samedi
7,957
291
598
1,878
6,175
2,948
89
1,553
4,345
42,016
0
L
Aphrodite
Ardillalodon
Aphrodite
5,974
1,059
257
5,114
11,106
3,740
488
5,077
6,029
36,851
0
W
Fenrir
CalvoPotas
Fenrir
5,661
1,181
544
2,516
10,269
9,578
88
1,230
8,991
0
27,608
W
Xbalanque
6,010
3,243
0
6,621
12,351
4,662
3,332
465
11,880
0
83,043
L
Poseidon
M2J160182
Poseidon
3,516
465
0
120
8,043
2,074
0
3,942
3,705
25,094
0
W
5,365
1,051
0
3,890
9,033
7,523
190
4,222
4,811
28,414
0
L
Charybdis
Tryhar1218
Charybdis
1,828
1,074
0
1,136
7,783
1,636
0
506
7,263
0
32,069
W
8,178
2,037
0
5,512
10,516
4,103
0
2,044
8,416
0
57,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
44,138
317
Minions Killed
429
0
Camps Cleared
0
1,080,689
Distance Traveled
1,279,633
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,368
598
90
6
0
238,347
0
L
Hel
5,197
371
21
2
0
233,781
3
W
Baron Samedi
8,448
603
74
5
0
260,293
9
L
Aphrodite
7,000
500
80
6
0
208,754
1
W
Fenrir
9,044
646
47
3
0
292,446
4
W
Xbalanque
9,781
699
139
10
0
250,734
0
L
Poseidon
5,506
393
51
4
0
206,746
0
W
Cthulhu
7,444
532
58
4
0
199,907
2
L
Charybdis
6,237
446
75
5
0
193,061
1
W
Hun Batz
9,421
673
111
8
0
276,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role