Player Matchup

Cthulhu
Cthulhu
Dastim3
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,544 Elo+
Party 1
Vulcan
Vulcan
Sertter
Vulcan
Level 29
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 5L
1,544 Elo+
Party 1
Skadi
Skadi
elruba
Skadi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
manbantoo
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,361 Elo+
Party 2
Mercury
Mercury
xtwistt
Mercury
Level 65
God Stats
5W - 3L
1,603 SR
Queue Stats
42W - 57L
1,453 Elo+
Party 2
Team Averages
Level 31
1,482 SR
1,472 Elo+

VS

Team Averages
Level 21
1,507 SR
1,420 Elo+
Arachne
Arachne
BRJaMaR
Arachne
Level 29
God Stats
19W - 18L
1,484 SR
Queue Stats
106W - 154L
1,386 Elo+
Solo
Cernunnos
Cernunnos
PhognTeoX
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo
Sol
Sol
hesoyamPWNZ
Sol
Level 28
God Stats
17W - 11L
1,608 SR
Queue Stats
99W - 98L
1,412 Elo+
Solo
King Arthur
King Arthur
iGromek
King Arthur
Level 27
God Stats
6W - 5L
1,577 SR
Queue Stats
70W - 54L
1,524 Elo+
Solo
Khepri
Khepri
skyDefqon
Khepri
Level 14
God Stats
10W - 15L
1,366 SR
Queue Stats
13W - 25L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dastim3
Cthulhu
13
3 / 1 / 8
7,946
467
5,701
11,830
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Sertter
Vulcan
14
4 / 5 / 2
8,367
492
6,134
8,732
2,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
elruba
Skadi
14
9 / 6 / 7
9,199
541
18,216
13,037
3,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
manbantoo
Cu Chulainn
13
2 / 5 / 3
8,085
476
5,622
13,410
6,695
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
xtwistt
Mercury
16
3 / 2 / 2
9,067
533
5,007
13,653
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BRJaMaR
Arachne
14
7 / 0 / 3
9,450
556
7,040
11,860
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
PhognTeoX
Cernunnos
12
1 / 10 / 4
7,501
441
6,528
11,436
2,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 2
9,765
574
8,126
10,031
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iGromek
King Arthur
15
4 / 5 / 2
9,550
562
14,857
16,380
14,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
skyDefqon
Khepri
8
3 / 3 / 0
7,349
432
1,809
7,853
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
21
Kills
18
19
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
BRJaMaR
Arachne
7
0
3
8.5
W
Cthulhu
Dastim3
Cthulhu
3
1
8
7
L
Cernunnos
PhognTeoX
Cernunnos
1
10
4
0.3
W
Vulcan
Sertter
Vulcan
4
5
2
1
W
Skadi
elruba
Skadi
9
6
7
2.08
L
3
3
2
1.33
L
King Arthur
iGromek
King Arthur
4
5
2
1
W
Cu Chulainn
manbantoo
Cu Chulainn
2
5
3
0.7
L
Khepri
skyDefqon
Khepri
3
3
0
1
W
Mercury
xtwistt
Mercury
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,680
Damage
38,360
60,662
Taken
57,560
25,976
Mitigated
29,367
14,696
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BRJaMaR
Arachne
7,040
6,075
0
5,294
11,860
4,362
925
2,243
9,504
0
41,421
W
Cthulhu
Dastim3
Cthulhu
5,701
610
0
2,398
11,830
8,277
339
2,438
9,392
25,621
0
L
Cernunnos
PhognTeoX
Cernunnos
6,528
3,140
0
686
11,436
2,861
0
2,362
8,864
0
33,148
W
Vulcan
Sertter
Vulcan
6,134
1,986
0
1,196
8,732
2,775
1,032
2,123
6,609
51,378
0
W
Skadi
elruba
Skadi
18,216
10,711
0
2,874
13,037
3,430
941
1,299
11,738
0
46,531
L
8,126
2,302
0
2,595
10,031
3,253
2,544
3,415
6,453
71,441
0
L
King Arthur
iGromek
King Arthur
14,857
1,327
0
2,322
16,380
14,228
700
1,552
14,712
0
67,750
W
Cu Chulainn
manbantoo
Cu Chulainn
5,622
1,101
0
2,769
13,410
6,695
324
931
12,479
1,993
27,458
L
Khepri
skyDefqon
Khepri
1,809
161
0
969
7,853
4,663
0
2,089
5,581
12,478
0
W
Mercury
xtwistt
Mercury
5,007
2,533
0
5,459
13,653
4,799
376
3,144
10,509
0
57,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
43,615
361
Minions Killed
396
0
Camps Cleared
0
1,677,943
Distance Traveled
1,575,519
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,450
556
74
4
0
418,516
0
W
Cthulhu
7,946
467
42
2
0
310,303
2
L
Cernunnos
7,501
441
52
3
0
299,121
0
W
Vulcan
8,367
492
85
5
0
328,250
3
W
Skadi
9,199
541
58
3
0
311,731
1
L
Sol
9,765
574
132
8
0
321,535
0
L
King Arthur
9,550
562
116
7
0
331,887
2
W
Cu Chulainn
8,085
476
49
3
0
346,136
1
L
Khepri
7,349
432
22
1
0
204,460
1
W
Mercury
9,067
533
127
7
0
381,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role