Player Matchup

Cernunnos
Cernunnos
ANDY79016
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 14L
1,681 Elo+
Solo
Loki
Loki
Durkioz-
Loki
Level 25
God Stats
9W - 7L
1,597 SR
Queue Stats
51W - 33L
1,529 Elo+
Solo
Nu Wa
Nu Wa
MartaGolpist
Nu Wa
Level 27
God Stats
12W - 10L
1,532 SR
Queue Stats
86W - 67L
1,528 Elo+
Solo
Chaac
Chaac
NuredinTheClown
Chaac
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 8L
1,779 Elo+
Solo
Ra
Ra
UwU_BingBong
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,533 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,610 Elo+

VS

Team Averages
Level 34
1,667 SR
1,726 Elo+
Sylvanus
Sylvanus
Fineogay
Sylvanus
Level 16
God Stats
2W - 2L
1,695 SR
Queue Stats
30W - 12L
1,846 Elo+
Party 1
Nike
Nike
KINAYDUH
Nike
Level 17
God Stats
12W - 13L
1,598 SR
Queue Stats
96W - 102L
1,487 Elo+
Solo
Anubis
Anubis
PolarBeerMike
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,837 Elo+
Party 1
Mercury
Mercury
RInconGlionito01
Mercury
Level 14
God Stats
2W - 0L
1,934 SR
Queue Stats
33W - 16L
1,797 Elo+
Party 1
Heimdallr
Heimdallr
balsamo-placoide
Heimdallr
Level 109
God Stats
22W - 12L
1,610 SR
Queue Stats
502W - 422L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANDY79016
Cernunnos
16
5 / 7 / 7
9,690
538
14,541
18,175
4,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
1
0 / 1 / 0
5,192
288
0
530
73
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
11 / 7 / 7
10,504
584
20,796
13,689
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 4 / 3
9,402
522
16,489
19,995
17,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 7 / 3
9,200
511
6,894
18,375
4,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fineogay
Sylvanus
14
2 / 4 / 12
8,696
483
8,458
20,161
17,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
15
2 / 2 / 5
9,616
534
8,827
16,695
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 7 / 6
10,528
585
11,857
13,499
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 8 / 8
9,673
537
9,593
16,246
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
19
11 / 4 / 5
11,382
632
17,155
16,959
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
25
Kills
26
26
Deaths
25
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ANDY79016
Cernunnos
5
7
7
1.21
L
Loki
0
1
0
0
W
Sylvanus
Fineogay
Sylvanus
2
4
12
2
W
Nike
2
2
5
2.25
L
11
7
7
2.07
L
4
4
3
1.38
W
6
7
6
1.29
W
5
8
8
1.13
L
5
7
3
0.93
W
Heimdallr
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,720
Damage
55,890
70,764
Taken
83,560
31,525
Mitigated
44,680
22,473
Healing
25,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ANDY79016
Cernunnos
14,541
8,962
0
6,017
18,175
4,444
610
3,501
14,670
0
69,878
L
Loki
0
0
0
0
530
73
0
0
530
0
0
W
Sylvanus
Fineogay
Sylvanus
8,458
2,906
3,178
4,992
20,161
17,823
76
6,203
13,372
26,554
11,168
W
Nike
8,827
930
0
6,904
16,695
9,445
364
5,509
10,174
0
55,187
L
20,796
4,194
0
1,704
13,689
4,125
630
5,495
8,027
55,450
0
L
16,489
1,851
125
7,556
19,995
17,890
87
3,857
15,304
12,672
43,777
W
11,857
662
0
2,189
13,499
5,675
0
8,433
4,756
77,172
0
W
9,593
3,026
0
3,767
16,246
5,206
0
6,155
9,684
0
48,016
L
6,894
705
744
6,327
18,375
4,993
174
6,494
11,791
45,769
0
W
Heimdallr
17,155
8,440
0
4,858
16,959
6,531
0
4,360
12,535
0
86,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
49,895
384
Minions Killed
473
0
Camps Cleared
0
1,341,546
Distance Traveled
1,701,444
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,690
538
111
6
0
339,232
1
L
Loki
5,192
288
0
0
0
6,932
0
W
Sylvanus
8,696
483
53
3
0
313,147
1
W
Nike
9,616
534
97
5
0
368,010
0
L
Nu Wa
10,504
584
96
5
0
327,940
3
L
Chaac
9,402
522
86
5
0
338,980
2
W
Anubis
10,528
585
133
7
0
297,817
5
W
Mercury
9,673
537
85
5
0
384,966
0
L
Ra
9,200
511
91
5
0
328,462
2
W
Heimdallr
11,382
632
105
6
0
337,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role