Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
SnyKoi
Mercury
Level 87
God Stats
13W - 12L
1,481 SR
Queue Stats
447W - 423L
1,592 Elo+
Solo
Merlin
Merlin
VikkstarDoom
Merlin
Level 112
God Stats
1W - 2L
1,281 SR
Queue Stats
538W - 489L
1,529 Elo+
Party 1
Hera
Hera
darkwingduck001
Hera
Level 124
God Stats
3W - 1L
1,849 SR
Queue Stats
300W - 274L
1,539 Elo+
Solo
Apollo
Apollo
pradles
Apollo
Level 89
God Stats
73W - 46L
1,691 SR
Queue Stats
385W - 350L
1,514 Elo+
Party 1
Team Averages
Level 104
1,560 SR
1,535 Elo+

VS

Team Averages
Level 98
1,565 SR
1,468 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Athempis
Raijin
Level 129
God Stats
7W - 5L
1,570 SR
Queue Stats
238W - 248L
1,448 Elo+
Solo
Thanatos
Thanatos
Darcasaw
Thanatos
Level 105
God Stats
4W - 3L
1,557 SR
Queue Stats
164W - 154L
1,519 Elo+
Party 2
Neith
Neith
RedAstaire17
Neith
Level 28
God Stats
5W - 8L
1,434 SR
Queue Stats
7W - 12L
1,379 Elo+
Party 2
Kumbhakarna
Kumbhakarna
yhnprt
Kumbhakarna
Level 107
God Stats
3W - 2L
1,763 SR
Queue Stats
143W - 147L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
6 / 0 / 12
10,735
596
11,514
13,499
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
SnyKoi
Mercury
18
10 / 1 / 7
11,084
616
17,297
12,475
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
2 / 2 / 13
10,193
566
9,710
7,277
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
7 / 4 / 7
10,267
570
13,369
11,205
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
pradles
Apollo
17
6 / 4 / 4
10,568
587
13,019
12,710
4,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 7 / 5
8,838
491
8,706
18,738
17,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Athempis
Raijin
16
4 / 8 / 4
9,898
550
10,588
17,448
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Darcasaw
Thanatos
13
2 / 7 / 3
8,203
456
7,117
15,416
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 1
8,271
460
3,563
9,385
2,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
yhnprt
Kumbhakarna
10
1 / 5 / 1
6,938
385
3,822
21,759
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
31
Kills
11
11
Deaths
31
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
12
12
L
Osiris
 
Osiris
3
7
5
0.79
L
Raijin
Athempis
Raijin
4
8
4
0.75
L
Thanatos
Darcasaw
Thanatos
2
7
3
0.5
L
1
4
1
0.38
W
Mercury
SnyKoi
Mercury
10
1
7
13.5
W
Merlin
2
2
13
4.25
W
7
4
7
2.63
W
Apollo
pradles
Apollo
6
4
4
2
L
Kumbhakarna
yhnprt
Kumbhakarna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,909
Damage
33,796
57,166
Taken
82,746
32,849
Mitigated
44,841
17,727
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,514
3,844
1,808
3,921
13,499
10,904
266
3,276
10,023
0
38,996
L
Osiris
 
Osiris
8,706
3,211
0
250
18,738
17,175
154
7,683
10,201
0
41,476
L
Raijin
Athempis
Raijin
10,588
1,186
0
3,579
17,448
5,866
0
3,578
13,824
63,230
0
L
Thanatos
Darcasaw
Thanatos
7,117
1,738
0
10,289
15,416
4,981
0
4,667
10,523
0
45,973
L
3,563
1,178
0
2,255
9,385
2,712
138
1,318
7,971
0
46,755
W
Mercury
SnyKoi
Mercury
17,297
9,654
0
4,150
12,475
4,905
190
3,706
8,655
0
79,537
W
Merlin
9,710
909
0
790
7,277
4,831
1,442
1,984
5,133
67,811
0
W
13,369
2,454
36
3,680
11,205
7,593
1,239
2,038
9,133
53,390
0
W
Apollo
pradles
Apollo
13,019
7,914
0
3,342
12,710
4,616
3,451
2,969
9,645
0
84,061
L
Kumbhakarna
yhnprt
Kumbhakarna
3,822
275
363
4,254
21,759
14,107
0
4,563
17,148
17,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,847
Gold Earned
42,148
523
Minions Killed
394
0
Camps Cleared
0
1,828,093
Distance Traveled
1,551,902
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,735
596
55
3
0
383,405
2
L
Osiris
8,838
491
81
5
0
314,220
1
L
Raijin
9,898
550
117
7
0
256,733
8
L
Thanatos
8,203
456
81
5
0
343,029
5
L
Neith
8,271
460
93
5
0
299,171
0
W
Mercury
11,084
616
125
7
0
445,243
5
W
Merlin
10,193
566
127
7
0
354,698
8
W
Hera
10,267
570
88
5
0
319,098
8
W
Apollo
10,568
587
128
7
0
325,649
5
L
Kumbhakarna
6,938
385
22
1
0
338,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role