Player Matchup

Chaac
Chaac
AmBully4Life
Chaac
Level 6
God Stats
5W - 3L
1,600 SR
Queue Stats
50W - 56L
1,256 Elo+
Solo
Neith
Neith
Bytok513
Neith
Level 29
God Stats
6W - 8L
1,508 SR
Queue Stats
79W - 106L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dragxxn
Tsukuyomi
Level 27
God Stats
15W - 7L
1,687 SR
Queue Stats
76W - 71L
1,387 Elo+
Solo
Tiamat
Tiamat
MachoGeddo
Tiamat
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,320 Elo+
Solo
Izanami
Izanami
frisco_gray
Izanami
Level 24
God Stats
22W - 14L
1,509 SR
Queue Stats
94W - 90L
1,377 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,354 Elo+

VS

Team Averages
Level 10
1,526 SR
1,367 Elo+
Kukulkan
Kukulkan
Gaspar5992
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,164 Elo+
Solo
Fenrir
Fenrir
LAZY T1TAN
Fenrir
Level 3
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 6L
1,573 Elo+
Party 1
Ymir
Ymir
LIFESoneandONLY
Ymir
Level 3
God Stats
3W - 2L
1,444 SR
Queue Stats
3W - 3L
1,276 Elo+
Party 2
Gilgamesh
Gilgamesh
Turlang
Gilgamesh
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 30L
1,253 Elo+
Party 2
Tiamat
Tiamat
lockdown142
Tiamat
Level 27
God Stats
1W - 3L
1,485 SR
Queue Stats
4W - 6L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 24
11,942
1,086
15,557
11,678
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Bytok513
Neith
20
15 / 2 / 19
13,856
1,260
20,305
7,999
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Dragxxn
Tsukuyomi
19
11 / 2 / 10
13,067
1,188
22,291
13,096
8,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
MachoGeddo
Tiamat
20
10 / 1 / 24
13,173
1,198
17,542
11,368
7,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
frisco_gray
Izanami
19
7 / 3 / 18
11,846
1,077
18,270
8,928
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gaspar5992
Kukulkan
16
0 / 8 / 3
9,551
868
6,018
12,051
4,229
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LAZY T1TAN
Fenrir
16
3 / 15 / 2
10,793
981
10,447
23,864
19,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
0 / 8 / 5
10,692
972
6,741
24,042
22,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Turlang
Gilgamesh
17
1 / 4 / 4
11,052
1,005
8,828
21,694
21,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
17
6 / 14 / 3
12,575
1,143
14,515
24,757
15,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
27
49
Kills
10
10
Deaths
49
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
24
9
W
Neith
Bytok513
Neith
15
2
19
12.25
W
Tsukuyomi
Dragxxn
Tsukuyomi
11
2
10
8
L
Kukulkan
Gaspar5992
Kukulkan
0
8
3
0.19
L
Fenrir
LAZY T1TAN
Fenrir
3
15
2
0.27
L
0
8
5
0.31
W
Tiamat
MachoGeddo
Tiamat
10
1
24
22
L
Gilgamesh
Turlang
Gilgamesh
1
4
4
0.75
W
Izanami
frisco_gray
Izanami
7
3
18
5.33
L
Tiamat
6
14
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,965
Damage
46,549
53,069
Taken
106,408
37,875
Mitigated
84,360
13,680
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,557
3,011
0
3,642
11,678
14,318
0
5,792
5,840
540
26,847
W
Neith
Bytok513
Neith
20,305
12,494
0
2,730
7,999
3,622
0
3,518
4,481
0
42,501
W
Tsukuyomi
Dragxxn
Tsukuyomi
22,291
8,873
0
2,297
13,096
8,730
0
5,605
7,491
160
36,143
L
Kukulkan
Gaspar5992
Kukulkan
6,018
913
0
0
12,051
4,229
0
3,411
8,461
25,455
0
L
Fenrir
LAZY T1TAN
Fenrir
10,447
3,189
0
175
23,864
19,900
0
2,894
20,745
0
14,423
L
6,741
1,200
0
813
24,042
22,845
0
3,888
19,918
26,468
0
W
Tiamat
MachoGeddo
Tiamat
17,542
2,253
375
4,416
11,368
7,944
0
7,024
4,119
30,659
0
L
Gilgamesh
Turlang
Gilgamesh
8,828
2,648
1,741
2,589
21,694
21,447
0
3,404
18,079
0
24,882
W
Izanami
frisco_gray
Izanami
18,270
13,988
0
220
8,928
3,261
0
5,335
3,593
0
30,681
L
Tiamat
14,515
2,283
420
2,349
24,757
15,939
0
4,601
19,992
43,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,884
Gold Earned
54,663
184
Minions Killed
200
9
Camps Cleared
7
903,191
Distance Traveled
892,426
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,942
1,086
32
3
0
182,900
0
W
Neith
13,856
1,260
59
5
0
179,878
0
W
Tsukuyomi
13,067
1,188
24
2
6
184,806
0
L
Kukulkan
9,551
868
41
4
1
155,843
0
L
Fenrir
10,793
981
11
1
2
193,730
0
L
Ymir
10,692
972
46
4
4
153,287
0
W
Tiamat
13,173
1,198
36
3
1
215,513
1
L
Gilgamesh
11,052
1,005
43
4
0
194,697
1
W
Izanami
11,846
1,077
33
3
2
140,094
2
L
Tiamat
12,575
1,143
59
5
0
194,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role