Player Matchup

Chaac
Chaac
Silver III
CZrenaultclioRS
Chaac
Silver III
Level 109
God Stats
1W - 2L
1,404 SR
Queue Stats
33W - 44L
787 MMR
Solo
Izanami
Izanami
Bronze IV
FuRykT
Izanami
Bronze IV
Level 69
God Stats
0W - 1L
1,421 SR
Queue Stats
2W - 10L
1,201 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
fa1samara
Kukulkan
Bronze IV
Level 57
God Stats
0W - 1L
1,798 SR
Queue Stats
2W - 10L
1,134 MMR
Party 1
Camazotz
Camazotz
Bronze II
itsskysy
Camazotz
Bronze II
Level 75
God Stats
0W - 5L
1,268 SR
Queue Stats
36W - 59L
418 MMR
Party 2
Cerberus
Cerberus
Bronze II
xXDUSTXx 142
Cerberus
Bronze II
Level 81
God Stats
0W - 1L
1,587 SR
Queue Stats
22W - 37L
710 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,496 SR
850 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,452 SR
860 MMR
Ra
Ra
Gold V
Ander12-12
Ra
Gold V
Level 126
God Stats
16W - 12L
1,671 SR
Queue Stats
129W - 133L
1,118 MMR
Party 3
Cliodhna
Cliodhna
Silver III
BerserkerSoul-
Cliodhna
Silver III
Level 160
God Stats
3W - 3L
1,300 SR
Queue Stats
273W - 263L
904 MMR
Solo
Medusa
Medusa
Silver V
MasterLevi4662
Medusa
Silver V
Level 87
God Stats
1W - 1L
1,271 SR
Queue Stats
92W - 114L
483 MMR
Solo
Awilix
Awilix
Silver II
Mr_Tornado04
Awilix
Silver II
Level 98
God Stats
13W - 14L
1,519 SR
Queue Stats
116W - 124L
911 MMR
Party 3
Khepri
Khepri
Bronze I
ReLoaDexTurnzZ
Khepri
Bronze I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,023
401
10,170
22,104
20,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Izanami
FuRykT
Izanami
12
0 / 9 / 1
7,549
377
6,207
13,388
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Kukulkan
fa1samara
Kukulkan
13
3 / 11 / 0
8,691
435
12,848
14,226
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Camazotz
itsskysy
Camazotz
14
1 / 10 / 1
8,684
434
5,525
22,140
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
xXDUSTXx 142
Cerberus
12
0 / 3 / 2
8,000
400
7,397
21,244
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FenrirDanzaburouGebPersephone

VS

Bans
GilgameshArachneLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 10
13,104
655
26,339
16,327
8,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
18
8 / 0 / 7
11,759
588
14,039
20,514
13,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

18
13 / 1 / 10
11,880
594
19,440
11,027
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
17
5 / 1 / 14
11,340
567
10,185
11,983
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

13
0 / 1 / 21
9,736
487
4,582
19,317
21,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
102
4
Kills
40
40
Deaths
4
4
Assists
62
Player
Kills
Deaths
Assists
KDA
W
14
1
10
19
W
Cliodhna
8
0
7
11.5
L
0
7
0
0
L
Izanami
FuRykT
Izanami
0
9
1
0.06
W
13
1
10
18
W
Awilix
5
1
14
12
W
0
1
21
10.5
L
Kukulkan
fa1samara
Kukulkan
3
11
0
0.27
L
Camazotz
itsskysy
Camazotz
1
10
1
0.15
L
Cerberus
xXDUSTXx 142
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
74,585
93,102
Taken
79,168
52,843
Mitigated
53,763
19,637
Healing
29,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,339
3,303
5,273
8,402
16,327
8,127
3,303
7,104
8,855
114,687
0
W
Cliodhna
14,039
1,738
0
9,181
20,514
13,205
3,181
4,088
16,373
0
80,097
L
10,170
1,424
304
6,379
22,104
20,755
0
7,951
13,947
16,113
36,381
L
Izanami
FuRykT
Izanami
6,207
4,247
0
899
13,388
3,713
0
3,956
9,372
0
47,390
W
19,440
8,431
0
1,622
11,027
5,342
4,615
2,759
8,253
0
81,295
W
Awilix
10,185
4,378
0
3,223
11,983
6,060
2,185
2,562
9,367
0
74,763
W
4,582
227
0
1,983
19,317
21,029
110
6,570
12,540
15,776
0
L
Kukulkan
fa1samara
Kukulkan
12,848
949
0
514
14,226
4,106
0
4,357
9,660
43,123
0
L
Camazotz
itsskysy
Camazotz
5,525
1,633
0
6,805
22,140
6,726
0
7,316
14,548
0
47,785
L
Cerberus
xXDUSTXx 142
Cerberus
7,397
433
0
4,736
21,244
17,543
0
6,436
14,654
34,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
57,819
400
Minions Killed
575
0
Camps Cleared
0
1,733,529
Distance Traveled
2,105,075
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,104
655
181
9
0
417,838
4
W
Cliodhna
11,759
588
145
7
0
432,634
5
L
Chaac
8,023
401
93
5
0
371,457
5
L
Izanami
7,549
377
94
5
0
321,135
2
W
Medusa
11,880
594
120
6
0
383,535
0
W
Awilix
11,340
567
105
5
0
467,018
3
W
Khepri
9,736
487
24
1
0
404,050
6
L
Kukulkan
8,691
435
77
4
0
312,454
2
L
Camazotz
8,684
434
90
5
0
349,364
1
L
Cerberus
8,000
400
46
2
0
379,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role