Player Matchup

Janus
Janus
A3A_466
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 38L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
Freze-Wave
Cthulhu
Level 18
God Stats
2W - 1L
1,234 SR
Queue Stats
78W - 36L
1,666 Elo+
Party 1
Persephone
Persephone
Quwenky
Persephone
Level 27
God Stats
6W - 4L
1,615 SR
Queue Stats
74W - 35L
1,659 Elo+
Party 1
Nemesis
Nemesis
x-v-z
Nemesis
Level 38
God Stats
6W - 6L
1,381 SR
Queue Stats
301W - 206L
1,561 Elo+
Party 1
Medusa
Medusa
xloghost
Medusa
Level 18
God Stats
2W - 1L
1,441 SR
Queue Stats
78W - 37L
1,658 Elo+
Party 1
Team Averages
Level 24
1,434 SR
1,638 Elo+

VS

Team Averages
Level 7
1,392 SR
1,248 Elo+
Bakasura
Bakasura
SPECTRAL001
Bakasura
Level 5
God Stats
1W - 3L
1,233 SR
Queue Stats
3W - 7L
1,085 Elo+
Solo
Ra
Ra
bombertian
Ra
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 14L
1,330 Elo+
Solo
Da Ji
Da Ji
darkinater
Da Ji
Level 16
God Stats
10W - 9L
1,469 SR
Queue Stats
19W - 28L
1,344 Elo+
Solo
Neith
Neith
parcadestruccion
Neith
Level 6
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 4L
982 Elo+
Solo
Baron Samedi
Baron Samedi
Арсетий
Baron Samedi
Level 4
God Stats
1W - 3L
1,234 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A3A_466
Janus
20
9 / 2 / 23
13,403
1,218
14,366
9,555
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Freze-Wave
Cthulhu
19
8 / 3 / 22
11,908
1,083
17,698
18,294
19,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
Quwenky
Persephone
20
6 / 3 / 26
13,072
1,188
11,465
8,940
2,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
x-v-z
Nemesis
18
4 / 1 / 20
11,710
1,065
7,993
8,321
3,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
xloghost
Medusa
20
20 / 5 / 17
15,015
1,365
35,368
12,833
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SPECTRAL001
Bakasura
18
2 / 14 / 9
11,730
1,066
10,850
24,472
9,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 4
9,638
876
4,263
11,020
3,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
17
8 / 7 / 4
13,055
1,187
15,172
19,508
6,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 10 / 2
9,868
897
8,597
17,661
4,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Арсетий
Baron Samedi
17
3 / 11 / 5
11,251
1,023
15,123
22,468
8,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
38
47
Kills
14
14
Deaths
47
108
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
A3A_466
Janus
9
2
23
10.25
W
Cthulhu
Freze-Wave
Cthulhu
8
3
22
6.33
W
Persephone
Quwenky
Persephone
6
3
26
6.33
L
Bakasura
SPECTRAL001
Bakasura
2
14
9
0.46
L
0
5
4
0.4
L
Da Ji
8
7
4
1.43
L
1
10
2
0.2
W
Nemesis
x-v-z
Nemesis
4
1
20
14
W
Medusa
xloghost
Medusa
20
5
17
5.7
L
Baron Samedi
Арсетий
Baron Samedi
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,890
Damage
54,005
57,943
Taken
95,129
33,695
Mitigated
33,181
10,250
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
A3A_466
Janus
14,366
1,004
636
1,457
9,555
3,161
0
1,837
7,523
36,578
0
W
Cthulhu
Freze-Wave
Cthulhu
17,698
2,342
309
1,682
18,294
19,271
0
7,777
9,760
30,098
0
W
Persephone
Quwenky
Persephone
11,465
1,645
0
1,973
8,940
2,846
0
2,616
5,707
23,227
0
L
Bakasura
SPECTRAL001
Bakasura
10,850
7,398
0
1,023
24,472
9,764
0
11,804
12,279
0
18,689
L
4,263
1,166
60
224
11,020
3,354
0
4,975
5,886
17,962
0
L
Da Ji
15,172
2,853
0
109
19,508
6,886
0
8,103
10,959
0
26,750
L
8,597
5,732
0
683
17,661
4,527
0
6,190
11,395
0
18,276
W
Nemesis
x-v-z
Nemesis
7,993
4,367
0
2,144
8,321
3,315
0
3,004
5,037
0
19,139
W
Medusa
xloghost
Medusa
35,368
20,541
0
2,049
12,833
5,102
0
4,151
8,332
0
57,565
L
Baron Samedi
Арсетий
Baron Samedi
15,123
1,242
1,844
2,885
22,468
8,650
0
10,961
11,081
43,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,108
Gold Earned
55,542
186
Minions Killed
133
7
Camps Cleared
4
990,497
Distance Traveled
916,070
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,403
1,218
53
5
0
212,380
0
W
Cthulhu
11,908
1,083
22
2
0
210,075
0
W
Persephone
13,072
1,188
31
3
4
199,099
0
L
Bakasura
11,730
1,066
26
2
1
224,662
0
L
Ra
9,638
876
29
3
3
153,886
0
L
Da Ji
13,055
1,187
19
2
0
208,989
0
L
Neith
9,868
897
13
1
0
150,715
0
W
Nemesis
11,710
1,065
32
3
1
191,785
0
W
Medusa
15,015
1,365
48
4
2
177,158
1
L
Baron Samedi
11,251
1,023
46
4
0
177,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role