Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BEAST0BOY
Scylla
Level 155
God Stats
1W - 4L
1,348 SR
Queue Stats
397W - 403L
1,555 Elo+
Solo
Hercules
Hercules
Wagenheim
Hercules
Level 122
God Stats
0W - 1L
1,694 SR
Queue Stats
65W - 62L
1,575 Elo+
Party 1
Olorun
Olorun
Zbale
Olorun
Level 147
God Stats
4W - 7L
1,455 SR
Queue Stats
341W - 359L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
paparazzii
Cthulhu
Level 126
God Stats
0W - 3L
1,277 SR
Queue Stats
58W - 53L
1,570 Elo+
Solo
Team Averages
Level 142
1,455 SR
1,549 Elo+

VS

Team Averages
Level 149
1,652 SR
1,539 Elo+
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChaosAngelic
Ares
Level 156
God Stats
6W - 0L
1,926 SR
Queue Stats
117W - 77L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
F7ϟDonHikot
Baron Samedi
Level 157
God Stats
2W - 0L
1,541 SR
Queue Stats
77W - 49L
1,609 Elo+
Solo
Achilles
Achilles
lGelAl
Achilles
Level 129
God Stats
12W - 4L
1,623 SR
Queue Stats
343W - 333L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
solersystem
Gilgamesh
Level 160
God Stats
20W - 13L
1,671 SR
Queue Stats
710W - 699L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
1 / 5 / 10
9,459
631
13,522
12,724
5,214
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
BEAST0BOY
Scylla
20
5 / 4 / 16
11,512
767
17,718
14,379
5,941
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Wagenheim
Hercules
17
9 / 7 / 11
11,448
763
20,642
24,212
14,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Zbale
Olorun
17
6 / 7 / 14
10,709
714
13,610
17,127
7,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
paparazzii
Cthulhu
16
1 / 9 / 15
10,016
668
16,918
22,030
26,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
12 / 2 / 15
12,657
844
27,878
14,847
7,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 3 / 16
11,456
764
13,067
18,276
15,398
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
F7ϟDonHikot
Baron Samedi
18
4 / 7 / 21
11,693
780
18,190
19,310
11,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
lGelAl
Achilles
19
9 / 5 / 15
11,765
784
12,287
25,352
36,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
solersystem
Gilgamesh
17
1 / 5 / 19
10,724
715
13,215
20,237
23,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
117
22
Kills
31
32
Deaths
22
66
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
10
1.2
W
Rama
 
Rama
12
2
15
9.75
L
Scylla
BEAST0BOY
Scylla
5
4
16
3.25
W
5
3
16
4.33
W
Baron Samedi
F7ϟDonHikot
Baron Samedi
4
7
21
2.07
L
Hercules
Wagenheim
Hercules
9
7
11
2.07
L
Olorun
Zbale
Olorun
6
7
14
1.86
W
Achilles
lGelAl
Achilles
9
5
15
3.3
L
Cthulhu
paparazzii
Cthulhu
1
9
15
0.94
W
Gilgamesh
solersystem
Gilgamesh
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,410
Damage
84,637
90,472
Taken
98,022
59,556
Mitigated
93,084
23,861
Healing
43,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,522
4,572
704
2,607
12,724
5,214
502
4,685
7,913
24,899
0
W
Rama
 
Rama
27,878
20,229
0
6,430
14,847
7,217
2,092
8,375
6,472
0
54,138
L
Scylla
BEAST0BOY
Scylla
17,718
2,573
3,071
2,506
14,379
5,941
685
5,371
8,921
43,801
0
W
13,067
81
3,021
5,060
18,276
15,398
694
13,956
4,320
15,597
0
W
Baron Samedi
F7ϟDonHikot
Baron Samedi
18,190
1,282
6,374
8,148
19,310
11,163
782
11,841
7,469
36,823
0
L
Hercules
Wagenheim
Hercules
20,642
5,673
8
4,990
24,212
14,430
60
9,447
14,363
0
25,010
L
Olorun
Zbale
Olorun
13,610
6,321
2,307
2,910
17,127
7,575
1,618
6,758
10,054
22,512
0
W
Achilles
lGelAl
Achilles
12,287
1,367
1,610
5,503
25,352
36,103
605
17,559
7,793
5,790
16,588
L
Cthulhu
paparazzii
Cthulhu
16,918
131
1,978
2,780
22,030
26,396
149
7,508
14,225
30,282
0
W
Gilgamesh
solersystem
Gilgamesh
13,215
1,293
2,424
4,509
20,237
23,203
917
10,037
10,200
1,067
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,144
Gold Earned
58,295
137
Minions Killed
143
0
Camps Cleared
0
1,201,290
Distance Traveled
1,358,961
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,459
631
22
1
0
230,384
1
W
Rama
12,657
844
58
4
0
255,559
0
L
Scylla
11,512
767
47
3
0
258,803
0
W
Ares
11,456
764
8
1
0
301,355
0
W
Baron Samedi
11,693
780
39
3
0
254,112
0
L
Hercules
11,448
763
10
1
0
250,954
1
L
Olorun
10,709
714
25
2
0
211,747
0
W
Achilles
11,765
784
16
1
0
272,507
0
L
Cthulhu
10,016
668
33
2
0
249,402
3
W
Gilgamesh
10,724
715
22
1
0
275,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role