Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AshleyGraham
Hera
Level 131
God Stats
1W - 0L
1,677 SR
Queue Stats
12W - 13L
1,474 Elo+
Solo
Hou Yi
Hou Yi
MarkJB89
Hou Yi
Level 160
God Stats
3W - 4L
1,476 SR
Queue Stats
302W - 330L
1,479 Elo+
Solo
Team Averages
Level 114
1,531 SR
1,491 Elo+

VS

Team Averages
Level 141
1,422 SR
1,536 Elo+
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TheJaacco
Charybdis
Level 149
God Stats
3W - 3L
1,186 SR
Queue Stats
168W - 138L
1,553 Elo+
Party 1
Thoth
Thoth
Waruun
Thoth
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,541 Elo+
Party 1
Hercules
Hercules
abckiller51
Hercules
Level 160
God Stats
11W - 20L
1,426 SR
Queue Stats
1,785W - 1,777L
1,531 Elo+
Solo
Fafnir
Fafnir
badasost
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 122L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
11 / 2 / 8
11,332
872
20,990
10,814
5,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
 
Geb
17
4 / 4 / 13
10,628
818
11,955
19,062
21,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
 
Artemis
17
2 / 1 / 13
9,746
750
15,094
8,800
4,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 9
9,986
768
20,639
8,019
3,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MarkJB89
Hou Yi
16
0 / 1 / 16
9,477
729
10,413
8,509
3,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 6 / 2
9,383
722
12,718
17,875
20,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
TheJaacco
Charybdis
15
2 / 4 / 6
8,681
668
9,555
13,296
5,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Waruun
Thoth
16
3 / 4 / 6
8,753
673
13,368
11,450
4,642
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
abckiller51
Hercules
14
1 / 2 / 3
8,819
678
5,819
21,876
10,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fafnir
badasost
Fafnir
16
1 / 4 / 7
9,533
733
5,381
20,893
28,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
20
Kills
10
10
Deaths
20
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
2
8
7.5
W
Geb
 
Geb
4
4
13
2.63
W
Artemis
 
Artemis
2
1
13
8.5
L
Osiris
 
Osiris
3
6
2
0.67
W
3
2
9
3.75
W
Hou Yi
MarkJB89
Hou Yi
0
1
16
8
L
Charybdis
TheJaacco
Charybdis
2
4
6
1.25
L
Thoth
Waruun
Thoth
3
4
6
1.5
L
Hercules
abckiller51
Hercules
1
2
3
1.25
L
Fafnir
badasost
Fafnir
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,091
Damage
46,841
55,204
Taken
85,390
38,737
Mitigated
69,288
21,188
Healing
31,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
20,990
7,567
748
4,259
10,814
5,665
831
3,949
6,865
0
40,550
W
Geb
 
Geb
11,955
975
2,518
4,596
19,062
21,624
163
5,530
13,532
19,671
0
W
Artemis
 
Artemis
15,094
5,559
2,062
1,400
8,800
4,139
2,074
3,085
5,715
0
27,885
L
Osiris
 
Osiris
12,718
1,769
1,918
2,829
17,875
20,148
0
7,042
10,567
0
19,576
W
20,639
4,976
1,640
1,478
8,019
3,664
1,251
3,477
4,542
34,099
0
W
Hou Yi
MarkJB89
Hou Yi
10,413
2,494
1,858
629
8,509
3,645
960
2,708
5,801
0
26,619
L
Charybdis
TheJaacco
Charybdis
9,555
4,812
3,072
2,437
13,296
5,714
0
4,784
8,424
0
32,513
L
Thoth
Waruun
Thoth
13,368
457
0
2,320
11,450
4,642
0
4,034
7,294
30,110
0
L
Hercules
abckiller51
Hercules
5,819
440
3,248
10,461
21,876
10,515
0
9,723
12,037
0
13,162
L
Fafnir
badasost
Fafnir
5,381
530
778
4,485
20,893
28,269
0
6,169
14,474
12,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,169
Gold Earned
45,169
140
Minions Killed
147
0
Camps Cleared
0
1,300,950
Distance Traveled
1,129,067
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,332
872
32
2
0
277,944
0
W
Geb
10,628
818
7
1
0
270,886
1
W
Artemis
9,746
750
25
2
0
241,110
0
L
Osiris
9,383
722
11
1
0
243,892
1
W
Hera
9,986
768
33
3
0
274,055
5
W
Hou Yi
9,477
729
43
3
0
236,955
2
L
Charybdis
8,681
668
64
5
0
216,556
2
L
Thoth
8,753
673
29
2
0
229,985
0
L
Hercules
8,819
678
24
2
0
196,328
5
L
Fafnir
9,533
733
19
1
0
242,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role