Player Matchup

Zeus
Zeus
Cienti
Zeus
Level 129
God Stats
4W - 3L
1,576 SR
Queue Stats
347W - 348L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Jamaican2739
Gilgamesh
Level 142
God Stats
6W - 8L
1,356 SR
Queue Stats
1,074W - 1,085L
1,475 Elo+
Solo
Artemis
Artemis
OfMercyWeFall
Artemis
Level 160
God Stats
14W - 8L
1,538 SR
Queue Stats
1,348W - 1,375L
1,531 Elo+
Solo
Eset
Eset
RIP_KOBE_BEAN824
Eset
Level 122
God Stats
3W - 3L
1,459 SR
Queue Stats
613W - 690L
1,479 Elo+
Solo
Cliodhna
Cliodhna
maneve
Cliodhna
Level 126
God Stats
7W - 9L
1,576 SR
Queue Stats
577W - 563L
1,525 Elo+
Solo
Team Averages
Level 136
1,501 SR
1,509 Elo+

VS

Team Averages
Level 115
1,571 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AlexRain96
Odin
Level 109
God Stats
22W - 18L
1,620 SR
Queue Stats
609W - 614L
1,516 Elo+
Solo
Awilix
Awilix
ChampaDWampa
Awilix
Level 87
God Stats
1W - 3L
1,499 SR
Queue Stats
587W - 469L
1,524 Elo+
Solo
Ne Zha
Ne Zha
DecafReaper999
Ne Zha
Level 123
God Stats
4W - 4L
1,514 SR
Queue Stats
933W - 945L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
thekillingfew
Zhong Kui
Level 109
God Stats
2W - 1L
1,722 SR
Queue Stats
72W - 76L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cienti
Zeus
17
4 / 2 / 12
10,078
840
11,167
8,854
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Jamaican2739
Gilgamesh
14
1 / 3 / 14
9,369
781
5,498
12,852
10,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
16
2 / 3 / 14
9,218
768
11,197
7,728
2,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 14
10,130
844
6,226
9,892
3,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
maneve
Cliodhna
18
12 / 2 / 9
10,747
896
15,484
11,126
5,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 5 / 3
8,536
711
10,513
10,735
6,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 5
8,370
698
5,364
13,515
16,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
13
2 / 7 / 5
7,835
653
5,183
11,425
3,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 4
7,578
632
10,604
7,398
2,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
thekillingfew
Zhong Kui
15
3 / 5 / 3
8,728
727
7,561
11,265
8,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
23
Kills
11
11
Deaths
23
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
3
1.1
L
1
3
5
1.17
L
Awilix
2
7
5
0.64
W
Zeus
Cienti
Zeus
4
2
12
5
L
1
3
4
1
W
Gilgamesh
Jamaican2739
Gilgamesh
1
3
14
2.67
W
Artemis
2
3
14
3
W
4
1
14
11
W
Cliodhna
maneve
Cliodhna
12
2
9
8.25
L
Zhong Kui
thekillingfew
Zhong Kui
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,572
Damage
39,225
50,452
Taken
54,338
25,653
Mitigated
37,181
21,392
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,513
621
1,078
2,431
10,735
6,448
0
2,210
8,525
23,979
0
L
5,364
413
1,530
3,228
13,515
16,090
0
4,124
9,391
0
20,064
L
Awilix
5,183
1,674
283
507
11,425
3,823
0
3,536
7,889
0
7,483
W
Zeus
Cienti
Zeus
11,167
912
1,782
2,569
8,854
3,122
730
3,152
5,654
33,941
0
L
10,604
83
1,889
875
7,398
2,665
0
2,398
5,000
0
21,459
W
Gilgamesh
Jamaican2739
Gilgamesh
5,498
469
2,358
2,202
12,852
10,795
436
3,207
9,415
0
8,048
W
Artemis
11,197
2,742
581
231
7,728
2,714
1,969
3,675
3,904
0
22,542
W
6,226
647
2,318
2,856
9,892
3,936
1,517
3,796
6,043
22,041
0
W
Cliodhna
maneve
Cliodhna
15,484
936
2,363
4,132
11,126
5,086
281
3,689
7,362
0
24,845
L
Zhong Kui
thekillingfew
Zhong Kui
7,561
495
1,535
2,738
11,265
8,155
0
5,125
6,140
14,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,542
Gold Earned
41,047
129
Minions Killed
114
0
Camps Cleared
0
1,125,527
Distance Traveled
1,042,075
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,536
711
40
3
0
200,727
0
L
Odin
8,370
698
24
2
0
266,138
5
L
Awilix
7,835
653
5
0
0
188,615
0
W
Zeus
10,078
840
51
4
0
196,486
2
L
Ne Zha
7,578
632
21
2
0
208,157
4
W
Gilgamesh
9,369
781
3
0
0
258,188
4
W
Artemis
9,218
768
26
2
0
165,371
0
W
Eset
10,130
844
35
3
0
237,940
0
W
Cliodhna
10,747
896
14
1
0
267,542
0
L
Zhong Kui
8,728
727
24
2
0
178,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role