Player Matchup

Olorun
Olorun
HugoSilva2004112
Olorun
Level 48
God Stats
3W - 6L
1,480 SR
Queue Stats
19W - 40L
1,196 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LaXuS21L
Kumbhakarna
Level 54
God Stats
1W - 3L
1,151 SR
Queue Stats
85W - 94L
1,422 Elo+
Party 2
King Arthur
King Arthur
Rylver
King Arthur
Level 8
God Stats
2W - 1L
1,391 SR
Queue Stats
11W - 17L
1,422 Elo+
Party 2
Izanami
Izanami
VitoriaCastanho
Izanami
Level 18
God Stats
6W - 15L
1,272 SR
Queue Stats
21W - 36L
1,253 Elo+
Party 1
Loki
Loki
destroidor001
Loki
Level 18
God Stats
5W - 2L
1,866 SR
Queue Stats
15W - 29L
1,346 Elo+
Party 1
Team Averages
Level 29
1,432 SR
1,328 Elo+

VS

Team Averages
Level 13
1,570 SR
1,452 Elo+
Ares
Ares
TheAkuma76
Ares
Level 3
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 4L
1,670 Elo+
Party 3
Poseidon
Poseidon
VortexGaming86
Poseidon
Level 6
God Stats
2W - 4L
1,686 SR
Queue Stats
2W - 6L
1,369 Elo+
Party 3
Set
Set
arturakh
Set
Level 29
God Stats
1W - 2L
1,477 SR
Queue Stats
89W - 96L
1,354 Elo+
Solo
Skadi
Skadi
crispy0dajaj
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Ra
Ra
globusnn
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
8,087
622
9,217
7,506
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
LaXuS21L
Kumbhakarna
9
1 / 0 / 6
6,518
501
3,079
12,216
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Rylver
King Arthur
12
6 / 1 / 3
7,726
594
5,587
7,830
4,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 4
7,325
563
3,634
4,490
1,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 2 / 6
7,304
562
4,775
6,831
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 3
5,200
400
2,460
10,613
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
11
5 / 4 / 0
7,176
552
7,865
6,152
2,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 3
5,892
453
3,759
8,056
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
4,873
375
1,482
2,018
292
Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,357
489
7,318
7,418
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Kumbhakarna
LaXuS21L
Kumbhakarna
1
0
6
4
W
King Arthur
Rylver
King Arthur
6
1
3
7.5
L
0
8
3
0.19
W
2
1
4
4
L
Poseidon
5
4
0
1.25
L
1
3
3
0.83
L
0
1
1
0.5
W
5
2
6
4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
22,884
38,873
Taken
34,257
18,189
Mitigated
13,355
10,918
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,217
6,122
0
2,552
7,506
2,849
585
4,599
2,681
39,459
4,098
W
Kumbhakarna
LaXuS21L
Kumbhakarna
3,079
728
0
3,255
12,216
7,089
0
5,860
6,208
11,113
0
W
King Arthur
Rylver
King Arthur
5,587
1,086
0
1,834
7,830
4,923
594
3,135
4,660
0
41,326
L
2,460
722
0
200
10,613
5,520
109
2,459
8,154
8,470
0
W
3,634
2,555
0
617
4,490
1,416
3,379
917
3,521
0
49,164
L
Poseidon
7,865
2,506
0
1,026
6,152
2,335
1,335
2,462
3,690
38,703
0
L
3,759
2,119
0
2,475
8,056
2,680
0
2,295
5,761
0
19,496
L
1,482
746
0
165
2,018
292
0
155
1,863
0
8,293
W
4,775
1,482
0
2,660
6,831
1,912
0
2,625
4,160
0
29,168
L
7,318
242
466
1,963
7,418
2,528
0
3,609
3,809
36,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
29,498
328
Minions Killed
216
0
Camps Cleared
0
1,249,299
Distance Traveled
1,036,182
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,087
622
75
6
0
211,381
0
W
Kumbhakarna
6,518
501
10
1
0
260,944
1
W
King Arthur
7,726
594
84
6
0
280,550
1
L
Ares
5,200
400
14
1
0
218,177
0
W
Izanami
7,325
563
103
8
0
227,603
2
L
Poseidon
7,176
552
68
5
0
255,183
3
L
Set
5,892
453
39
3
0
237,776
0
L
Skadi
4,873
375
20
2
0
94,999
0
W
Loki
7,304
562
56
4
0
268,821
0
L
Ra
6,357
489
75
6
0
230,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role