Player Matchup

Neith
Neith
CrnaVranaStara
Neith
Level 29
God Stats
5W - 5L
1,616 SR
Queue Stats
71W - 49L
1,632 Elo+
Solo
Cliodhna
Cliodhna
DarkWarriorrs
Cliodhna
Level 29
God Stats
4W - 5L
1,757 SR
Queue Stats
28W - 25L
1,594 Elo+
Solo
Kukulkan
Kukulkan
Juralevi
Kukulkan
Level 10
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 3L
1,438 Elo+
Solo
Xing Tian
Xing Tian
Kursky
Xing Tian
Level 29
God Stats
1W - 4L
1,606 SR
Queue Stats
152W - 175L
1,557 Elo+
Solo
King Arthur
King Arthur
iGromek
King Arthur
Level 27
God Stats
6W - 5L
1,565 SR
Queue Stats
70W - 54L
1,521 Elo+
Solo
Team Averages
Level 25
1,650 SR
1,548 Elo+

VS

Team Averages
Level 28
1,600 SR
1,573 Elo+
Achilles
Achilles
AokijiCZ
Achilles
Level 28
God Stats
2W - 1L
1,685 SR
Queue Stats
41W - 35L
1,509 Elo+
Solo
Olorun
Olorun
Aрахнофобия
Olorun
Level 24
God Stats
11W - 5L
1,724 SR
Queue Stats
45W - 28L
1,672 Elo+
Solo
Bellona
Bellona
Kos7il77
Bellona
Level 28
God Stats
33W - 43L
1,478 SR
Queue Stats
67W - 88L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blooddiamondzz00
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,394 SR
Queue Stats
104W - 81L
1,579 Elo+
Party 1
Geb
Geb
bloodruby00
Geb
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
95W - 77L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,497
577
5,995
5,981
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
DarkWarriorrs
Cliodhna
11
1 / 8 / 4
6,543
503
4,252
12,038
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Juralevi
Kukulkan
9
0 / 8 / 1
5,542
426
4,061
7,589
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Kursky
Xing Tian
10
2 / 1 / 3
6,346
488
6,608
10,662
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
iGromek
King Arthur
12
6 / 3 / 1
7,896
607
10,987
13,413
9,471
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AokijiCZ
Achilles
11
3 / 2 / 2
6,779
521
3,250
7,415
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
13 / 2 / 1
8,997
692
18,108
14,106
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Kos7il77
Bellona
12
3 / 4 / 1
7,678
591
7,934
10,710
9,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
blooddiamondzz00
Ah Muzen Cab
13
2 / 3 / 0
7,472
575
4,908
7,489
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 6
7,087
545
1,980
9,538
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
21
22
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
AokijiCZ
Achilles
3
2
2
2
W
13
2
1
6.75
L
2
2
2
1.5
L
Cliodhna
DarkWarriorrs
Cliodhna
1
8
4
0.38
L
Kukulkan
Juralevi
Kukulkan
0
8
1
0.06
W
Bellona
Kos7il77
Bellona
3
4
1
0.88
L
Xing Tian
Kursky
Xing Tian
2
1
3
3.5
W
Ah Muzen Cab
blooddiamondzz00
Ah Muzen Cab
2
3
0
0.67
W
0
0
6
3
L
King Arthur
iGromek
King Arthur
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
36,180
49,683
Taken
49,258
24,875
Mitigated
30,923
9,042
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AokijiCZ
Achilles
3,250
1,656
0
3,138
7,415
4,351
612
0
7,415
0
27,444
W
18,108
8,551
619
6,924
14,106
7,590
2,577
4,938
9,168
60,788
8,747
L
5,995
3,385
0
2,314
5,981
1,758
0
195
5,786
0
55,311
L
Cliodhna
DarkWarriorrs
Cliodhna
4,252
618
0
2,830
12,038
3,958
0
4,549
7,489
0
32,218
L
Kukulkan
Juralevi
Kukulkan
4,061
747
0
600
7,589
2,743
0
5,199
2,390
23,697
0
W
Bellona
Kos7il77
Bellona
7,934
1,430
0
2,964
10,710
9,812
166
1,381
9,329
8,001
32,491
L
Xing Tian
Kursky
Xing Tian
6,608
369
0
768
10,662
6,945
0
7,085
3,577
19,601
0
W
Ah Muzen Cab
blooddiamondzz00
Ah Muzen Cab
4,908
2,863
0
3,899
7,489
2,206
1,023
437
7,052
0
56,092
W
1,980
292
0
2,713
9,538
6,964
216
4,260
5,278
20,285
0
L
King Arthur
iGromek
King Arthur
10,987
1,256
0
2,530
13,413
9,471
404
3,341
10,072
0
40,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
38,013
364
Minions Killed
381
0
Camps Cleared
0
1,209,781
Distance Traveled
1,219,396
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,779
521
57
4
0
229,700
3
W
Olorun
8,997
692
116
9
0
228,925
2
L
Neith
7,497
577
122
9
0
233,011
2
L
Cliodhna
6,543
503
67
5
0
239,275
3
L
Kukulkan
5,542
426
48
4
0
224,488
3
W
Bellona
7,678
591
78
6
0
238,298
2
L
Xing Tian
6,346
488
35
3
0
246,856
4
W
Ah Muzen Cab
7,472
575
106
8
0
247,685
2
W
Geb
7,087
545
24
2
0
274,788
2
L
King Arthur
7,896
607
92
7
0
266,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role