Player Matchup

Cthulhu
Cthulhu
Bl4ze87
Cthulhu
Level 101
God Stats
4W - 6L
1,269 SR
Queue Stats
40W - 30L
1,468 Elo+
Party 2
Ymir
Ymir
P1AY4B100D5890
Ymir
Level 65
God Stats
10W - 6L
1,626 SR
Queue Stats
10W - 6L
1,597 Elo+
Party 2
Artemis
Artemis
SicK SkOp3 LMS
Artemis
Level 149
God Stats
12W - 5L
1,673 SR
Queue Stats
468W - 356L
1,526 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,530 Elo+

VS

Team Averages
Level 53
1,447 SR
1,371 Elo+
Cabrakan
Cabrakan
SeismicYew14
Cabrakan
Level 68
God Stats
21W - 13L
1,501 SR
Queue Stats
363W - 434L
1,406 Elo+
Party 1
Neith
Neith
culona696969
Neith
Level 10
God Stats
9W - 14L
1,580 SR
Queue Stats
23W - 40L
1,303 Elo+
Solo
Anubis
Anubis
silvertheboss04
Anubis
Level 80
God Stats
0W - 5L
1,260 SR
Queue Stats
201W - 224L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl4ze87
Cthulhu
11
4 / 2 / 8
8,235
824
5,642
10,948
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 10
7,776
778
3,690
7,225
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 2 / 6
8,353
835
8,855
5,870
2,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SeismicYew14
Cabrakan
11
3 / 3 / 0
6,996
700
5,396
10,155
8,096
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
0 / 3 / 2
5,883
588
2,490
4,565
1,321
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 7 / 3
6,431
643
3,673
9,317
4,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bl4ze87
Cthulhu
4
2
8
4
W
1
0
10
6
L
Cabrakan
SeismicYew14
Cabrakan
3
3
0
1
W
7
2
6
5
L
0
3
2
0.33
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
11,559
24,043
Taken
24,037
18,509
Mitigated
13,457
5,448
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bl4ze87
Cthulhu
5,642
193
1,116
2,160
10,948
9,227
233
3,119
7,754
14,509
0
W
3,690
499
0
811
7,225
6,652
190
3,134
3,932
19,875
0
L
Cabrakan
SeismicYew14
Cabrakan
5,396
979
87
987
10,155
8,096
0
4,216
5,939
20,948
0
W
8,855
4,862
0
1,361
5,870
2,630
1,211
2,630
3,168
0
33,039
L
2,490
1,292
0
620
4,565
1,321
0
1,870
2,695
0
4,859
L
3,673
272
60
1,667
9,317
4,040
0
3,629
5,688
15,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
19,310
100
Minions Killed
71
6
Camps Cleared
2
561,913
Distance Traveled
362,630
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,235
824
13
1
0
196,068
3
W
Ymir
7,776
778
34
3
0
189,621
0
L
Cabrakan
6,996
700
37
4
1
155,235
0
W
Artemis
8,353
835
53
5
6
176,224
4
L
Neith
5,883
588
10
1
0
87,029
1
L
Anubis
6,431
643
24
2
1
120,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role