Player Matchup

Loki
Loki
Dahaka52
Loki
Level 5
God Stats
0W - 4L
1,292 SR
Queue Stats
2W - 13L
1,159 Elo+
Solo
Baron Samedi
Baron Samedi
Pathfinder1607
Baron Samedi
Level 19
God Stats
2W - 4L
1,421 SR
Queue Stats
22W - 76L
986 Elo+
Party 2
Bellona
Bellona
WillingColt5885
Bellona
Level 13
God Stats
0W - 6L
1,052 SR
Queue Stats
16W - 48L
1,178 Elo+
Party 2
Team Averages
Level 12
1,255 SR
1,108 Elo+

VS

Team Averages
Level 26
1,505 SR
1,393 Elo+
Yemoja
Yemoja
Breaddd
Yemoja
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,431 Elo+
Party 1
Thor
Thor
MTWIZZEL
Thor
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 14L
1,434 Elo+
Party 1
Zeus
Zeus
canhoto06
Zeus
Level 25
God Stats
1W - 0L
1,516 SR
Queue Stats
7W - 9L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 8 / 4
11,752
653
6,752
14,260
4,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Pathfinder1607
Baron Samedi
16
6 / 9 / 6
12,119
673
19,794
21,013
9,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 6 / 6
11,480
638
13,267
26,540
26,882
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Breaddd
Yemoja
17
6 / 3 / 14
13,516
751
11,054
16,735
19,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
18
13 / 4 / 8
14,182
788
23,048
21,580
10,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
16
4 / 9 / 10
11,753
653
17,609
13,662
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
16
Kills
23
23
Deaths
16
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Breaddd
Yemoja
6
3
14
4.33
L
Loki
5
8
4
0.88
W
Thor
13
4
8
4.25
L
Baron Samedi
Pathfinder1607
Baron Samedi
6
9
6
1
L
5
6
6
1.33
W
Zeus
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,813
Damage
51,711
61,813
Taken
51,977
40,944
Mitigated
34,978
13,221
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Breaddd
Yemoja
11,054
2,152
1,757
5,776
16,735
19,114
943
7,284
9,451
31,852
0
L
Loki
6,752
1,889
105
828
14,260
4,779
0
7,117
7,143
0
22,168
W
Thor
23,048
7,872
0
3,476
21,580
10,923
510
8,878
12,702
0
39,251
L
Baron Samedi
Pathfinder1607
Baron Samedi
19,794
185
1,883
6,362
21,013
9,283
410
12,414
8,599
52,749
0
L
13,267
2,746
0
4,043
26,540
26,882
317
9,660
16,880
0
29,583
W
Zeus
17,609
3,577
0
854
13,662
4,941
1,798
4,660
9,002
58,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
39,451
138
Minions Killed
160
7
Camps Cleared
2
806,413
Distance Traveled
808,325
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,516
751
44
2
1
287,872
0
L
Loki
11,752
653
41
2
2
231,035
1
W
Thor
14,182
788
11
1
0
306,205
4
L
Baron Samedi
12,119
673
65
4
1
258,393
2
L
Bellona
11,480
638
32
2
4
316,985
3
W
Zeus
11,753
653
105
6
1
214,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role