Player Matchup

Heimdallr
Heimdallr
Masters
Cdoт
Heimdallr
Masters
Level 159
God Stats
24W - 25L
1,612 SR
Queue Stats
395W - 335L
3,203 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
PuertoRicanPapi
Ah Muzen Cab
Masters
Level 42
God Stats
36W - 14L
1,841 SR
Queue Stats
78W - 53L
2,901 MMR
Party 3
Nemesis
Nemesis
Masters
VulturyKT
Nemesis
Masters
Level 160
God Stats
8W - 4L
1,790 SR
Queue Stats
316W - 310L
2,883 MMR
Solo
Sobek
Sobek
Masters
italianpapi
Sobek
Masters
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 39L
2,996 MMR
Party 3
Ra
Ra
Masters
lilrichie
Ra
Masters
Level 158
God Stats
9W - 14L
1,538 SR
Queue Stats
890W - 856L
3,033 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 123
1,656 SR
3,003 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,645 SR
3,007 MMR
Chronos
Chronos
Masters
Arakhnic
Chronos
Masters
Level 160
God Stats
2W - 1L
1,947 SR
Queue Stats
310W - 268L
3,050 MMR
Solo
Kali
Kali
Masters
Marbach
Kali
Masters
Level 160
God Stats
4W - 9L
1,533 SR
Queue Stats
712W - 657L
3,033 MMR
Party 1
Skadi
Skadi
Masters
niipplelicker69
Skadi
Masters
Level 147
God Stats
1W - 2L
1,671 SR
Queue Stats
1,253W - 1,254L
3,237 MMR
Solo
Yemoja
Yemoja
Masters
stealzyy
Yemoja
Masters
Level 157
God Stats
5W - 8L
1,573 SR
Queue Stats
513W - 500L
2,869 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
ᴇggs
Morgan Le Fay
Masters
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
342W - 336L
2,848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cdoт
Heimdallr
12
3 / 0 / 0
7,107
646
5,976
5,469
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
PuertoRicanPapi
Ah Muzen Cab
13
5 / 1 / 3
7,667
697
8,157
8,778
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
VulturyKT
Nemesis
12
2 / 1 / 4
7,018
638
5,326
6,742
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 6
5,954
541
4,292
8,225
5,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 2
7,755
705
5,599
5,929
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CamazotzHelGeb

VS

Bans
CliodhnaGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arakhnic
Chronos
10
0 / 1 / 1
5,454
496
4,245
5,743
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
Marbach
Kali
11
3 / 2 / 0
6,535
594
4,473
9,992
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 0
5,637
512
3,554
8,744
3,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
stealzyy
Yemoja
9
1 / 2 / 1
5,512
501
1,591
7,075
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
ᴇggs
Morgan Le Fay
11
0 / 2 / 3
5,930
539
4,688
6,638
2,280
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Arakhnic
Chronos
0
1
1
0.5
W
Heimdallr
Cdoт
Heimdallr
3
0
0
3
L
Kali
Marbach
Kali
3
2
0
1.5
W
Ah Muzen Cab
PuertoRicanPapi
Ah Muzen Cab
5
1
3
6.5
W
Nemesis
VulturyKT
Nemesis
2
1
4
4
W
0
1
6
3
W
2
2
2
1.5
L
1
5
0
0.2
L
Yemoja
stealzyy
Yemoja
1
2
1
0.75
L
Morgan Le Fay
ᴇggs
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
18,551
35,143
Taken
38,192
16,008
Mitigated
12,854
17,617
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Arakhnic
Chronos
4,245
2,141
0
2,148
5,743
1,219
0
1,632
4,111
39,116
0
W
Heimdallr
Cdoт
Heimdallr
5,976
3,292
0
2,627
5,469
1,751
0
3,071
2,398
0
48,896
L
Kali
Marbach
Kali
4,473
1,504
0
4,302
9,992
2,940
0
2,101
7,777
0
28,435
W
Ah Muzen Cab
PuertoRicanPapi
Ah Muzen Cab
8,157
2,915
0
5,231
8,778
3,713
278
0
8,778
0
41,806
W
Nemesis
VulturyKT
Nemesis
5,326
1,847
0
1,996
6,742
2,749
828
1,243
5,499
0
47,693
W
4,292
605
770
3,549
8,225
5,740
162
3,897
4,328
14,109
0
W
5,599
194
990
2,454
5,929
2,055
0
2,313
3,616
62,000
0
L
3,554
1,571
0
1,109
8,744
3,238
0
118
7,859
0
31,765
L
Yemoja
stealzyy
Yemoja
1,591
422
726
2,411
7,075
3,177
0
2,655
4,371
9,923
0
L
Morgan Le Fay
ᴇggs
Morgan Le Fay
4,688
968
0
1,656
6,638
2,280
0
3,385
3,213
37,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
29,068
394
Minions Killed
326
0
Camps Cleared
0
1,208,402
Distance Traveled
1,108,371
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,454
496
80
7
0
206,073
5
W
Heimdallr
7,107
646
94
9
0
210,276
0
L
Kali
6,535
594
63
6
0
268,070
2
W
Ah Muzen Cab
7,667
697
71
6
0
248,319
3
W
Nemesis
7,018
638
89
8
0
258,105
5
W
Sobek
5,954
541
12
1
0
242,088
4
W
Ra
7,755
705
128
12
0
249,614
3
L
Skadi
5,637
512
86
8
0
188,989
2
L
Yemoja
5,512
501
19
2
0
238,214
4
L
Morgan Le Fay
5,930
539
78
7
0
207,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role