Player Matchup

Heimdallr
Heimdallr
AoreBlue
Heimdallr
Level 18
God Stats
0W - 4L
1,305 SR
Queue Stats
3W - 5L
1,104 Elo+
Party 2
Nemesis
Nemesis
CrasshyK
Nemesis
Level 21
God Stats
3W - 4L
1,262 SR
Queue Stats
60W - 73L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
Horque
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,187 Elo+
Solo
Khepri
Khepri
Majora_Posser
Khepri
Level 35
God Stats
3W - 3L
1,573 SR
Queue Stats
30W - 33L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
viniciuz_mendes
Sylvanus
Level 26
God Stats
16W - 15L
1,497 SR
Queue Stats
67W - 85L
1,365 Elo+
Solo
Team Averages
Level 21
1,427 SR
1,269 Elo+

VS

Team Averages
Level 6
1,563 SR
1,479 Elo+
Charybdis
Charybdis
Funskyi
Charybdis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 11L
1,500 Elo+
Solo
Yemoja
Yemoja
deydevil
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
redor_inocuo
Tsukuyomi
Level 13
God Stats
13W - 7L
1,530 SR
Queue Stats
37W - 34L
1,394 Elo+
Solo
Neith
Neith
xbrgamer
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
xbrpromaster
Jormungandr
Level 8
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AoreBlue
Heimdallr
11
0 / 5 / 2
6,377
399
5,029
10,042
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
CrasshyK
Nemesis
11
4 / 9 / 0
7,348
459
6,953
16,380
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Horque
Cu Chulainn
10
2 / 8 / 1
6,678
417
3,994
15,402
8,117
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 2 / 0
7,916
495
2,924
10,800
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
4 / 4 / 2
6,722
420
4,694
9,014
9,017
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Funskyi
Charybdis
20
15 / 0 / 0
12,768
798
12,508
12,049
4,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
deydevil
Yemoja
13
1 / 0 / 7
8,200
513
8,638
8,315
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
redor_inocuo
Tsukuyomi
16
1 / 2 / 7
9,481
593
3,850
10,290
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
xbrgamer
Neith
12
3 / 5 / 4
7,780
486
5,555
7,829
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
xbrpromaster
Jormungandr
14
7 / 4 / 10
9,381
586
10,159
13,797
13,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
11
Kills
27
28
Deaths
11
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AoreBlue
Heimdallr
0
5
2
0.2
L
Nemesis
CrasshyK
Nemesis
4
9
0
0.44
W
Charybdis
Funskyi
Charybdis
15
0
0
15
L
Cu Chulainn
Horque
Cu Chulainn
2
8
1
0.31
L
1
2
0
0.5
W
Yemoja
deydevil
Yemoja
1
0
7
4.5
W
Tsukuyomi
redor_inocuo
Tsukuyomi
1
2
7
2.25
L
Sylvanus
4
4
2
1.25
W
Neith
xbrgamer
Neith
3
5
4
1
W
Jormungandr
xbrpromaster
Jormungandr
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
40,710
61,638
Taken
52,280
34,748
Mitigated
31,387
12,220
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AoreBlue
Heimdallr
5,029
2,324
0
1,383
10,042
3,901
405
5,444
4,598
0
29,212
L
Nemesis
CrasshyK
Nemesis
6,953
2,359
0
3,048
16,380
5,362
330
4,146
12,234
0
32,535
W
Charybdis
Funskyi
Charybdis
12,508
8,069
0
6,509
12,049
4,939
3,656
1,404
10,645
0
122,807
L
Cu Chulainn
Horque
Cu Chulainn
3,994
1,167
0
2,400
15,402
8,117
557
2,400
13,002
1,294
27,321
L
2,924
290
0
2,264
10,800
8,351
981
4,078
6,722
36,380
0
W
Yemoja
deydevil
Yemoja
8,638
1,783
2,225
1,039
8,315
6,559
473
1,871
6,444
24,173
0
W
Tsukuyomi
redor_inocuo
Tsukuyomi
3,850
1,026
0
6,267
10,290
3,640
1,762
1,312
8,978
0
70,089
L
Sylvanus
4,694
1,845
1,075
2,050
9,014
9,017
290
2,729
6,285
18,774
0
W
Neith
xbrgamer
Neith
5,555
3,001
0
1,041
7,829
2,993
2,269
1,582
6,247
0
30,255
W
Jormungandr
xbrpromaster
Jormungandr
10,159
3,676
150
340
13,797
13,256
862
2,033
11,764
32,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
47,610
255
Minions Killed
478
0
Camps Cleared
0
1,286,877
Distance Traveled
1,574,214
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,377
399
62
4
0
281,304
0
L
Nemesis
7,348
459
71
4
0
276,412
3
W
Charybdis
12,768
798
205
13
0
317,259
4
L
Cu Chulainn
6,678
417
45
3
0
259,281
2
L
Khepri
7,916
495
54
3
0
280,956
1
W
Yemoja
8,200
513
28
2
0
334,458
7
W
Tsukuyomi
9,481
593
134
8
0
326,563
2
L
Sylvanus
6,722
420
23
1
0
188,924
1
W
Neith
7,780
486
58
4
0
284,684
2
W
Jormungandr
9,381
586
53
3
0
311,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role