Player Matchup

Zhong Kui
Zhong Kui
GenericJonB
Zhong Kui
Level 86
God Stats
1W - 0L
1,703 SR
Queue Stats
86W - 112L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Ri133otz
Cernunnos
Level 60
God Stats
2W - 2L
1,393 SR
Queue Stats
89W - 113L
1,424 Elo+
Party 1
Odin
Odin
Tresor_Ente
Odin
Level 27
God Stats
8W - 6L
1,467 SR
Queue Stats
93W - 97L
1,355 Elo+
Solo
Team Averages
Level 58
1,521 SR
1,403 Elo+

VS

Team Averages
Level 71
1,364 SR
1,386 Elo+
Nox
Nox
Aesqie
Nox
Level 100
God Stats
4W - 4L
1,534 SR
Queue Stats
136W - 132L
1,505 Elo+
Solo
Ullr
Ullr
Blue_Sea_Wolf
Ullr
Level 85
God Stats
0W - 3L
1,331 SR
Queue Stats
189W - 242L
1,373 Elo+
Party 2
Mercury
Mercury
Leissi_GIGANT
Mercury
Level 29
God Stats
1W - 6L
1,225 SR
Queue Stats
60W - 88L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GenericJonB
Zhong Kui
14
6 / 3 / 11
10,171
782
13,450
9,536
5,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Ri133otz
Cernunnos
15
8 / 2 / 8
10,639
818
9,262
8,415
3,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 13
9,412
724
3,733
10,763
10,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aesqie
Nox
13
3 / 7 / 0
9,147
704
5,942
10,907
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 4
8,371
644
5,189
8,425
4,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
12
2 / 6 / 2
8,520
655
3,620
11,382
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
6
6
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
Aesqie
Nox
3
7
0
0.43
L
1
4
4
0.75
W
Zhong Kui
GenericJonB
Zhong Kui
6
3
11
3.83
L
Mercury
2
6
2
0.5
W
Cernunnos
Ri133otz
Cernunnos
8
2
8
6
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,445
Damage
14,751
28,714
Taken
30,714
19,176
Mitigated
12,118
5,478
Healing
954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Aesqie
Nox
5,942
480
0
559
10,907
3,954
0
5,903
5,004
32,282
0
L
5,189
1,859
0
367
8,425
4,028
0
3,268
5,157
0
22,649
W
Zhong Kui
GenericJonB
Zhong Kui
13,450
1,430
121
2,372
9,536
5,513
377
2,526
6,815
42,148
0
L
Mercury
3,620
352
0
28
11,382
4,136
0
4,817
6,565
0
12,443
W
Cernunnos
Ri133otz
Cernunnos
9,262
3,189
0
1,325
8,415
3,011
1,684
1,402
6,933
0
43,452
W
3,733
587
266
1,394
10,763
10,652
152
2,017
8,470
0
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
26,038
164
Minions Killed
125
8
Camps Cleared
5
747,865
Distance Traveled
689,472
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,147
704
71
5
2
202,206
2
L
Ullr
8,371
644
29
2
2
231,094
3
W
Zhong Kui
10,171
782
55
4
5
226,617
0
L
Mercury
8,520
655
25
2
1
256,172
3
W
Cernunnos
10,639
818
82
6
3
243,743
1
W
Odin
9,412
724
27
2
0
277,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role