Player Matchup

Scylla
Scylla
Arannick
Scylla
Level 93
God Stats
104W - 56L
1,662 SR
Queue Stats
512W - 403L
1,580 Elo+
Party 1
King Arthur
King Arthur
MGs_Gaming
King Arthur
Level 113
God Stats
5W - 13L
1,313 SR
Queue Stats
549W - 413L
1,662 Elo+
Party 1
Ganesha
Ganesha
gradualboar
Ganesha
Level 87
God Stats
11W - 9L
1,565 SR
Queue Stats
516W - 416L
1,583 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,608 Elo+

VS

Team Averages
Level 126
1,598 SR
1,597 Elo+
Ares
Ares
I Pro Adkinz
Ares
Level 145
God Stats
8W - 4L
1,647 SR
Queue Stats
208W - 165L
1,613 Elo+
Solo
Loki
Loki
Karpador_Chiko
Loki
Level 156
God Stats
19W - 9L
1,559 SR
Queue Stats
287W - 181L
1,682 Elo+
Solo
Hades
Hades
lu249kas
Hades
Level 76
God Stats
12W - 13L
1,586 SR
Queue Stats
243W - 274L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arannick
Scylla
9
1 / 5 / 0
6,050
605
3,222
6,528
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
MGs_Gaming
King Arthur
8
1 / 4 / 1
5,923
592
5,203
9,846
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
gradualboar
Ganesha
9
0 / 6 / 2
6,377
638
2,077
11,907
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,617
862
8,068
10,183
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
9 / 1 / 3
8,402
840
10,352
6,355
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
lu249kas
Hades
11
2 / 0 / 10
7,573
757
6,992
7,069
3,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arannick
Scylla
1
5
0
0.2
W
4
1
11
9.5
W
9
1
3
10.5
L
King Arthur
MGs_Gaming
King Arthur
1
4
1
0.38
L
Ganesha
gradualboar
Ganesha
0
6
2
0.17
W
Hades
lu249kas
Hades
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,502
Damage
25,412
28,281
Taken
23,607
19,809
Mitigated
17,376
1,971
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arannick
Scylla
3,222
466
0
0
6,528
1,924
0
3,515
2,754
18,666
0
W
8,068
642
0
2,514
10,183
10,252
41
1,673
8,315
16,887
0
W
10,352
3,552
0
2,017
6,355
3,153
636
2,045
4,081
0
32,896
L
King Arthur
MGs_Gaming
King Arthur
5,203
809
0
1,067
9,846
8,675
0
4,044
5,417
0
11,239
L
Ganesha
gradualboar
Ganesha
2,077
81
0
904
11,907
9,210
0
7,501
4,180
7,206
0
W
Hades
lu249kas
Hades
6,992
280
1,165
4,018
7,069
3,971
1,574
2,036
4,800
24,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,350
Gold Earned
24,592
59
Minions Killed
112
0
Camps Cleared
9
518,633
Distance Traveled
600,202
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,050
605
46
5
0
167,558
2
W
Ares
8,617
862
9
1
2
201,414
2
W
Loki
8,402
840
58
6
5
212,538
0
L
King Arthur
5,923
592
11
1
0
170,974
3
L
Ganesha
6,377
638
2
0
0
180,101
4
W
Hades
7,573
757
45
5
2
186,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role