Player Matchup

King Arthur
King Arthur
MRdubHead
King Arthur
Level 67
God Stats
6W - 11L
1,470 SR
Queue Stats
45W - 51L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marvakk
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,258 SR
Queue Stats
34W - 33L
1,432 Elo+
Party 2
Sobek
Sobek
Raikhardt
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,452 Elo+
Party 2
Jing Wei
Jing Wei
SanderShoot
Jing Wei
Level 7
God Stats
3W - 1L
1,296 SR
Queue Stats
5W - 4L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uddil
Morgan Le Fay
Level 22
God Stats
4W - 0L
1,551 SR
Queue Stats
26W - 24L
1,438 Elo+
Party 2
Team Averages
Level 29
1,415 SR
1,438 Elo+

VS

Team Averages
Level 22
1,457 SR
1,392 Elo+
Aphrodite
Aphrodite
Gasnot
Aphrodite
Level 26
God Stats
29W - 29L
1,469 SR
Queue Stats
244W - 260L
1,356 Elo+
Solo
Merlin
Merlin
QSeit
Merlin
Level 22
God Stats
3W - 6L
1,415 SR
Queue Stats
12W - 24L
1,348 Elo+
Solo
Odin
Odin
Rain373
Odin
Level 49
God Stats
5W - 5L
1,595 SR
Queue Stats
128W - 152L
1,487 Elo+
Party 1
Ra
Ra
SitkaCharley
Ra
Level 5
God Stats
3W - 8L
1,308 SR
Queue Stats
11W - 16L
1,328 Elo+
Solo
Bellona
Bellona
Zai4ikManiak
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 141L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MRdubHead
King Arthur
18
11 / 1 / 21
11,735
1,067
18,123
18,905
23,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Marvakk
Ah Muzen Cab
19
13 / 1 / 23
12,456
1,132
33,672
7,470
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
Raikhardt
Sobek
19
2 / 0 / 36
12,538
1,140
11,451
16,583
24,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
SanderShoot
Jing Wei
19
9 / 0 / 25
11,880
1,080
18,630
7,736
3,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Uddil
Morgan Le Fay
18
7 / 3 / 20
12,040
1,095
16,624
12,176
5,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

269

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gasnot
Aphrodite
16
1 / 7 / 3
10,089
917
10,400
24,261
12,486
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
QSeit
Merlin
16
3 / 10 / 2
10,671
970
21,338
20,420
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
Rain373
Odin
16
0 / 8 / 3
9,084
826
3,168
17,460
20,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 12 / 3
9,864
897
10,608
17,464
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Zai4ikManiak
Bellona
16
0 / 5 / 3
9,339
849
8,372
26,164
13,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
19
42
Kills
5
5
Deaths
42
125
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Gasnot
Aphrodite
1
7
3
0.36
W
King Arthur
MRdubHead
King Arthur
11
1
21
21.5
W
Ah Muzen Cab
Marvakk
Ah Muzen Cab
13
1
23
24.5
L
Merlin
QSeit
Merlin
3
10
2
0.4
W
Sobek
Raikhardt
Sobek
2
0
36
20
L
Odin
Rain373
Odin
0
8
3
0.19
W
Jing Wei
SanderShoot
Jing Wei
9
0
25
21.5
L
1
12
3
0.21
W
Morgan Le Fay
Uddil
Morgan Le Fay
7
3
20
5.67
L
Bellona
Zai4ikManiak
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,500
Damage
53,886
62,870
Taken
105,769
60,262
Mitigated
60,891
13,904
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Gasnot
Aphrodite
10,400
2,026
4,657
9,056
24,261
12,486
0
6,797
17,464
40,851
0
W
King Arthur
MRdubHead
King Arthur
18,123
1,361
0
1,550
18,905
23,761
0
11,293
6,630
1,593
31,427
W
Ah Muzen Cab
Marvakk
Ah Muzen Cab
33,672
7,332
0
1,636
7,470
3,356
0
5,610
1,782
0
61,219
L
Merlin
QSeit
Merlin
21,338
1,836
432
1,375
20,420
7,610
0
5,899
14,521
46,923
0
W
Sobek
Raikhardt
Sobek
11,451
1,072
0
5,626
16,583
24,024
0
11,311
4,983
17,021
0
L
Odin
Rain373
Odin
3,168
910
52
1,410
17,460
20,361
0
4,558
12,902
0
10,047
W
Jing Wei
SanderShoot
Jing Wei
18,630
13,169
0
1,952
7,736
3,317
0
5,286
2,375
0
39,966
L
10,608
707
344
450
17,464
6,643
0
4,987
12,477
26,977
0
W
Morgan Le Fay
Uddil
Morgan Le Fay
16,624
2,410
102
3,038
12,176
5,804
0
8,846
3,285
29,453
0
L
Bellona
Zai4ikManiak
Bellona
8,372
1,565
0
201
26,164
13,791
0
7,360
18,804
0
15,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,649
Gold Earned
49,047
209
Minions Killed
220
5
Camps Cleared
5
1,144,029
Distance Traveled
908,340
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,089
917
89
8
0
184,744
1
W
King Arthur
11,735
1,067
29
3
0
258,590
0
W
Ah Muzen Cab
12,456
1,132
62
6
1
214,506
0
L
Merlin
10,671
970
66
6
3
177,316
0
W
Sobek
12,538
1,140
7
1
0
237,617
1
L
Odin
9,084
826
18
2
0
171,018
0
W
Jing Wei
11,880
1,080
74
7
2
239,827
1
L
Ra
9,864
897
40
4
0
179,647
0
W
Morgan Le Fay
12,040
1,095
37
3
2
193,489
0
L
Bellona
9,339
849
7
1
2
195,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role