Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ez_MyStiCaaLz
Hun Batz
Level 144
God Stats
3W - 3L
1,362 SR
Queue Stats
118W - 146L
1,411 Elo+
Solo
Awilix
Awilix
ItsBeleyEley
Awilix
Level 77
God Stats
25W - 17L
1,565 SR
Queue Stats
45W - 40L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
JEng196804
Baron Samedi
Level 104
God Stats
54W - 43L
1,603 SR
Queue Stats
107W - 108L
1,423 Elo+
Party 1
Skadi
Skadi
smultronbacken
Skadi
Level 99
God Stats
4W - 2L
1,518 SR
Queue Stats
192W - 188L
1,380 Elo+
Party 1
Team Averages
Level 114
1,510 SR
1,449 Elo+

VS

Team Averages
Level 64
1,549 SR
1,459 Elo+
Bellona
Bellona
ClumpyBarbecue7
Bellona
Level 79
God Stats
1W - 1L
1,645 SR
Queue Stats
51W - 38L
1,457 Elo+
Party 3
Ra
Ra
Kriplin
Ra
Level 67
God Stats
9W - 7L
1,568 SR
Queue Stats
404W - 369L
1,480 Elo+
Party 2
Athena
Athena
Yazzyplays
Athena
Level 21
God Stats
14W - 9L
1,526 SR
Queue Stats
28W - 25L
1,399 Elo+
Party 3
Serqet
Serqet
iMiles09
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,477 Elo+
Party 3
Izanami
Izanami
inykapo9
Izanami
Level 69
God Stats
27W - 18L
1,507 SR
Queue Stats
488W - 444L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 0 / 4
8,624
616
8,371
9,919
6,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Ez_MyStiCaaLz
Hun Batz
13
3 / 1 / 3
7,766
555
4,192
8,149
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
13
1 / 3 / 1
7,660
547
5,549
9,593
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
JEng196804
Baron Samedi
12
6 / 0 / 9
8,409
601
10,021
7,593
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 1 / 6
8,311
594
8,436
8,043
1,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,803
486
7,129
8,687
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 1
6,515
465
5,550
9,246
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Yazzyplays
Athena
7
0 / 6 / 1
5,195
371
1,229
11,085
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
iMiles09
Serqet
10
1 / 4 / 1
6,187
442
2,847
10,452
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
inykapo9
Izanami
10
1 / 5 / 0
6,532
467
7,034
10,587
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
5
5
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
4
6
L
3
1
0
3
W
Hun Batz
Ez_MyStiCaaLz
Hun Batz
3
1
3
4.5
W
Awilix
1
3
1
0.5
W
Baron Samedi
JEng196804
Baron Samedi
6
0
9
10.5
L
0
4
1
0.13
L
Athena
Yazzyplays
Athena
0
6
1
0.08
L
Serqet
iMiles09
Serqet
1
4
1
0.38
L
Izanami
inykapo9
Izanami
1
5
0
0.2
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
23,789
43,297
Taken
50,057
18,578
Mitigated
21,900
17,949
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,371
1,085
0
4,387
9,919
6,223
2,317
3,675
5,644
55,969
0
L
7,129
2,671
0
2,989
8,687
7,285
0
176
7,928
0
31,815
W
Hun Batz
Ez_MyStiCaaLz
Hun Batz
4,192
1,229
0
1,055
8,149
2,638
0
432
7,406
0
46,054
W
Awilix
5,549
1,761
0
1,793
9,593
4,872
0
0
8,785
0
44,101
W
Baron Samedi
JEng196804
Baron Samedi
10,021
1,300
1,265
5,456
7,593
3,235
924
1,544
5,981
36,748
0
L
5,550
636
193
3,077
9,246
3,300
0
7,074
1,934
43,015
0
L
Athena
Yazzyplays
Athena
1,229
635
0
796
11,085
4,701
0
3,874
7,211
7,649
0
L
Serqet
iMiles09
Serqet
2,847
196
0
2,960
10,452
4,028
0
2,004
8,194
0
25,881
L
Izanami
inykapo9
Izanami
7,034
4,162
145
2,364
10,587
2,586
0
5,086
5,473
0
42,982
W
8,436
3,847
0
3,993
8,043
1,610
70
581
7,462
0
46,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
31,232
418
Minions Killed
337
0
Camps Cleared
0
1,354,545
Distance Traveled
1,177,437
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,624
616
109
8
0
267,746
1
L
Bellona
6,803
486
64
5
0
248,361
0
W
Hun Batz
7,766
555
93
7
0
286,746
4
W
Awilix
7,660
547
79
6
0
264,793
3
W
Baron Samedi
8,409
601
45
3
0
263,274
2
L
Ra
6,515
465
104
7
0
251,974
5
L
Athena
5,195
371
16
1
0
212,299
2
L
Serqet
6,187
442
61
4
0
246,870
2
L
Izanami
6,532
467
92
7
0
217,933
5
W
Skadi
8,311
594
92
7
0
271,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role