Player Matchup

Geb
Geb
Bronze I
CuervoLunar97
Geb
Bronze I
Level 94
God Stats
26W - 7L
1,746 SR
Queue Stats
219W - 227L
420 MMR
Solo
Discordia
Discordia
Silver V
Furxan
Discordia
Silver V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 168L
597 MMR
Solo
King Arthur
King Arthur
Bronze I
Wendy1634
King Arthur
Bronze I
Level 89
God Stats
10W - 10L
1,564 SR
Queue Stats
155W - 182L
419 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
benjamin76720
Cernunnos
Silver IV
Level 87
God Stats
9W - 6L
1,482 SR
Queue Stats
114W - 139L
791 MMR
Party 1
Hades
Hades
Bronze I
techos90
Hades
Bronze I
Level 127
God Stats
26W - 26L
1,492 SR
Queue Stats
333W - 361L
446 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,557 SR
535 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,575 SR
537 MMR
Achilles
Achilles
Bronze II
Ferraldino95
Achilles
Bronze II
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 279L
264 MMR
Solo
Danzaburou
Danzaburou
Silver IV
HannahDearman
Danzaburou
Silver IV
Level 83
God Stats
17W - 18L
1,526 SR
Queue Stats
242W - 280L
595 MMR
Solo
Cliodhna
Cliodhna
Silver V
MissDonimo
Cliodhna
Silver V
Level 88
God Stats
4W - 5L
1,479 SR
Queue Stats
65W - 86L
657 MMR
Solo
Chang'e
Chang'e
Silver V
bobbinsancho
Chang'e
Silver V
Level 85
God Stats
29W - 25L
1,625 SR
Queue Stats
422W - 443L
528 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
iL-BaRoNe-10
Zhong Kui
Silver III
Level 96
God Stats
1W - 1L
1,744 SR
Queue Stats
31W - 48L
644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
9,548
477
4,727
12,600
8,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Furxan
Discordia
17
2 / 5 / 4
10,891
545
6,723
11,970
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Wendy1634
King Arthur
18
4 / 3 / 6
11,349
567
12,188
15,693
14,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
benjamin76720
Cernunnos
17
5 / 2 / 4
11,082
554
10,411
10,748
3,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
techos90
Hades
19
7 / 1 / 5
11,682
584
10,737
18,865
11,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
MulanCu ChulainnFenrir

VS

Bans
HeimdallrKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ferraldino95
Achilles
13
0 / 5 / 3
8,217
411
5,738
18,991
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
HannahDearman
Danzaburou
1
0 / 0 / 0
5,249
262
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
MissDonimo
Cliodhna
14
6 / 4 / 4
9,166
458
7,740
11,480
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
bobbinsancho
Chang'e
16
2 / 4 / 3
9,246
462
9,613
14,770
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
iL-BaRoNe-10
Zhong Kui
15
4 / 5 / 5
9,353
468
13,189
14,637
8,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
18
Kills
12
13
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Achilles
Ferraldino95
Achilles
0
5
3
0.3
W
Discordia
Furxan
Discordia
2
5
4
0.8
L
Danzaburou
HannahDearman
Danzaburou
0
0
0
0
L
Cliodhna
MissDonimo
Cliodhna
6
4
4
2
W
King Arthur
Wendy1634
King Arthur
4
3
6
2.33
W
Cernunnos
benjamin76720
Cernunnos
5
2
4
3.5
L
Chang'e
bobbinsancho
Chang'e
2
4
3
0.88
L
Zhong Kui
iL-BaRoNe-10
Zhong Kui
4
5
5
1.3
W
Hades
techos90
Hades
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,786
Damage
36,280
69,876
Taken
59,878
42,857
Mitigated
37,028
27,304
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,727
323
2,537
1,907
12,600
8,938
361
5,594
6,852
23,890
0
L
Achilles
Ferraldino95
Achilles
5,738
1,334
0
2,968
18,991
19,041
0
4,444
14,541
0
36,680
W
Discordia
Furxan
Discordia
6,723
814
0
2,560
11,970
3,998
1,212
5,565
6,295
77,227
0
L
Danzaburou
HannahDearman
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
MissDonimo
Cliodhna
7,740
792
0
2,574
11,480
4,250
260
4,698
6,732
0
39,656
W
King Arthur
Wendy1634
King Arthur
12,188
641
0
2,942
15,693
14,922
215
5,154
10,228
7,498
67,916
W
Cernunnos
benjamin76720
Cernunnos
10,411
5,574
0
6,161
10,748
3,820
1,207
1,024
9,722
0
83,729
L
Chang'e
bobbinsancho
Chang'e
9,613
383
1,580
5,290
14,770
5,090
0
4,904
9,732
54,392
0
L
Zhong Kui
iL-BaRoNe-10
Zhong Kui
13,189
1,160
0
4,553
14,637
8,647
0
9,408
4,899
54,394
0
W
Hades
techos90
Hades
10,737
508
1,401
9,796
18,865
11,179
855
5,046
13,656
96,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
41,231
576
Minions Killed
349
0
Camps Cleared
0
1,833,825
Distance Traveled
1,339,573
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,548
477
33
2
0
378,200
0
L
Achilles
8,217
411
66
3
0
319,810
4
W
Discordia
10,891
545
145
7
0
324,586
3
L
Danzaburou
5,249
262
0
0
0
727
0
L
Cliodhna
9,166
458
61
3
0
340,722
0
W
King Arthur
11,349
567
132
7
0
349,096
1
W
Cernunnos
11,082
554
109
5
0
400,797
6
L
Chang'e
9,246
462
127
6
0
343,039
4
L
Zhong Kui
9,353
468
95
5
0
335,275
5
W
Hades
11,682
584
157
8
0
381,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role