Player Matchup

Neith
Neith
NsMoodyPark3
Neith
Level 100
God Stats
21W - 26L
1,448 SR
Queue Stats
640W - 707L
1,379 Elo+
Solo
Tiamat
Tiamat
Rex952690
Tiamat
Level 105
God Stats
24W - 21L
1,484 SR
Queue Stats
430W - 512L
1,303 Elo+
Solo
Fenrir
Fenrir
barbarabeauty
Fenrir
Level 46
God Stats
7W - 19L
1,228 SR
Queue Stats
89W - 158L
1,218 Elo+
Party 1
Cabrakan
Cabrakan
claudionavalha
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 101L
1,222 Elo+
Party 1
Ra
Ra
tyrebble_cleff_
Ra
Level 101
God Stats
1W - 1L
1,526 SR
Queue Stats
159W - 171L
1,316 Elo+
Solo
Team Averages
Level 78
1,437 SR
1,288 Elo+

VS

Team Averages
Level 87
1,428 SR
1,321 Elo+
Jormungandr
Jormungandr
BirdmanBS0907
Jormungandr
Level 89
God Stats
4W - 1L
1,646 SR
Queue Stats
171W - 190L
1,347 Elo+
Solo
Neith
Neith
TenderVigilanteV
Neith
Level 117
God Stats
12W - 11L
1,481 SR
Queue Stats
100W - 112L
1,375 Elo+
Solo
Anubis
Anubis
ThatOneJmanGuy
Anubis
Level 106
God Stats
136W - 152L
1,375 SR
Queue Stats
307W - 358L
1,305 Elo+
Solo
Bellona
Bellona
UPM_Chilli_Peper
Bellona
Level 46
God Stats
7W - 13L
1,253 SR
Queue Stats
99W - 144L
1,262 Elo+
Solo
Camazotz
Camazotz
rcsra
Camazotz
Level 78
God Stats
6W - 5L
1,384 SR
Queue Stats
54W - 62L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,919
472
8,733
13,924
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Rex952690
Tiamat
16
1 / 2 / 0
9,212
439
7,714
11,134
6,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 6 / 5
8,669
413
5,221
14,223
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
14
3 / 7 / 3
8,584
409
6,129
18,307
9,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 3
8,657
412
6,342
14,579
8,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BirdmanBS0907
Jormungandr
16
3 / 1 / 8
10,434
497
7,070
16,170
13,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 11
11,634
554
13,141
9,915
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
17 / 1 / 4
12,868
613
19,314
12,258
6,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 1
10,775
513
6,031
10,847
8,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
rcsra
Camazotz
14
3 / 7 / 5
9,830
468
5,105
15,909
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
29
29
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BirdmanBS0907
Jormungandr
3
1
8
7
L
2
5
5
0.9
L
Tiamat
Rex952690
Tiamat
1
2
0
0.5
W
4
2
11
4.75
W
17
1
4
19
W
2
0
1
2.5
L
3
6
5
0.92
L
Cabrakan
3
7
3
0.64
W
Camazotz
rcsra
Camazotz
3
7
5
0.79
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,139
Damage
50,661
72,167
Taken
65,099
32,303
Mitigated
37,409
19,662
Healing
24,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BirdmanBS0907
Jormungandr
7,070
1,721
61
1,730
16,170
13,349
57
6,567
9,603
50,536
0
L
8,733
4,384
0
4,619
13,924
3,569
801
5,367
8,557
0
67,831
L
Tiamat
Rex952690
Tiamat
7,714
964
0
4,133
11,134
6,065
137
3,051
8,083
63,228
0
W
13,141
4,368
840
3,618
9,915
4,394
4,084
2,342
7,573
0
82,243
W
19,314
772
0
6,740
12,258
6,158
917
4,363
7,895
94,325
0
W
6,031
1,518
0
5,177
10,847
8,529
484
5,597
5,250
0
54,990
L
5,221
1,589
0
4,294
14,223
4,833
0
3,442
10,781
0
24,758
L
Cabrakan
6,129
628
0
4,597
18,307
9,705
367
6,831
11,476
43,809
0
W
Camazotz
rcsra
Camazotz
5,105
1,511
0
6,366
15,909
4,979
267
4,644
11,265
0
44,575
L
6,342
214
132
1,887
14,579
8,131
0
7,693
6,886
46,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,041
Gold Earned
55,541
424
Minions Killed
569
0
Camps Cleared
0
1,755,776
Distance Traveled
1,973,615
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,434
497
83
4
0
393,134
12
L
Neith
9,919
472
125
6
0
335,699
5
L
Tiamat
9,212
439
103
5
0
349,400
4
W
Neith
11,634
554
132
6
0
382,797
7
W
Anubis
12,868
613
130
6
0
353,659
5
W
Bellona
10,775
513
144
7
0
421,867
3
L
Fenrir
8,669
413
44
2
0
386,746
0
L
Cabrakan
8,584
409
68
3
0
344,276
2
W
Camazotz
9,830
468
80
4
0
422,158
1
L
Ra
8,657
412
84
4
0
339,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role