Player Matchup

Danzaburou
Danzaburou
Dennaki
Danzaburou
Level 16
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 1
Zeus
Zeus
Durkioz-
Zeus
Level 25
God Stats
4W - 3L
1,670 SR
Queue Stats
51W - 33L
1,550 Elo+
Solo
Cliodhna
Cliodhna
Fumikage8
Cliodhna
Level 69
God Stats
3W - 4L
1,298 SR
Queue Stats
300W - 330L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Horizon flo4086
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,361 Elo+
Party 1
Loki
Loki
fungusMag
Loki
Level 23
God Stats
1W - 2L
1,826 SR
Queue Stats
11W - 15L
1,391 Elo+
Solo
Team Averages
Level 29
1,616 SR
1,478 Elo+

VS

Team Averages
Level 16
1,574 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
Antegen_
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,693 SR
Queue Stats
20W - 18L
1,561 Elo+
Solo
Izanami
Izanami
CaptxOkay
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,299 Elo+
Solo
Cthulhu
Cthulhu
Elijo_kujo
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,359 Elo+
Solo
Chaac
Chaac
Jay18lirious
Chaac
Level 17
God Stats
18W - 8L
1,581 SR
Queue Stats
32W - 29L
1,354 Elo+
Solo
Nike
Nike
KINAYDUH
Nike
Level 16
God Stats
12W - 13L
1,594 SR
Queue Stats
96W - 102L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dennaki
Danzaburou
7
0 / 4 / 0
5,280
352
1,929
5,704
1,579
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Zeus
13
3 / 5 / 0
7,858
524
6,702
10,128
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Fumikage8
Cliodhna
12
2 / 3 / 0
7,306
487
5,797
10,913
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
5,565
371
2,181
10,218
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
7
0 / 5 / 1
5,369
358
3,221
6,145
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antegen_
Morgan Le Fay
14
5 / 3 / 1
8,427
562
8,190
7,559
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
CaptxOkay
Izanami
13
4 / 1 / 2
8,585
572
3,857
7,830
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Elijo_kujo
Cthulhu
11
2 / 0 / 4
7,115
474
5,225
7,029
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 2 / 0
8,924
595
6,410
10,460
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
13
4 / 0 / 3
8,177
545
5,581
9,566
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
20
21
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Antegen_
Morgan Le Fay
5
3
1
1.83
W
Izanami
CaptxOkay
Izanami
4
1
2
5
L
Danzaburou
Dennaki
Danzaburou
0
4
0
0
L
Zeus
3
5
0
0.6
W
Cthulhu
Elijo_kujo
Cthulhu
2
0
4
4
L
Cliodhna
Fumikage8
Cliodhna
2
3
0
0.67
L
0
4
1
0.13
W
5
2
0
2.5
W
Nike
4
0
3
5.5
L
Loki
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
29,263
43,108
Taken
42,444
14,821
Mitigated
20,888
7,725
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Antegen_
Morgan Le Fay
8,190
510
0
2,913
7,559
2,946
540
3,597
3,926
44,801
0
W
Izanami
CaptxOkay
Izanami
3,857
2,632
0
2,025
7,830
2,145
3,012
609
7,118
0
51,560
L
Danzaburou
Dennaki
Danzaburou
1,929
627
0
435
5,704
1,579
451
1,116
4,225
0
17,713
L
Zeus
6,702
1,482
0
1,783
10,128
3,085
0
4,473
5,208
53,397
0
W
Cthulhu
Elijo_kujo
Cthulhu
5,225
571
197
2,035
7,029
4,411
413
1,670
5,086
15,876
0
L
Cliodhna
Fumikage8
Cliodhna
5,797
568
0
4,295
10,913
3,231
0
3,275
6,951
0
39,242
L
2,181
270
0
669
10,218
5,424
0
2,850
7,033
14,126
0
W
6,410
958
0
5,148
10,460
7,331
2,555
316
10,107
0
44,305
W
Nike
5,581
491
0
5,640
9,566
4,055
0
2,242
7,324
0
39,498
L
Loki
3,221
745
0
543
6,145
1,502
565
379
5,604
0
13,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
41,228
266
Minions Killed
373
0
Camps Cleared
0
1,307,464
Distance Traveled
1,427,171
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,427
562
82
5
0
279,546
0
W
Izanami
8,585
572
100
7
0
281,402
3
L
Danzaburou
5,280
352
37
2
0
183,350
0
L
Zeus
7,858
524
103
7
0
237,427
2
W
Cthulhu
7,115
474
19
1
0
284,645
3
L
Cliodhna
7,306
487
77
5
0
335,443
0
L
Cthulhu
5,565
371
24
2
0
277,756
0
W
Chaac
8,924
595
96
6
0
257,228
2
W
Nike
8,177
545
76
5
0
324,350
0
L
Loki
5,369
358
25
2
0
273,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role