Player Matchup

Terra
Terra
DaraDZ7
Terra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,445 Elo+
Solo
Discordia
Discordia
DudaGuerraa
Discordia
Level 25
God Stats
11W - 18L
1,335 SR
Queue Stats
57W - 91L
1,360 Elo+
Solo
Izanami
Izanami
TWOHGA
Izanami
Level 27
God Stats
13W - 3L
1,728 SR
Queue Stats
64W - 42L
1,539 Elo+
Solo
Kukulkan
Kukulkan
ZasFack606
Kukulkan
Level 20
God Stats
6W - 2L
1,535 SR
Queue Stats
13W - 7L
1,555 Elo+
Solo
Tyr
Tyr
gatochatoXD
Tyr
Level 27
God Stats
3W - 1L
1,264 SR
Queue Stats
155W - 89L
1,531 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,486 Elo+

VS

Team Averages
Level 33
1,565 SR
1,524 Elo+
Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Djivel
Persephone
Level 8
God Stats
8W - 5L
1,657 SR
Queue Stats
13W - 9L
1,694 Elo+
Party 1
Cupid
Cupid
Eita_Saturno
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
IIIRockmanX64III
Kumbhakarna
Level 9
God Stats
11W - 11L
1,564 SR
Queue Stats
107W - 111L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kerklonium
Tsukuyomi
Level 117
God Stats
1W - 1L
1,602 SR
Queue Stats
78W - 69L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DaraDZ7
Terra
17
2 / 1 / 18
10,489
954
10,979
11,286
15,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
DudaGuerraa
Discordia
17
3 / 4 / 10
9,915
901
9,208
6,306
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TWOHGA
Izanami
18
10 / 1 / 10
11,627
1,057
22,831
11,181
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ZasFack606
Kukulkan
19
6 / 0 / 14
12,253
1,114
14,139
3,224
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 13
11,399
1,036
11,631
12,821
11,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

275

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 4 / 1
8,937
812
6,865
9,387
3,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Djivel
Persephone
16
1 / 4 / 5
10,395
945
13,033
13,050
4,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 12 / 4
9,216
838
4,189
18,497
7,030
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
IIIRockmanX64III
Kumbhakarna
15
2 / 0 / 3
9,605
873
2,526
11,242
14,695
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Kerklonium
Tsukuyomi
16
4 / 8 / 3
10,622
966
14,862
20,857
16,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
28
Kills
7
7
Deaths
28
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
W
Terra
DaraDZ7
Terra
2
1
18
11
L
Persephone
Djivel
Persephone
1
4
5
0.88
W
Discordia
DudaGuerraa
Discordia
3
4
10
2
L
0
12
4
0.17
L
Kumbhakarna
IIIRockmanX64III
Kumbhakarna
2
0
3
3.5
L
Tsukuyomi
Kerklonium
Tsukuyomi
4
8
3
0.69
W
Izanami
TWOHGA
Izanami
10
1
10
15
W
Kukulkan
ZasFack606
Kukulkan
6
0
14
13
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,788
Damage
41,475
44,818
Taken
73,033
34,910
Mitigated
46,925
7,556
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,865
3,424
0
607
9,387
3,663
0
3,048
6,299
0
23,104
W
Terra
DaraDZ7
Terra
10,979
1,702
1,665
1,844
11,286
15,533
0
3,709
7,577
18,233
1,402
L
Persephone
Djivel
Persephone
13,033
1,514
0
1,248
13,050
4,806
0
5,607
7,365
44,345
0
W
Discordia
DudaGuerraa
Discordia
9,208
441
0
94
6,306
2,156
0
1,813
4,493
11,520
0
L
4,189
2,177
308
1,934
18,497
7,030
0
9,149
9,089
0
17,845
L
Kumbhakarna
IIIRockmanX64III
Kumbhakarna
2,526
96
0
0
11,242
14,695
0
6,110
4,966
5,338
0
L
Tsukuyomi
Kerklonium
Tsukuyomi
14,862
4,210
0
522
20,857
16,731
0
9,360
11,368
0
36,110
W
Izanami
TWOHGA
Izanami
22,831
19,501
0
1,217
11,181
4,287
0
5,198
5,983
0
53,774
W
Kukulkan
ZasFack606
Kukulkan
14,139
631
0
974
3,224
1,422
0
704
2,520
60,420
0
W
11,631
1,604
0
1,762
12,821
11,512
0
4,135
8,686
0
19,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
48,775
245
Minions Killed
189
10
Camps Cleared
8
1,024,165
Distance Traveled
937,485
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,937
812
37
3
2
164,318
0
W
Terra
10,489
954
12
1
1
198,985
1
L
Persephone
10,395
945
75
7
0
196,736
0
W
Discordia
9,915
901
10
1
1
183,625
0
L
Cupid
9,216
838
24
2
2
139,952
1
L
Kumbhakarna
9,605
873
3
0
0
215,746
0
L
Tsukuyomi
10,622
966
50
5
4
220,733
3
W
Izanami
11,627
1,057
83
8
3
175,798
0
W
Kukulkan
12,253
1,114
135
12
4
218,064
0
W
Tyr
11,399
1,036
5
0
1
247,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role