Player Matchup

Nemesis
Nemesis
RepForToxicity
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nike
Nike
ToneriLeS
Nike
Level 6
God Stats
4W - 7L
1,172 SR
Queue Stats
4W - 7L
1,073 Elo+
Party 1
Scylla
Scylla
YllwR
Scylla
Level 6
God Stats
4W - 2L
1,242 SR
Queue Stats
4W - 6L
1,066 Elo+
Party 1
Team Averages
Level 5
1,305 SR
1,213 Elo+

VS

Team Averages
Level 46
1,478 SR
1,332 Elo+
Scylla
Scylla
Mariabatatinha
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RIPLAD
Kukulkan
Level 6
God Stats
1W - 6L
1,475 SR
Queue Stats
1W - 6L
1,281 Elo+
Solo
Anhur
Anhur
WlmShk
Anhur
Level 127
God Stats
20W - 32L
1,458 SR
Queue Stats
178W - 302L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 7
13,492
750
15,044
21,207
8,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
18
10 / 2 / 12
13,597
755
14,033
16,074
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
YllwR
Scylla
17
5 / 2 / 14
13,077
727
11,549
15,226
5,616
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 3
8,911
495
436
7,086
883
Kukulkan
RIPLAD
Kukulkan
14
2 / 7 / 4
10,933
607
17,083
16,490
4,472
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
WlmShk
Anhur
15
5 / 12 / 2
12,475
693
17,532
22,190
12,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
27
Kills
7
7
Deaths
28
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Kukulkan
RIPLAD
Kukulkan
2
7
4
0.57
W
12
3
7
5.17
W
Nike
10
2
12
8
L
Anhur
WlmShk
Anhur
5
12
2
0.5
W
Scylla
YllwR
Scylla
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
35,051
52,507
Taken
45,766
29,024
Mitigated
17,364
22,188
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
436
266
0
0
7,086
883
27
1,446
5,492
1,303
0
L
Kukulkan
RIPLAD
Kukulkan
17,083
2,351
0
3,163
16,490
4,472
0
5,345
10,880
40,303
0
W
15,044
7,490
0
10,577
21,207
8,462
650
6,476
13,981
0
68,477
W
Nike
14,033
1,808
194
6,794
16,074
14,946
375
6,277
9,797
2,654
46,317
L
Anhur
WlmShk
Anhur
17,532
10,526
0
1,877
22,190
12,009
0
5,620
15,689
0
39,007
W
Scylla
YllwR
Scylla
11,549
2,293
136
4,487
15,226
5,616
902
7,116
8,110
44,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
32,319
219
Minions Killed
112
15
Camps Cleared
1
1,117,751
Distance Traveled
586,510
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,911
495
1
0
0
73,334
2
L
Kukulkan
10,933
607
67
4
0
238,726
0
W
Nemesis
13,492
750
73
4
10
380,567
1
W
Nike
13,597
755
84
5
3
376,899
0
L
Anhur
12,475
693
44
2
1
274,450
5
W
Scylla
13,077
727
62
3
2
360,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role